Concrete

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Concrete

Concrete

Rough concrete. It is cheap and quick to build, but is also quite ugly.

Base Stats

Type
Floor
Market Value
2.3 Silver
Beauty
-1
Flammability
0%

Building

Size
1 ˣ 1
Placeable
True
Move Speed Factor
100%

Creation

Required Research
Stonecutting
Work To Make
100 ticks (1.67 secs)
Resources to make
Steel 1
Deconstruct yield
Steel 0 - 1

Concrete is a cheap and fireproof flooring.

Acquisition

Concrete can be constructed once the Stonecutting research project has been completed. Each tile requires Steel 1 Steel and 100 ticks (1.67 secs) of work.

Summary

Concrete has a −1 beauty penalty per tile. Cleaning filth on it takes only 80% the work. It is otherwise unremarkable flooring, being fireproof and not penalizing walk speed.

Analysis

Concrete is cheap, very easy to lay, and quick to clean. Despite using steel, a valuable resource, the actual cost is very affordable. Smoothing stone is free, but takes much more work to create. Compared to wood floor, concrete actually has less Market Value. And unlike wood, concrete is not flammable. Compared to just keeping a dirt floor, concrete has a cost, but is cleaner by default, which improves medical outcomes and research speed. Concrete is less beautiful than other floors, but if your colonists remain in a good enough mood, this makes less of a difference.

Concrete's beauty penalty can be offset by using sculptures, which are very cost effective. With a decent artist, concrete + sculptures are often cheaper and more beautiful than "superior" floors. A normal quality, wood large sculpture costs Wood 100 wood and is equal to 100 paved tiles (Steel 100 steel) in 1 tile of area. Most types of stone sculpture are even more beautiful. Sculptures, however, take up space. In small rooms, more expensive flooring can be preferred. They also take more work, especially without a good artist.

Outdoors, the beauty penalty is negligible. Concrete can be placed like flagstone to improve walking speed, used as a 2-tile wide fire barrier to protect buildings and crops, or put underneath wind turbines to prevent tree growth.

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