Heavy charge blaster

From RimWorld Wiki
Jump to navigation Jump to search


Heavy charge blaster

Heavy charge blaster

"Charged-shot blaster for area suppressive fire. Mechanoid-built."


Type
EquipmentWeapons
Class
Mechanoid
Mode
Burst
Damage
15
Armor penetration
22%
Warm-Up
75 ticks (1.25 secs)
Cooldown
444 ticks (7.4 secs)
Range
27 tile(s)
Accuracy
18% - 26% - 26% - 18%
Avg. accuracy
22%
Velocity
90 (m/s)
Burst Count
24 (per burst)
Burst Ticks
5 ticks (0.08 secs)
DPS
34.07 (7.5)
Stopping power
0.5



A mechanoid-only weapon equipped on centipedes with a short warmup but lengthy cooldown time. Once fired, it devastates anyone unlucky enough to be in its way.

Like the Minigun, it is an excellent crowd control weapon, dealing heavy damage against groups of targets, but not much against scattered ones.

It doesn't drop on death, so colonists cannot acquire one in-game.

Version history

In Beta 19 it no longer has a forced miss radius allowing it to hit single targets, but in turn received an accuracy penalty. It also received a damage buff.