Darklight brazier

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Darklight brazier

Darklight brazier

A specially treated brazier that illuminates its surroundings with darklight and creates heat. These satisfy royal brazier requirements.

Base Stats

Type
BuildingFurniture
Mass
15 kg
HP
80
Flammability
0%
Path Cost
42

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
15%
Terrain Affordance
Light
Light Radius
7.11
Heat Per Second
3.5
Stops Heating At
23 °C (73.4 °F)

Creation

Required Research
Complex furniture
Work To Make
100 ticks (1.67 secs)
Stuff Tags
Metallic, Stony
Resources to make
Stuff 50
Deconstruct yield
Stuff 25
Destroy yield
Stuff 12 - 13
Technical
thingCategories
BuildingsFurniture


The draklight brazier is an alternate form of the brazier that pleases those who like darklights.

Acquisition[edit]

Constructing a darklight brazier requires Complex Furniture to be researched, Stuff 50 Stuff (Metallic/Stony), and 100 ticks (1.67 secs) of work. You do not need the Lighting: Darklight Preferred precept to make one.

Summary[edit]

Darklight braziers output light in a 10 tile radius, with the nearest 5 tiles being above 50% light level and considered lit. It heats the room to a maximum temperature of 23 °C (73.4 °F) at a rate of 3.5 heat per second.[Exact mechanic unclear]

The brazier consumes Wood 1.5 wood per day as long as it is lit. It can hold up to Wood 30 wood at a time, for a maximum run time of 20 days. Fuel is delivered to the brazier by a haulers as long as refueling is enabled. An uninstalled brazier both stops consuming fuel and retains its fuel level when reinstalled.

If under the rain and unroofed, it consumes an additional Wood 0.0006 wood per 1 tick (0.02 secs), or 37.5 wood per day. It therefore lasts for 0.53 days if in constant rain.

Two lit braziers of any type are required in the throne room of every noble of "Acolyte" rank or above. Other than the fuel cost, it is exactly the same as the regular brazier - including light radius - except that it pleases ideoligions with the Lighting: Darklights Preferred precept.

Analysis[edit]

Superior to the regular brazier, even if your colonists do not prefer darklight. It consumes less fuel, costs the same material to make, and pleases nobles all the same.

Material table

  • Material Stuff cost Beauty Work to Build HP Flamma­bility Market Value
    Granite Darklight brazier 50 Granite blocks 0 000,740 ticks (12.33 secs) 136 0% 00,048,00 Silver
    Limestone Darklight brazier 50 Limestone blocks 0 000,740 ticks (12.33 secs) 124 0% 00,048,00 Silver
    Marble Darklight brazier 50 Marble blocks 1 000,690 ticks (11.5 secs) 96 0% 00,048,00 Silver
    Sandstone Darklight brazier 50 Sandstone blocks 0 000,640 ticks (10.67 secs) 112 0% 00,047,00 Silver
    Slate Darklight brazier 50 Slate blocks 0 000,740 ticks (12.33 secs) 104 0% 00,048,00 Silver
    Jade Darklight brazier 50 Jade 10 000,500 ticks (8.33 secs) 40 0% 00,250,00 Silver
    Golden Darklight brazier 500 Gold 20 000,090 ticks (1.5 secs) 48 0% 05,000,00 Silver
    Plasteel Darklight brazier 50 Plasteel 0 000,220 ticks (3.67 secs) 224 0% 00,450,00 Silver
    Silver Darklight brazier 500 Silver 6 000,100 ticks (1.67 secs) 56 0% 00,500,00 Silver
    Steel Darklight brazier 50 Steel 0 000,100 ticks (1.67 secs) 80 0% 00,095,00 Silver
    Uranium Darklight brazier 50 Uranium 0 000,190 ticks (3.17 secs) 200 0% 00,300,00 Silver
  • Assuming Normal quality, for the effect of other qualities, see Quality.

    Trivia[edit]

    The darklight brazier is rare in that it requires two DLC to be present in-game - it is included as part of the Royalty DLC files, but only appears if the Ideology DLC is active.

    Version history[edit]