Sniper rifle

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Sniper rifle

Sniper rifle

"An ancient design of precision sniper rifle. Bolt action. It has an exceptionally long range, great accuracy and good power. Because it's so unwieldy, other weapons outclass it at close range."

Base Stats

Market Value
530 Silver
4 kg

Ranged Combat

25 dmg (Bullet)
Armor penetration
210 ticks (3.5 secs)
138 ticks (2.3 secs)
44.9 tile(s)
50% - 70% - 86% - 88%
Avg. accuracy
100 (m/s)
Burst Count
1 (per burst)
4.31 (3.28)
Stopping power

Melee Combat

Melee Attack 1
9 dmg (Blunt)
2.0 seconds cooldown
13% armor penetration
Melee Attack 2 
9 dmg (Blunt)
2.0 seconds cooldown
13% armor penetration
Melee Attack 3 
9 dmg (Poke)
2.0 seconds cooldown
13% armor penetration
Melee Average DPS
Melee Average AP


Crafted At
Machining table
Required Research
Precision rifling
Skill Required
Crafting 7
Work To Make
45,000 ticks (12.5 mins)
Resources to make
Steel 60 + Component 8

The sniper rifle is a slightly heavier, single-shot firearm in RimWorld which deals a high amount of damage per shot; a long time between shots; very long range and high overall accuracy.


Sniper rifles can be crafted with skill level 7 at a machining table once the precision rifling research has been completed; with Steel 60 Steel, Component 8 Components and 45,000 ticks (12.5 mins) of work.

Sniper rifles can be purchased from outlander and orbital combat suppliers or from outlander settlements, or recovered from raiders:

Raider Kind Chance Average Quality Health
Mercenary Sniper 99.89% Normal 70-320%


The sniper rifle has the longest range out of all ranged weapons in the game, along with excellent long-distance accuracy as well as a high per-shot damage. Stopping power is also high enough not only to stagger humans, but also slightly larger targets such as cougars and all insectoids. Like the pila and charge lance, the sniper rifle has somewhat of a reputation of maiming or even outright killing its victims.

However, the sniper rifle has a very slow rate of fire, resulting in it having the lowest sustained damage output out of all firearms except the incendiary launcher; it's only on par with higher-tier neolithic ranged weapons like the greatbow. Its accuracy at shorter distances (especially close) is also weak, making the sniper rifle one of the most skill-heavy weapons in the game - even the average shooter will struggle to use the sniper rifle effectively within its optimal accuracy range. Sniper rifles are also somewhat difficult to acquire unless you get raided by a group that solely consists of mercenary snipers.

Given its characteristics, the sniper rifle is undoubtedly very well suited as a medium-to-long distance support weapon, or for field combat (e.g. harassing siege camps) due to its unparalleled range and good stopping power. This weapon's also arguably the best choice for hunting due to its range and per-shot damage, with the only other hunting weapon rivalling it being the charge lance.

On average, the sniper rifle is best paired with a careful shooter up to level 14, then with a trigger-happy shooter beyond that point.

Compared to the bolt-action rifle, the sniper rifle trades firing rate and accuracy at shorter distances for additional range, extra damage and improved long-distance accuracy.

Due to this weapon's propensity for blowing limbs clean off targets, similar to the charge lance, it tends to make a poor choice if you intend to take prisoners after a raid, as any survivors are bound to be very heavily crippled.

Quality table

  • Quality Damage AP Accuracy
    Market Value
    Awful Sniper rifle 22.5 34.2% 40% 56% 69% 70% 3.88 1.55 2.17 2.68 2.72 265 Silver
    Poor Sniper rifle 25 38% 45% 63% 77% 79% 4.31 1.94 2.72 3.32 3.4 199 Silver
    Normal Sniper rifle 25 38% 50% 70% 86% 88% 4.31 2.16 3.02 3.71 3.79 199 Silver
    Good Sniper rifle 25 38% 55% 77% 95% 97% 4.31 2.37 3.32 4.09 4.18 250 Silver
    Excellent Sniper rifle 25 38% 60% 84% 100% 100% 4.31 2.59 3.62 4.31 4.31 375 Silver
    Masterwork Sniper rifle 31.25 47.5% 68% 95% 100% 100% 5.39 3.66 5.12 5.39 5.39 930 Silver
    Legendary Sniper rifle 37.5 57% 75% 100% 100% 100% 6.47 4.85 6.47 6.47 6.47 3930 Silver
    For the full effects of qualities, see Quality.
  • Melee Combat

  • Tool Attack Damage Type Power AP Cooldown Likelihood Base DPS
    Overall - - 9 13% 2.00s - 4.50
    Stock Blunt Blunt 9 13% 2.00s 50.00% 4.50
    Barrel Blunt Blunt 9 13% 2.00s 25.00% 4.50
    Barrel Poke Blunt 9 13% 2.00s 25.00% 4.50
  • Graphs

    The below graphs assume an unmodified shooter using a Normal quality weapon.

    Sniper rifle's accuracy with various shooters without any trait. Sniper rifle's DPS with various shooters without any trait.

    Sniper rifle's accuracy with various shooters with careful shooter. Sniper rifle's DPS with various shooters with careful shooter.

    Sniper rifle's accuracy with various shooters with trigger-happy. Sniper rifle's DPS with various shooters with trigger-happy.

    Version history

    • Aproximately A9 - Name changed from M-24 to Sniper Rifle, sprite changed.
    • Beta 19 - received a great reduction in damage dealt, but fires slightly faster; overall, its DPS was massively nerfed.