|This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled.|
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A cozy bed with safe latticed sides, perfect for a sleepy baby. A high quality crib will make a baby happy. Multiple cribs can be placed in a bedroom without turning it into a barracks.
- 1 ˣ 1
- Terrain Affordance
- Work To Make
- 400 ticks (6.67 secs)
- Stuff Tags
- Woody, Stony, Metallic
The crib is a furniture item added by the Biotech DLC
Cribs can be constructed with 25 Stuff (Woody/Stony/Metallic) and 400 ticks (6.67 secs) of work.
Babies spend most of their time in a crib. Nursing mothers or pawns with the Childcare labor enabled will remove them to engage in breastfeeding or play, replacing them when done. Babies receive a mood bonus from being inside a high-quality crib. Cribs do not turn a bedroom into a barracks.
|Good crib||This crib is comfy.||+2|
|Excellent crib||This crib is very comfy.||+4|
|Masterwork crib||This crib is amazing. So comfortable.||+6|
|Legendary crib||This crib is wonderful. So very comfortable. Perfect for naps.||+8|
Cribs are cheaper than a bed, easily afforded for a vast majority of colonies, and 1 tile smaller. As babies have few moodlets available to them, a high-quality crib can have a great impact on their mood, and thus a whole colony's mood. As they are smaller and don't create barracks, cribs can be placed where it is most convenient.
Note that babies can also sleep in beds. If a crib is not at least of good quality, then using a regular bed would have no difference on the baby. [Verify] Cribs are still cheaper to create while retaining their other advantages, but if you have a spare bed, it can be used in a pinch. It is also better to use a hospital bed if your baby gets a disease.
|Material||Stuff cost||Beauty||Work to Build||HP||Flammability||Market Value|
|Wooden Crib||25||1||ticks (4.67 secs)280||46||100%||31|
|Granite Crib||25||1||ticks (42.33 secs)2,540||119||0%||32|
|Limestone Crib||25||1||ticks (42.33 secs)2,540||109||0%||32|
|Marble Crib||25||2||ticks (39 secs)2,340||84||0%||31|
|Sandstone Crib||25||1||ticks (35.67 secs)2,140||98||0%||30|
|Slate Crib||25||1||ticks (42.33 secs)2,540||91||0%||32|
|Jade Crib||25||12||ticks (33.33 secs)2,000||35||0%||132|
|Golden Crib||250||24||ticks (6 secs)360||42||40%||2,500|
|Plasteel Crib||25||1||ticks (14.67 secs)880||196||0%||230|
|Silver Crib||250||8||ticks (6.67 secs)400||49||40%||250|
|Steel Crib||25||1||ticks (6.67 secs)400||70||40%||49|
|Uranium Crib||25||0||ticks (12.67 secs)760||175||0%||153|
Assuming Normal quality, for the effect of other qualities, see Quality.
- Biotech DLC Release - Added.
- 1.4.3555 - Cribs no longer require any research, so tribal colonies can use them in the early game. Previously they required Complex furniture.