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This metal is mostly used as a commodity currency. It can also be used for making attractive decorations.

Stack Limit

Base Stats

Market Value

Stat Modifiers

Armor - Blunt
Armor - Heat
Armor - Sharp
Door Opening Speed
Max Hit Points
Melee Blunt Damage
Melee Cooldown
Melee Sharp Damage
Rest Effectiveness
Work To Make

Silver is a precious, uncommon material. It is ill-suited for industrial or structural use, but is recognized as a trade currency which all traders will readily accept. Furniture, joy sources, and sculptures built with silver tend to have very impressive beauty values, and it can also be used to produce slightly better-than-average blunt weapons (though this is rarely a wise use of the metal). Although an equivalent value of Jade has higher beauty and blunt damage meaning that Jade is a preferable resource to use if it is available.

Silver is also a necessary ingredient in building sterile tiles, which improve the rate at which your colonists do research and reduce the chance of infection during recovery from wounds.


Tiles of silver ore can be found on any map, but must be mined before they can be used. All traders carry a significant amount of silver on them, and will happily trade it for your goods. Non-tribal raiders may carry silver with them when they attack. Ancient ship parts often drop silver when destroyed. Once you've completed the research necessary to construct a deep drill, it can also be found in midsize deposits underground.


Silver ore

Silver ore tiles have 1,500 health each, making them one of the faster ores to mine. They can be found in midsize veins, ranging from 4 to 12 tiles in size. Each mined block yields 40 silver, although miners with less than 8 skill in mining will produce less.