Royal bed

From RimWorld Wiki
Jump to navigation Jump to search

Royal bed

Royal bed

A luxurious gold-inlaid bed fit for the highborn. Very comfy and beautiful, it is a work of art in itself. Fits two.

Base Stats

Type
BuildingFurniture
Tech Level
Medieval
Mass
60 kg
Beauty
75
HP
200
Flammability
100%
Path Cost
42

Building

Size
2 ˣ 2
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
40%
Terrain Affordance
Light
Facility
End table, Dresser, Sleep accelerator
Surgery Success Chance Factor
1
Immunity Gain Speed Factor
1.07
Rest Effectiveness
1.05
Comfort
0.9

Creation

Required Research
Complex furniture
Skill Required
Construction 8
Work To Make
50,000 ticks (13.89 mins)
Stuff tags
Metallic, Woody, Stony
Resources to make
Stuff 100 + Gold 50
Deconstruct yield
Stuff 50 + Gold 25
Destroy yield
Stuff 25 + Gold 12 - 13

Royal Beds are highly resource-intensive to build, but they really liven up the beauty in a room, and also provide comfort and a slight bonus to the rate at which colonists recover during sleep.

Despite its name, it is part of the base game and not the Royalty DLC. It is however required for some content in that DLC, including keeping NoblesContent added by the Royalty DLC happy.

Acquisition

Royal beds require the Complex furniture research project to be completed in order to be constructed. Each requires Stuff 100 Stuff (Metallic/Woody/Stony), Gold 50 Gold, 50,000 ticks (13.89 mins) of work, and a Construction skill of 8.

Summary

Royal beds are a form of sleep furniture. Two pawns can sleep in a royal bed at once, like they can a double bed.

Rest Effectiveness

Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep.

Rest effectiveness varies by quality and material. With the notable exception of jade, stone materials only offer 90% of the rest effectiveness of a bed made from non-stone materials at the same quality level. Jade can safely be used to make beds with extremely high beauty and value.

  • Material Awful Poor Normal Good Excellent Masterwork Legendary
    Non-Stone and Jade 90% (11.63 h) 97% (10.87 h) 105% (10 h) 113% (9.26 h) 120% (8.77 h) 131% (8 h) 168% (6.25 h)
    Non-Stone and Jade +
    Sleep acceleratorContent added by the Ideology DLC
    120% (8.72 h) 129% (8.15 h) 140% (7.5 h) 151% (6.94 h) 160% (6.58 h) 175% (6 h) 224% (4.69 h)
    Stone except Jade 81% (12.92 h) 87% (12.08 h) 95% (11.11 h) 102% (10.29 h) 108% (9.75 h) 118% (8.89 h) 151% (6.94 h)
    Stone except Jade +
    Sleep acceleratorContent added by the Ideology DLC
    111% (9.43 h) 119% (8.81 h) 130% (8.11 h) 140% (7.51 h) 148% (7.11 h) 162% (6.49 h) 207% (5.07 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.

    Comfort

    Comfort is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by quality but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from. An adjacent end table and a nearby dresser will each increase the base comfort by a further +0.05. This increase is applied before the quality multiplier.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Comfort 0.68 0.79 0.9 1.01 1.12 1.31 1.53
    + End Table 0.72 0.84 0.95 1.06 1.18 1.38 1.62
    + Dresser 0.72 0.84 0.95 1.06 1.18 1.38 1.62
    + End Table & Dresser 0.76 0.88 1 1.12 1.24 1.45 1.7
  • Surgery Success Chance Factor

    The Surgery Success Chance Factor is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the sleeping spot a lower value of 70%, and the hospital bed a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Surgery Success Chance Factor 90 95 100 105 110 115 130
  • Analysis

    Royal beds are nice, but their advantages can usually be provided more cheaply and effectively by other means: the beauty by making a sculpture, the rest effectiveness by making several regular beds and rolling for higher quality. Royal beds are practical for noble pawns who need them (i.e. Baron rank and higher), and for when your constructor has a creative inspiration.

    Comparison to ordinary beds

    The direct alternative to the royal bed is either a bed or double bed. All else being equal, the royal bed's Rest Effectiveness is 1.05x that of the regular beds, +0.15 comfort, and its beauty and wealth are much higher.

    • Wealth helps maximize a bedroom's impressiveness. However, higher wealth increases the size of raids.
    • Beauty can be more efficiently obtained with sculptures. Royal beds have a base beauty of +75. A wooden large sculpture has a base of +100 beauty.
    • Royal beds have more comfort than regular beds. However, an excellent bed with an end table and dresser reaches 1.00 comfort, the maximum. Comfort over 1.00 has no meaningful effect.

    It's worth noting that sculptures take up a tile of space. Royal beds add wealth and beauty without decreasing a room's spaciousness. With smaller bedrooms, even a single tile of lost space can result in a less impressive room. This benefit should be weighed against the cost of expanding your bedrooms by a few tiles, instead.

    The one irreplaceable advantage of royal beds is rest effectiveness. However, you must consider quality. An ordinary bed just 1 quality level is superior for rest effectiveness: a good royal bed has 1.13 rest effectiveness vs. an excellent bed's 1.14, excellent royal bed has 1.20 vs. masterwork bed's 1.25, masterwork royal bed has 1.31 vs. legendary bed's 1.6. Also, the sleep acceleratorContent added by the Ideology DLC bonus adds to the royal bed bonus, but is multiplied by the quality bonus.

    For rest efficiency, it may be more efficient to construct a bunch of regular beds, rolling for higher quality and deconstructing the rest. Its often much faster, let alone cheaper, to do so - depending on construction skill.

    Practical examples

    A royal bed takes 33x the work of a double bed and 63x that of a single bed, regardless of materials. Counting the price of the gold and wood, the royal bed is 6x more expensive the double bed and 11.4x the single bed. For more expensive materials, the cost ratio is smaller: the royal bed is, compared to double and single, 4.2x and 8x for steel, 2.3x and 4.4x for jade, etc. Using wood, you could construct 11 double beds, deconstruct 10 of them, and spend 1/3 of the work. Usually, this is more than enough to get higher quality. Royal beds are still prettier (and less time than sculptures), but double beds have the advantage of not using gold (which may require active effort to find/buy).

    If constructor is level 10, then on average, you need to make 2 royal beds to be "good" or 8 double beds for one to be "excellent" (with a 1/4 chance that the royal bed will be excellent). The royal bed approach costs 2x the materials and 8x the work. At level 13, you can make 3 beds for colonists: 4 royal beds (two are good, one is excellent) or 13 double beds (3 excellent beds, with a 1/5 chance that one is masterwork), for a cost ratio of 2.6x and work ratio of 11x. Substituting steel for wood makes royal beds relatively more appealing, but only by a factor of 1.42x, still less than the cost ratio. However, if your colonists already have excellent normal beds, and your constructor is level 17 or lower, then getting excellent royal beds is cheaper.

    If your constructor is a production specialist, then all quality levels are increased by 1. The amazing 1.6 rest effectiveness of legendary beds becomes paramount: going "masterwork bed -> legendary bed" saves 4.5x the colonist waking hours as going "masterwork bed -> masterwork royal bed". Therefore, even if you're using steel, rolling for legendary beds is worthwhile (despite being 3% more expensive per bed than masterwork royal beds at level 20), and doubly worthwhile for single beds. Also, the 2.5x masterwork market price factor makes it worth it to sell spare masterwork beds.

    In conclusion, royal beds are usually not practical for most pawns, which should instead be given higher-quality regular beds (single or double) plus sculptures. Royal beds still have an advantage of being "all-in-one", being beautiful and wealthy in lieu of an artist's time, but is still more expensive. Royal beds are appropriate for (a) noble pawns, (b) if your constructor has a creative inspiration, or (c) your constructor is bored, you've hit the quality ceiling on your regular beds, and you have resources to spare.

    Material table

  • Material Stuff cost Beauty Work to Build HP Flamma­bility Market Value
    Wooden Royal bed 100 Wood 75 035,000 ticks (9.72 mins) 130 100% 00,745,00 Silver
    Granite Royal bed 100 Granite blocks 75 300,140 ticks (83.37 mins) 340 0% 01,670,00 Silver
    Limestone Royal bed 100 Limestone blocks 75 300,140 ticks (83.37 mins) 310 0% 01,670,00 Silver
    Marble Royal bed 100 Marble blocks 102 275,140 ticks (76.43 mins) 240 0% 01,580,00 Silver
    Sandstone Royal bed 100 Sandstone blocks 82 250,140 ticks (69.48 mins) 280 0% 01,490,00 Silver
    Slate Royal bed 100 Slate blocks 82 300,140 ticks (83.37 mins) 260 0% 01,670,00 Silver
    Jade Royal bed 100 Jade 197 250,000 ticks (69.44 mins) 100 0% 01,900,00 Silver
    Golden Royal bed 1000 Gold 320 045,000 ticks (12.5 mins) 120 40% 10,660,00 Silver
    Plasteel Royal bed 100 Plasteel 75 110,000 ticks (30.56 mins) 560 0% 01,795,00 Silver
    Silver Royal bed 1000 Silver 156 050,000 ticks (13.89 mins) 140 40% 01,680,00 Silver
    Steel Royal bed 100 Steel 75 050,000 ticks (13.89 mins) 200 40% 00,870,00 Silver
    Uranium Royal bed 100 Uranium 37 095,000 ticks (26.39 mins) 500 0% 01,440,00 Silver
  • Assuming Normal quality, for the effect of other qualities, see Quality.

    Version history

    • 0.2.363 - Created as a test mod by Ludeon.
    • ? - Integrated into the base game itself
    • 0.13.1135 - Is now gold-trimmed and fancy to differentiate it from the new double bed. Colonists in relationships can now share beds.