Grand altar

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Grand altar

Grand altar

A grand platform that plays a role in ideoligious rituals.

Base Stats

Type
BuildingMisc
Beauty
30
Style Dominance
50
HP
350
Flammability
0%

Building

Size
3 ˣ 3
Minifiable
False
Placeable
True
Passability
pass through only
Cover Effectiveness
50%
Terrain Affordance
Medium

Creation

Work To Make
30,000 ticks (8.33 mins)
Stuff tags
Metallic, Woody, Stony
Resources to make
Stuff 300
Deconstruct yield
Stuff 150
Destroy yield
Stuff 75

Grand altars are miscellaneous buildings added by the Ideology DLC which act as a focus for colonists to perform, and take part in, rituals.

It is the largest size of altar, with the smaller sizes being the small altar, medium altar, and large altar. Altars also act as alternative to the ideogram.

Acquisition

Grand altars can only be constructed by colonists whose ideoligion has them selected as one of their buildings. They require Stuff 300 Stuff (Metallic/Woody/Stony) and 30,000 ticks (8.33 mins) of work.

Summary

The ritual focus(es) should be placed in your "Shrine" room, which itself has the "altar" or "ideogram" as a room role requirement.

Analysis

Material table

  • Material Stuff cost Beauty Work to Build HP Flamma­bility Market Value
    Wooden Grand altar 300 Wood 30 021,000 ticks (5.83 mins) 228 0% 00,435,00 Silver
    Granite Grand altar 300 Granite blocks 30 180,140 ticks (50.04 mins) 595 0% 00,920,00 Silver
    Limestone Grand altar 300 Limestone blocks 30 180,140 ticks (50.04 mins) 543 0% 00,920,00 Silver
    Marble Grand altar 300 Marble blocks 41 165,140 ticks (45.87 mins) 420 0% 00,865,00 Silver
    Sandstone Grand altar 300 Sandstone blocks 33 150,140 ticks (41.71 mins) 490 0% 00,810,00 Silver
    Slate Grand altar 300 Slate blocks 33 180,140 ticks (50.04 mins) 455 0% 00,920,00 Silver
    Jade Grand altar 300 Jade 85 150,000 ticks (41.67 mins) 175 0% 02,040,00 Silver
    Golden Grand altar 3000 Gold 140 027,000 ticks (7.5 mins) 210 0% 30,095,00 Silver
    Plasteel Grand altar 300 Plasteel 30 066,000 ticks (18.33 mins) 980 0% 02,940,00 Silver
    Silver Grand altar 3000 Silver 66 030,000 ticks (8.33 mins) 245 0% 03,110,00 Silver
    Steel Grand altar 300 Steel 30 030,000 ticks (8.33 mins) 350 0% 00,680,00 Silver
    Uranium Grand altar 300 Uranium 15 057,000 ticks (15.83 mins) 875 0% 02,005,00 Silver
    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Styles

    Ideoligions allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.

    Version history