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- 05:52, 27 April 2020 diff hist -7 m Armor
- 05:52, 27 April 2020 diff hist -633 m Armor Template:Item should be well and cleaned up at this point.
- 05:50, 27 April 2020 diff hist -68 m Template:Item/doc
- 05:50, 27 April 2020 diff hist -95 m Template:Item Clean up yet another param we don't need
- 05:46, 27 April 2020 diff hist -7 m Armor Clean up spacing a bit
- 05:45, 27 April 2020 diff hist -18 m Template:Item __NOEDITSECTION__ is really annoying... lets see how this looks without. May need to redo manually
- 05:44, 27 April 2020 diff hist -1,308 m Armor Remove now-outdated template params
- 05:43, 27 April 2020 diff hist -2 m Marine helmet
- 05:42, 27 April 2020 diff hist -152 m Template:Item/doc Update template docs
- 05:42, 27 April 2020 diff hist -29 m Template:Item Automate the description field. Half this stuff could probably be stripped out but that's for another day.
- 05:36, 27 April 2020 diff hist +2 m Template:Item/doc
- 05:33, 27 April 2020 diff hist -2 m Flak jacket
- 05:32, 27 April 2020 diff hist -2 m Smokepop pack
- 05:32, 27 April 2020 diff hist -2 m Shield belt
- 05:31, 27 April 2020 diff hist -2 m Psychic foil helmet
- 05:31, 27 April 2020 diff hist -2 m Recon helmet
- 05:31, 27 April 2020 diff hist -2 m Flak helmet
- 05:30, 27 April 2020 diff hist -2 m Simple helmet
- 05:29, 27 April 2020 diff hist -2 m Flak pants
- 05:29, 27 April 2020 diff hist -2 m Cataphract armor
- 05:28, 27 April 2020 diff hist -7 m Template:Item Use the standard documentation layout for this template
- 05:27, 27 April 2020 diff hist -2,360 Armor Update the uses of Template:Item to just reference the descriptions directly.
- 05:20, 27 April 2020 diff hist -2 m Flak vest Remove extraneous quotes
- 05:16, 27 April 2020 diff hist -45 m Armor
- 05:15, 27 April 2020 diff hist -70 Apparel layers Man was this article out of date
- 05:09, 27 April 2020 diff hist -8 Apparel layers Fix layer names
- 05:06, 27 April 2020 diff hist -5,479 Armor Start to clean up the Armor article. Remove some outdated and redundant info, Get rid of some of the weirder / hardcoded uses of Template:Item
- 04:19, 27 April 2020 diff hist -4 m Apparel
- 02:45, 27 April 2020 diff hist +35 m Ikwa
- 01:38, 27 April 2020 diff hist -10 m Jade
- 00:39, 27 April 2020 diff hist -81 Large stele
- 23:51, 26 April 2020 (diff | hist) . . +267 . . N Different amounts of materials returned on Talk:Deconstruct (Hide)
- 23:28, 26 April 2020 diff hist +51 m User:FixSomeBugs →Things I'm working on now current
- 23:26, 26 April 2020 diff hist 0 Wood floor
- 23:25, 26 April 2020 diff hist +55 m Wood floor Add the full details of wood plank floors. Makes me feel like some of these params be merged...
- 23:18, 26 April 2020 diff hist +200 Wood floor
- 23:07, 26 April 2020 diff hist +1 m Rock chunk
- 23:05, 26 April 2020 diff hist +7 m Chunk →Rock debris
- 23:03, 26 April 2020 diff hist +3 m Smokepop pack
- 23:03, 26 April 2020 diff hist +3 m Shield belt
- 23:02, 26 April 2020 diff hist +3 m Recon helmet
- 23:01, 26 April 2020 diff hist +3 m Recon armor
- 23:00, 26 April 2020 diff hist +3 m Marine helmet
- 23:00, 26 April 2020 diff hist +3 m Marine armor
- 22:59, 26 April 2020 diff hist +3 m Flak pants
- 22:55, 26 April 2020 diff hist +3 Flak jacket
- 22:50, 26 April 2020 diff hist -1 m Template:Apparel Stats Table
- 22:49, 26 April 2020 diff hist +134 Template:Apparel Stats Table Try adding the market value info... also this template could really use some cleanup and docs
- 22:46, 26 April 2020 diff hist 0 m Template:Market Value/doc →Example Cases
- 22:44, 26 April 2020 diff hist +19 Template:Infobox main Apply our new market value rounding template
- 22:43, 26 April 2020 diff hist +219 Template:Market Value Add in the market value rounding scheme
- 22:33, 26 April 2020 diff hist 0 Template:Market Value/doc →Purpose of this template
- 22:33, 26 April 2020 diff hist +189 m Template:Market Value/doc
- 22:32, 26 April 2020 diff hist +356 N Template:Market Value/doc Docs... in the right place this time
- 22:27, 26 April 2020 diff hist +69 m Template:Market Value
- 22:26, 26 April 2020 diff hist +21 N Template:Market Value Compute the properly rounded market value... trying this with a template
- 22:25, 26 April 2020 diff hist +134 m User:FixSomeBugs →Things I'm working on now
- 22:25, 26 April 2020 diff hist +11 User:FixSomeBugs
- 22:14, 26 April 2020 diff hist +2 m Flak vest Update market value for a flak vest based on in game values. I've figured out the formula... should consider if it's worth generalizing this into the SMW
- 21:52, 26 April 2020 diff hist 0 m User:FixSomeBugs
- 21:50, 26 April 2020 diff hist +6 m Muffalo Fix the weird collapse / expand UI breaking the version history section.
- 21:44, 26 April 2020 (diff | hist) . . +1,744 . . Hey, noticed you were working on some weapons! on User talk:FixSomeBugs (Hide)
- 21:31, 26 April 2020 diff hist -8 m User:FixSomeBugs
- 21:30, 26 April 2020 diff hist +1,804 N User:FixSomeBugs Add notes on things I'm working on.
- 21:16, 26 April 2020 diff hist +106 m Trees
- 20:59, 26 April 2020 diff hist +72 m Apparel Bold a few things for readability.
- 20:29, 26 April 2020 diff hist +6 Template:Obsolete Amp up the obviousness of the deprecated box a bit
- 20:28, 26 April 2020 diff hist +2 Template:Obsolete
- 19:56, 26 April 2020 diff hist -2 m Template:Infobox main/doc
- 19:55, 26 April 2020 diff hist +1,723 Template:Infobox main/doc Add a bit of context about our magical friend Template:Infobox_main
- 19:43, 26 April 2020 diff hist +28 m Template:Infobox main
- 19:39, 26 April 2020 diff hist +258 Menus Deep link relevant skills
- 19:35, 26 April 2020 diff hist -3 m Factions I think "human-led factions" explains it better
- 19:34, 26 April 2020 diff hist +1 m Factions →Factionless humans
- 19:33, 26 April 2020 diff hist -1 m Factions →Factions with leaders
- 19:32, 26 April 2020 diff hist 0 File:ExampleFactions.png FixSomeBugs uploaded a new version of File:ExampleFactions.png
- 19:32, 26 April 2020 diff hist +160 m Factions Start the new layout for the factions page.
- 19:23, 26 April 2020 diff hist +177 Factions Add images for factions, get ready to redo the sectioning
- 19:22, 26 April 2020 diff hist +42 N File:HiddenFactions.png
- 19:18, 26 April 2020 diff hist +33 N File:ExampleFactions.png
- 19:14, 26 April 2020 diff hist -320 m Mood Remove outdated info -- I don't think "feelin terrible" exists in game anymore
- 19:07, 26 April 2020 diff hist +2 m Cataphract helmet
- 19:05, 26 April 2020 diff hist +1 m Cataphract armor
- 19:04, 26 April 2020 diff hist +2 m Smokepop pack
- 19:03, 26 April 2020 diff hist +59 m Simple helmet
- 19:01, 26 April 2020 diff hist +2 m Shield belt
- 19:01, 26 April 2020 diff hist +2 m Recon helmet
- 19:00, 26 April 2020 diff hist +2 m Recon armor
- 18:59, 26 April 2020 diff hist +2 m Plate armor
- 18:59, 26 April 2020 diff hist +2 m Marine helmet
- 18:58, 26 April 2020 diff hist +1 m Marine armor
- 18:58, 26 April 2020 diff hist +1 m Flak pants
- 18:57, 26 April 2020 diff hist +2 m Flak jacket
- 18:57, 26 April 2020 diff hist +1 m Flak vest
- 18:56, 26 April 2020 diff hist +1 m Flak helmet
- 18:55, 26 April 2020 diff hist +2 m Top hat
- 18:51, 26 April 2020 diff hist 0 m Ruffle shirt
- 18:50, 26 April 2020 diff hist +2 m Royal robe
- 18:49, 26 April 2020 diff hist +2 m Ladies hat
- 18:47, 26 April 2020 diff hist +2 m Crown
- 18:46, 26 April 2020 diff hist +1 m Coronet
- 18:45, 26 April 2020 diff hist +1 m Veil
- 18:44, 26 April 2020 diff hist +2 m War mask
- 18:43, 26 April 2020 diff hist +2 m Tribalwear
- 18:43, 26 April 2020 diff hist +1 m Tribal headdress
- 18:42, 26 April 2020 diff hist +2 m Tuque
- 18:41, 26 April 2020 diff hist +2 m T-shirt
- 18:41, 26 April 2020 diff hist +1 m Parka
- 18:40, 26 April 2020 diff hist +2 m Pants
- 18:40, 26 April 2020 diff hist +63 m Jacket
- 18:38, 26 April 2020 diff hist +2 m Cowboy hat
- 18:38, 26 April 2020 diff hist +2 m Button-down shirt
- 18:37, 26 April 2020 diff hist +2 m Bowler hat
- 18:36, 26 April 2020 diff hist +2 m Duster Start updating all uses of work to make to use ticks
- 18:35, 26 April 2020 diff hist +30 Template:Infobox main Start standardizing work to make in terms of ticks
- 18:26, 26 April 2020 diff hist +100 Template:Ticks/doc Update documentation for ticks to reflect the new sub-templates
- 18:23, 26 April 2020 diff hist -71 Template:Ticks Use the new subtemplates which automatically translate to the right time scale depending on the value.
- 18:10, 26 April 2020 diff hist +1,310 N Template:Ticks/minutes/doc Docs for minutes version of ticks template current
- 18:07, 26 April 2020 diff hist +275 N Template:Ticks/minutes Add a minutes version of Template:Ticks/seconds
- 18:04, 26 April 2020 diff hist 0 m Template:Ticks/seconds
- 18:02, 26 April 2020 diff hist +1,155 N Template:Ticks/seconds/doc Created page with "Converts ticks to seconds, so you don't have to! == Usage == *Specify the time in ticks *Time in seconds is '''automatically calculated''' and added after the time in ticks...." current
- 17:59, 26 April 2020 diff hist +271 N Template:Ticks/seconds I want to try and make Template:Ticks more useful for longer durations by automatically converting to a "reasonable" unit, so that {{ticks|45000}} (the time it takes to make recon armor) returns 45,000 ticks (16.6 minutes) instead of 45,000 ticks (1000 secs). Starting by creating this
- 17:19, 26 April 2020 diff hist +466 N Template:Clothing material table/doc Add docs for Template:Clothing_material_table
- 17:13, 26 April 2020 diff hist -17 m Template:Clothing material table Time to document it
- 17:11, 26 April 2020 diff hist +185 Template:Clothing material table
- 17:11, 26 April 2020 diff hist +9 m Template:Clothing material table row
- 17:02, 26 April 2020 diff hist -16,078 Template:Clothing material table Update clothing materials table template to use sub-template for rows
- 16:55, 26 April 2020 diff hist +617 N Template:Clothing material table row Try creating a sub-template for Template:Clothing_material_table (which I love)
- 16:46, 26 April 2020 diff hist +14 Spike trap Update spike trap info a bit
- 16:36, 26 April 2020 diff hist +38 m Gold tile
- 16:34, 26 April 2020 diff hist +14 m Dark carpet
- 16:34, 26 April 2020 diff hist +14 m Cream carpet
- 16:33, 26 April 2020 diff hist +14 m Blue carpet
- 16:33, 26 April 2020 diff hist +14 m Green carpet
- 16:33, 26 April 2020 diff hist +14 m Red carpet
- 16:33, 26 April 2020 diff hist +14 m Flagstone
- 16:32, 26 April 2020 diff hist +14 m Stone tile
- 16:32, 26 April 2020 diff hist +14 m Wood floor
- 16:32, 26 April 2020 diff hist +14 m Concrete
- 16:31, 26 April 2020 diff hist +14 m Paved tile
- 16:31, 26 April 2020 diff hist +14 m Sterile tile
- 16:31, 26 April 2020 diff hist +14 m Gold tile
- 16:30, 26 April 2020 diff hist +14 m Silver tile
- 16:30, 26 April 2020 diff hist +14 m Steel tile
- 16:30, 26 April 2020 diff hist +14 m Smooth stone
- 16:28, 26 April 2020 diff hist +13 m Ancient concrete barrier
- 16:26, 26 April 2020 diff hist +50 Template:Infobox main Undo revision 69983 by FixSomeBugs (talk) Looks like that wasn't the right fix... unless you want "Wood-fired generator leather". I'll think about this more. Tag: Undo
- 16:18, 26 April 2020 diff hist +38 m Heavy charge blaster
- 16:15, 26 April 2020 diff hist -281 m Human Clean up some of the weirder <noinclude> and {{main}} usage on Human
- 16:10, 26 April 2020 diff hist -50 Template:Infobox main Remove the guard on type = Animals to set meatname, leathername, and is exotic species. This should fix Human, but may break some other pages if they were doing something weird. I'll check.
- 15:59, 26 April 2020 diff hist -4 m Template:Infobox main
- 15:58, 26 April 2020 diff hist -85 m Template:Infobox main
- 15:55, 26 April 2020 diff hist -82 m Template:Infobox main Whoops had an old edit in there, let's fix that atomically
- 15:53, 26 April 2020 diff hist +202 m Template:Infobox main Add a bit of detail explaining what exactly insulation factors are on clothing
- 15:47, 26 April 2020 diff hist +93 RimWorld Wiki talk:Community portal →Getting edit permissions for MediaWiki:Common.css
- 15:39, 26 April 2020 diff hist +287 Template:Infobox main/doc Update docs with new buy / sell param replacements
- 15:08, 26 April 2020 diff hist -8 m Monosword
- 15:08, 26 April 2020 diff hist -8 m Zeushammer
- 15:07, 26 April 2020 diff hist -8 m Psyfocus staff
- 15:07, 26 April 2020 diff hist -8 m Plasmasword
- 15:06, 26 April 2020 diff hist +14 m Warhammer
- 15:06, 26 April 2020 diff hist +14 m Spear
- 15:05, 26 April 2020 diff hist +14 m Mace
- 15:05, 26 April 2020 diff hist +14 m Longsword
- 15:04, 26 April 2020 diff hist +14 m Knife
- 15:04, 26 April 2020 diff hist -9 m Jade knife
- 15:03, 26 April 2020 diff hist +14 m Gladius
- 15:02, 26 April 2020 diff hist +14 m Club
- 15:01, 26 April 2020 (diff | hist) . . +288 . . Hey, noticed you were working on some weapons! on User talk:FixSomeBugs (Hide)
- 15:01, 26 April 2020 diff hist -20 Template:Infobox main Update property names for 1.1. Should probably refactor those if statements too
- 08:56, 26 April 2020 diff hist +38 m Axe Reminder to self: finish converting the rest of the melee weapons
- 08:55, 26 April 2020 diff hist +5 m Sniper rifle
- 08:54, 26 April 2020 diff hist +6 m Smoke launcher
- 08:54, 26 April 2020 diff hist +5 m Short bow
- 08:53, 26 April 2020 diff hist +5 m Revolver
- 08:53, 26 April 2020 diff hist +5 m Recurve bow
- 08:53, 26 April 2020 diff hist +5 m Pump shotgun
- 08:52, 26 April 2020 diff hist +5 m Pila
- 08:52, 26 April 2020 diff hist +4 m Molotov cocktails
- 08:51, 26 April 2020 diff hist +5 m Minigun
- 08:51, 26 April 2020 diff hist +5 m Machine pistol
- 08:51, 26 April 2020 diff hist +5 m LMG
- 08:50, 26 April 2020 diff hist -29 m Inferno cannon
- 08:50, 26 April 2020 diff hist +5 m Incendiary launcher
- 08:49, 26 April 2020 diff hist -26 m Improvised turret gun
- 08:49, 26 April 2020 diff hist -29 m Heavy charge blaster
- 08:48, 26 April 2020 diff hist +5 m Heavy SMG
- 08:48, 26 April 2020 diff hist +5 m Greatbow
- 08:47, 26 April 2020 diff hist +5 m Frag grenades
- 08:47, 26 April 2020 diff hist +5 m EMP launcher
- 08:47, 26 April 2020 diff hist +5 m EMP grenades
- 08:46, 26 April 2020 diff hist -9 m Doomsday rocket launcher
- 08:46, 26 April 2020 diff hist +5 m Charge rifle
- 08:45, 26 April 2020 diff hist +5 m Charge lance
- 08:45, 26 April 2020 diff hist +5 m Chain shotgun
- 08:44, 26 April 2020 diff hist +5 m Bolt-action rifle
- 08:44, 26 April 2020 diff hist -16 m Autopistol
- 08:43, 26 April 2020 diff hist +21 m Autopistol
- 08:43, 26 April 2020 diff hist +5 m Assault rifle
- 08:41, 26 April 2020 diff hist +32 m Vent
- 08:40, 26 April 2020 diff hist +44 m Passive cooler
- 08:39, 26 April 2020 diff hist +54 m Heater
- 08:38, 26 April 2020 diff hist +44 m Campfire
- 08:38, 26 April 2020 diff hist +79 m Cooler
- 08:37, 26 April 2020 diff hist +113 m Sensor cluster
- 08:36, 26 April 2020 diff hist +118 m Ship engine
- 08:35, 26 April 2020 diff hist +118 m Ship reactor
- 08:34, 26 April 2020 diff hist +90 m Ship computer core
- 08:33, 26 April 2020 diff hist +116 m Ship cryptosleep casket
- 08:32, 26 April 2020 diff hist +86 m Ship structural beam
- 08:30, 26 April 2020 diff hist +20 m Cryptosleep casket
- 08:27, 26 April 2020 diff hist +29 m Sarcophagus
- 08:27, 26 April 2020 diff hist +27 m Tool cabinet
- 08:26, 26 April 2020 diff hist +67 m Vitals monitor
- 08:25, 26 April 2020 diff hist +19 m Multi-analyzer
- 08:25, 26 April 2020 diff hist +107 m Multi-analyzer
- 08:24, 26 April 2020 diff hist +30 m Transport pod
- 08:23, 26 April 2020 diff hist +12 m Pod launcher
- 08:22, 26 April 2020 diff hist +23 m Long-range mineral scanner
- 08:22, 26 April 2020 diff hist +23 m Ground-penetrating scanner
- 08:21, 26 April 2020 diff hist +27 m Moisture pump
- 08:21, 26 April 2020 diff hist +27 m Firefoam popper
- 08:20, 26 April 2020 diff hist +73 m Comms console
- 08:19, 26 April 2020 diff hist +27 m Orbital trade beacon
- 08:19, 26 April 2020 diff hist +33 m IED antigrain warhead trap
- 08:18, 26 April 2020 diff hist +46 m IED firefoam trap
- 08:18, 26 April 2020 diff hist +38 m IED trap
- 08:18, 26 April 2020 diff hist +44 m IED incendiary trap
- 08:17, 26 April 2020 diff hist +42 m IED EMP trap
- 08:16, 26 April 2020 diff hist +14 m IED incendiary trap
- 08:16, 26 April 2020 diff hist +14 m IED trap
- 08:16, 26 April 2020 diff hist +27 m Mortar
- 08:15, 26 April 2020 diff hist +25 m Uranium slug turret
- 08:15, 26 April 2020 diff hist +23 m Autocannon turret
- 08:14, 26 April 2020 diff hist +27 m Mini-turret
- 08:13, 26 April 2020 diff hist -11 m Spike trap
- 08:13, 26 April 2020 diff hist +27 m Spike trap
- 08:12, 26 April 2020 diff hist +24 m Sandbags
- 08:12, 26 April 2020 diff hist +36 m Barricade
- 08:11, 26 April 2020 diff hist +23 m Battery
- 08:10, 26 April 2020 diff hist +4 m Solar generator
- 08:10, 26 April 2020 diff hist +74 m Solar generator
- 08:09, 26 April 2020 diff hist +79 m Geothermal generator
- 08:08, 26 April 2020 diff hist +24 m Watermill generator
- 08:08, 26 April 2020 diff hist +73 m Wind turbine
- 08:06, 26 April 2020 diff hist +27 m Wood-fired generator
- 08:06, 26 April 2020 diff hist +23 m Power switch
- 08:05, 26 April 2020 diff hist +27 m Power switch
- 08:05, 26 April 2020 diff hist +17 Power conduit
- 08:03, 26 April 2020 diff hist +27 m Chemfuel powered generator
- 08:00, 26 April 2020 diff hist -90 m Bed Looks like some of the furniture is using SMW on building mats... hmm. I'll poke around a bit before removing.
- 07:58, 26 April 2020 diff hist +90 m Bed Materials looks pretty half-filled, I'm tempted to remove but I'll save that for another round
- 07:56, 26 April 2020 diff hist +28 m Hopper
- 07:55, 26 April 2020 diff hist +24 m Nutrient paste dispenser
- 07:54, 26 April 2020 diff hist +27 m Nutrient paste dispenser
- 07:54, 26 April 2020 diff hist +46 m Machining table
- 07:53, 26 April 2020 diff hist +27 m Machining table
- 07:53, 26 April 2020 diff hist +27 m Hydroponics basin
- 07:52, 26 April 2020 diff hist +27 m Hi-tech research bench
- 07:52, 26 April 2020 diff hist +27 m Fabrication bench
- 07:51, 26 April 2020 diff hist +27 m Electric tailor bench
- 07:50, 26 April 2020 diff hist +25 m Electric stove
- 07:49, 26 April 2020 diff hist +27 m Electric smithy
- 07:48, 26 April 2020 diff hist +27 m Electric smelter
- 07:48, 26 April 2020 diff hist +47 m Electric smelter
- 07:46, 26 April 2020 diff hist +25 m Electric crematorium
- 07:46, 26 April 2020 diff hist -5 m Drug lab
- 07:44, 26 April 2020 diff hist +28 m Deep drill
- 07:43, 26 April 2020 diff hist +27 m Biofuel refinery
- 07:42, 26 April 2020 diff hist +89 m Stonecutter's table
- 07:40, 26 April 2020 diff hist +27 m Fueled smithy
- 07:40, 26 April 2020 diff hist +3 m Hand tailor bench
- 07:39, 26 April 2020 diff hist +24 m Hand tailor bench
- 07:39, 26 April 2020 diff hist +61 m Fermenting barrel
- 07:38, 26 April 2020 diff hist +73 m Simple research bench
- 07:35, 26 April 2020 diff hist +70 m Art bench This page needs a general update to be "art bench" instead of "sculptor's table"
- 07:32, 26 April 2020 diff hist +27 m Fueled stove
- 07:31, 26 April 2020 diff hist +27 m Butcher table
- 07:31, 26 April 2020 diff hist +25 m Brewery
- 07:30, 26 April 2020 diff hist -24 m Template:Infobox main
- 07:27, 26 April 2020 diff hist 0 m Structure LOL jk I can't read
- 07:27, 26 April 2020 diff hist 0 m Structure This is why we should be SMWing...
- 07:26, 26 April 2020 diff hist -22 m Psyfocus helmet
- 07:24, 26 April 2020 diff hist +15 m Cataphract helmet
- 07:23, 26 April 2020 diff hist 0 m Cataphract armor
- 07:23, 26 April 2020 diff hist +14 m Cataphract armor
- 07:22, 26 April 2020 diff hist +33 m Smokepop pack
- 07:21, 26 April 2020 diff hist +14 m Simple helmet
- 07:20, 26 April 2020 diff hist +34 m Shield belt
- 07:19, 26 April 2020 diff hist +14 m Recon helmet
- 07:18, 26 April 2020 diff hist +13 Recon armor
- 07:15, 26 April 2020 diff hist +24 m Psychic foil helmet
- 07:15, 26 April 2020 diff hist +14 m Plate armor
- 07:14, 26 April 2020 diff hist +14 m Marine helmet
- 07:14, 26 April 2020 diff hist +14 m Marine armor
- 07:14, 26 April 2020 diff hist +14 m Flak pants
- 07:13, 26 April 2020 diff hist +14 m Flak jacket
- 07:13, 26 April 2020 diff hist +14 m Flak vest
- 07:12, 26 April 2020 diff hist +14 m Flak helmet
- 07:12, 26 April 2020 diff hist +1,319 N Crown Create the crown article
- 07:02, 26 April 2020 diff hist +2 m Coronet
- 07:01, 26 April 2020 diff hist +24 m Coronet
- 06:59, 26 April 2020 diff hist +14 m Top hat
- 06:59, 26 April 2020 diff hist +14 m Ruffle shirt
- 06:58, 26 April 2020 diff hist +14 m Royal robe
- 06:58, 26 April 2020 diff hist +14 m Royal vest
- 06:57, 26 April 2020 diff hist -44 m Eltex robe
- 06:57, 26 April 2020 diff hist -44 m Psyfocus vest
- 06:57, 26 April 2020 diff hist -44 m Eltex shirt
- 06:56, 26 April 2020 diff hist +14 m Ladies hat
- 06:55, 26 April 2020 diff hist +14 m Corset
- 06:55, 26 April 2020 diff hist +12 m Coronet
- 06:51, 26 April 2020 diff hist +14 m Veil
- 06:50, 26 April 2020 diff hist +14 m War mask
- 06:49, 26 April 2020 diff hist +24 m Tribalwear
- 06:48, 26 April 2020 diff hist +13 m Tribalwear
- 06:48, 26 April 2020 diff hist +14 m Tribal headdress
- 06:47, 26 April 2020 diff hist +14 m Tuque
- 06:47, 26 April 2020 diff hist +14 m T-shirt
- 06:46, 26 April 2020 diff hist +14 m Parka
- 06:46, 26 April 2020 diff hist +14 m Pants
- 06:45, 26 April 2020 diff hist +14 m Jacket
- 06:45, 26 April 2020 diff hist +13 m Cowboy hat
- 06:43, 26 April 2020 diff hist +14 m Button-down shirt
- 06:43, 26 April 2020 diff hist +13 m Bowler hat
- 06:40, 26 April 2020 diff hist +100 m Template:Infobox main Move work to make next to resources to make
- 06:36, 26 April 2020 diff hist -1 m Duster
- 06:36, 26 April 2020 diff hist -4 m Template:Infobox main
- 06:35, 26 April 2020 diff hist -18 m Template:Infobox main
- 06:34, 26 April 2020 diff hist +22 m Template:Infobox main
- 06:26, 26 April 2020 diff hist +14 m Duster
- 06:25, 26 April 2020 diff hist -20 m Template:Infobox main
- 06:06, 26 April 2020 diff hist +13 m Template:Infobox main
- 06:06, 26 April 2020 diff hist +12 m Template:Infobox main
- 06:05, 26 April 2020 diff hist +327 Template:Infobox main "buy" and "sell" are terrible names, and get misapplied on a number of pages. I'm adding a few new params that clarify that these AREN'T for buying / selling, they're for constructing / crafting and deconstructing. I'll try adding these on a few pages to see how it feels
- 05:56, 26 April 2020 diff hist +18 m Template:Infobox main
- 05:48, 26 April 2020 diff hist -26 m Modding
- 05:44, 26 April 2020 diff hist +2,838 Template talk:TrainingTable Add a bit of detail about the existing template
- 05:37, 26 April 2020 diff hist 0 m Elk lowercase the param for trainable
- 05:10, 26 April 2020 diff hist -8 m Gear
- 05:10, 26 April 2020 diff hist +111 m Template:Gear Nav Add apparel to the gear nav
- 04:14, 26 April 2020 diff hist +398 m Ailments
- 04:11, 26 April 2020 diff hist -3 m Ailments
- 04:10, 26 April 2020 diff hist +628 Ailments Add table for starvation, durations are from the 0.17 severity per day in the game code
- 03:58, 26 April 2020 diff hist -1 m Ailments
- 03:57, 26 April 2020 diff hist +51 m Ailments
- 03:57, 26 April 2020 diff hist +11 m Ailments
- 03:56, 26 April 2020 diff hist +95 m Ailments Create an "acute ailments" section, get ready to table-ify
- 03:51, 26 April 2020 diff hist -4,108 Injury Clean up ailments that were listed in injuries section now that they're copied over.
- 03:51, 26 April 2020 diff hist +4,111 Ailments Copying over some ailments which are currently listed in injuries. Adding before I delete to make sure I don't lose it and have to dig through history :)
- 03:38, 26 April 2020 diff hist -60 m Ailments
- 03:36, 26 April 2020 diff hist +45 m Ailments
- 03:35, 26 April 2020 diff hist +114 Ailments
- 03:32, 26 April 2020 diff hist +79 Ailments
- 03:29, 26 April 2020 diff hist -1 m Ailments
- 03:29, 26 April 2020 diff hist -268 Ailments
- 03:21, 26 April 2020 diff hist -41 Ailments
- 03:17, 26 April 2020 diff hist +23 m Ailments Change the description of food poisoning to be in terms of time instead of severity. Makes more sense this way.
- 03:15, 26 April 2020 diff hist -57 m Ailments
- 03:10, 26 April 2020 diff hist -77 Ailments
- 03:04, 26 April 2020 diff hist -1 m Ailments
- 03:04, 26 April 2020 diff hist +407 Ailments
- 03:01, 26 April 2020 diff hist +127 m Ailments
- 02:58, 26 April 2020 diff hist +139 Ailments
- 02:52, 26 April 2020 diff hist -4 Ailments
- 02:50, 26 April 2020 diff hist -106 Ailments
- 02:46, 26 April 2020 diff hist -19 Ailments
- 02:45, 26 April 2020 diff hist +66 Ailments
- 02:43, 26 April 2020 diff hist -61 Ailments
- 02:36, 26 April 2020 diff hist -23 m Ailments
- 02:34, 26 April 2020 diff hist -8 m Ailments
- 02:34, 26 April 2020 diff hist -8 m Ailments
- 02:33, 26 April 2020 diff hist +37 m Ailments
- 02:31, 26 April 2020 diff hist +108 Ailments Add a table for asthma as well
- 02:27, 26 April 2020 diff hist +132 Ailments Update the Alzheimer's article with a table showing the progression. Gonna try this for other ailments.
- 02:11, 26 April 2020 diff hist +90 m Injury Add header text explaining other health issues
- 02:07, 26 April 2020 diff hist -2,650 Injury Clean up some duplicated information, don't transclude in the articles for injury types and pain. More cleanup to follow
- 01:46, 26 April 2020 diff hist +34 m Health Difficulties Looks like the new default pain for scars is 0.625. See Hediffs_Local_Injuries.xml
- 01:43, 26 April 2020 diff hist +180 Pain https://github.com/josh-m/RW-Decompile/blob/d5bbfd741a46452bbfbec3a38b11a122f766f057/Verse/HediffSet.cs#L700 shows the 1.0 pain formula. Removing the old formula which was either outdated or wrong.
- 23:44, 25 April 2020 diff hist -637 Mechanoid hive Clean up scythers a bit, much more to fix here though
- 23:34, 25 April 2020 diff hist -413 Mechanoid hive Clean up the lancer section a bit.
- 23:27, 25 April 2020 diff hist -76 Growing zone Clean up outdated text, update the image
- 23:24, 25 April 2020 diff hist +70 N File:Growing zones example.png
- 23:02, 25 April 2020 diff hist +33 m Main Page Clarify that armor and clothing are different kinds of apparel.
- 22:59, 25 April 2020 diff hist 0 m Menus
- 22:59, 25 April 2020 diff hist -2,312 m Menus Clean up duplicated info from the main caravan article.
- 22:55, 25 April 2020 diff hist -4,759 Menus A lot of the text here was more about the factions themselves rather than the menu, and was already covered in the "factions" article. Removing it here to clean things up.
- 22:48, 25 April 2020 diff hist -876 Menus Rewrite the work types section so that (a) it's a bit more glanceable (b) it stops breaking deeplinks like "#Research" with duplicate section titles.
- 22:19, 25 April 2020 diff hist +78 m Menus →Research
- 22:18, 25 April 2020 diff hist +62 m Menus →Research
- 22:09, 25 April 2020 diff hist +75 Pack animal Add an image for pack animal carrying capacity, fixed an error. Should really switch this table over to SMW.
- 22:07, 25 April 2020 diff hist +63 N File:Packanimals.png
- 22:04, 25 April 2020 diff hist +1 m Pack animal
- 22:04, 25 April 2020 diff hist -67 m Pack animal This page itself shouldn't be classified as a pack animal
- 22:03, 25 April 2020 diff hist +4 m Category:Pack Animal
- 22:01, 25 April 2020 diff hist -26 m Category:Pack Animal Try and not make the pack animals category a subcategory of itself.
- 21:49, 25 April 2020 diff hist +152 Donkey Add attacks for donkey so the infobox stops erroring out
- 21:31, 25 April 2020 diff hist +19 m Yorkshire terrier
- 21:30, 25 April 2020 diff hist +19 m Yak
- 21:30, 25 April 2020 diff hist +19 m Wild boar
- 21:29, 25 April 2020 diff hist +19 m Warg
- 21:29, 25 April 2020 diff hist +19 m Turkey
- 21:28, 25 April 2020 diff hist +19 m Tortoise
- 21:27, 25 April 2020 diff hist +19 m Timber wolf
- 21:27, 25 April 2020 diff hist +20 m Thrumbo
- 21:26, 25 April 2020 diff hist +19 m Squirrel
- 21:26, 25 April 2020 diff hist +38 m Spelopede
- 21:25, 25 April 2020 diff hist +19 m Snowhare
- 21:24, 25 April 2020 diff hist +19 m Sheep
- 21:24, 25 April 2020 diff hist +19 m Rhinoceros
- 21:23, 25 April 2020 diff hist +19 m Red fox
- 21:22, 25 April 2020 diff hist +19 m Rat
- 21:22, 25 April 2020 diff hist +19 m Raccoon
- 21:21, 25 April 2020 diff hist +19 m Polar bear
- 21:20, 25 April 2020 diff hist +19 m Pig
- 21:20, 25 April 2020 diff hist +19 m Panther
- 21:19, 25 April 2020 diff hist +19 m Ostrich
- 21:19, 25 April 2020 diff hist +19 m Monkey
- 21:18, 25 April 2020 diff hist +19 m Muffalo
- 21:17, 25 April 2020 diff hist +18 m Megaspider
- 21:17, 25 April 2020 diff hist +20 m Megasloth
- 21:17, 25 April 2020 diff hist +38 m Megascarab
- 21:16, 25 April 2020 diff hist +19 m Lynx
- 21:15, 25 April 2020 diff hist +19 m Labrador retriever
- 21:15, 25 April 2020 diff hist +19 m Iguana
- 21:14, 25 April 2020 diff hist +19 m Ibex
- 21:13, 25 April 2020 diff hist +19 m Husky
- 21:12, 25 April 2020 diff hist +19 m Horse
- 21:12, 25 April 2020 diff hist +19 m Hare
- 21:11, 25 April 2020 diff hist +19 m Grizzly bear
- 21:10, 25 April 2020 diff hist +19 m Guinea pig
- 21:09, 25 April 2020 diff hist +19 m Goose
- 21:09, 25 April 2020 diff hist +19 m Goat
- 21:08, 25 April 2020 diff hist +19 m Gazelle
- 21:07, 25 April 2020 diff hist +19 m Fennec fox
- 21:06, 25 April 2020 diff hist +19 m Emu
- 21:06, 25 April 2020 diff hist +19 m Elk
- 21:05, 25 April 2020 diff hist +20 m Elephant
- 21:04, 25 April 2020 diff hist +14 m Duck Ducks would also benefit from fixing the leatheryield = 0 issue
- 21:03, 25 April 2020 diff hist +19 m Dromedary
- 21:02, 25 April 2020 diff hist +19 m Donkey Donkey page looks kinda broken, should fix later
- 21:01, 25 April 2020 diff hist +19 m Deer
- 21:00, 25 April 2020 diff hist +19 m Cow
- 20:59, 25 April 2020 diff hist +19 m Cougar
- 20:58, 25 April 2020 diff hist +19 m Cobra
- 20:57, 25 April 2020 diff hist +19 m Chinchilla
- 20:57, 25 April 2020 diff hist +18 m Chicken Add yield of 0 for chickens, but infobox article needs a broader update to support animals not having a leather yield
- 20:55, 25 April 2020 diff hist +19 m Cat
- 20:55, 25 April 2020 diff hist +19 m Cassowary
- 20:54, 25 April 2020 diff hist +19 m Caribou
- 20:53, 25 April 2020 diff hist +19 m Capybara
- 20:52, 25 April 2020 diff hist +19 Boomrat
- 20:52, 25 April 2020 diff hist +91 m Template:Infobox main Clarify that the 30 * bodysize estimate works for animals with >40 leather.
- 20:50, 25 April 2020 diff hist +19 m Boomalope
- 20:50, 25 April 2020 diff hist +19 m Bison
- 20:48, 25 April 2020 diff hist +19 m Arctic wolf
- 20:47, 25 April 2020 diff hist +19 m Arctic fox
- 20:46, 25 April 2020 diff hist +19 m Alphabeaver
- 20:44, 25 April 2020 diff hist +19 m Alpaca Start fixing leather yields
- 20:41, 25 April 2020 diff hist +35 Template:Infobox main Attempt 2 at fixing infobox leatheryield. The old version was stranger than I thought.
- 20:10, 25 April 2020 diff hist +19 m Human Try and fix leather yield for humans to start.
- 20:09, 25 April 2020 diff hist -89 Template:Infobox main Update comment on leather yield. The old one was out of date.
- 20:06, 25 April 2020 diff hist +537 Property:Leather Yield It looks like the wiki info on leather yield is out of date. I'm going to try and document the current formula on the property page before attempting to update all the uses
- 00:48, 13 April 2020 diff hist +50 m Plate armor Add insulation info for plate armor
- 00:16, 13 April 2020 diff hist +19 m Chocolate Update chocolate details
- 00:11, 13 April 2020 diff hist -328 Nutrient paste meal Update nutrient paste meal details
- 00:00, 13 April 2020 diff hist +106 Lavish meal
- 23:56, 12 April 2020 diff hist +318 Fine meal
- 23:53, 12 April 2020 diff hist +340 Packaged survival meal
- 23:41, 12 April 2020 diff hist +89 m Packaged survival meal Update values before starting in on text.
- 23:36, 12 April 2020 diff hist 0 m Simple meal Fix market value
- 23:35, 12 April 2020 diff hist +500 Simple meal Add a bit more detail about simple meals, nutrition gain
- 23:28, 12 April 2020 diff hist +199 Pemmican
- 23:17, 12 April 2020 diff hist -86 m Kibble Looks like using in-game time vs. ticks is the standard.
- 23:15, 12 April 2020 diff hist +94 Kibble Update the kibble article, trying to standardize phrasing around net nutrition gain.
- 22:35, 12 April 2020 diff hist -3 m Apparel Remove section headers for details of the example
- 22:33, 12 April 2020 diff hist +9 m Apparel Add back in a TOC, center align image
- 22:18, 12 April 2020 diff hist +1 m Advanced component Correct a few stats
- 22:16, 12 April 2020 diff hist +300 RimWorld Wiki talk:Community portal
- 22:14, 12 April 2020 diff hist +65 N File:Css update infobox comparison.png
- 21:32, 12 April 2020 diff hist +52 m Apparel Write out items explicitly in image caption
- 21:08, 12 April 2020 diff hist +155 Apparel Also clean up the intro of the apparel section
- 21:02, 12 April 2020 diff hist +66 N File:Apparel examples.png
- 20:52, 12 April 2020 diff hist +34 m Apparel Corrected nudity for male vs female colonists
- 20:43, 12 April 2020 diff hist -31 Apparel Slight wording tweak
- 20:37, 12 April 2020 diff hist +217 Apparel Rewrite of the insulation section to split out contents, include images.
- 20:32, 12 April 2020 diff hist +122 N File:Total insulation cold.png
- 20:22, 12 April 2020 diff hist +68 N File:Legendary muffalo wool parka.png
- 20:13, 12 April 2020 diff hist +1,536 Apparel Rewrite of the insulation section
- 19:31, 12 April 2020 diff hist +24 m Tribal headdress Update coverage
- 19:24, 12 April 2020 diff hist +7 m Clothing Consistency
- 19:17, 12 April 2020 diff hist -36 m Cowboy hat Flip the order for clarity
- 19:14, 12 April 2020 diff hist +279 Cowboy hat Update description of cowboy hats
- 17:56, 12 April 2020 diff hist +24 m Tuque Update coverage for Tuques
- 18:47, 8 April 2020 diff hist +549 Sight Add a bit more detail about the impact of sight over 100%, since it's fairly significant. Still need to figure out the exact details of how it works for medical / research.
- 18:53, 3 August 2019 diff hist +282 Hospital bed Update the hospital bed healing factor. Still could use more clarity on immunity speed gain, surgery, and tend offsets
- 17:50, 3 August 2019 diff hist +2,308 Injury Add an explanation of injury recovery rate
- 14:43, 24 July 2019 diff hist +380 Flak helmet Update advanced helmet to 1.0... I may revisit this later to add more detail on some of the armor items.
- 14:26, 24 July 2019 diff hist +670 Veil Update war veil to 1.0
- 14:13, 24 July 2019 diff hist +558 War mask Update war masks for 1.0