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A small bedside table which makes nearby beds a little bit more comfortable. Must be placed directly adjacent to the head of the bed. Placing more than one end table near the same bed has no effect.
- 1 ˣ 1
- pass through only
- Cover Effectiveness
- Terrain Affordance
End tables are a type of furniture which slightly enhances the comfort of any human bed or bedroll, but not a sleeping spot. To work, it must be placed orthogonally adjacent (i.e. touching "pillow end" non-diagonally) to the head of the bed (where the pillow is visible). Small and cheap, there is usually no reason not to attach these to every bed you have.
This comfort bonus stacks with the effect of a dresser, but not with additional end tables. Larger beds and bedrolls which serve two colonists at once still only need one end table. While up to four multiple beds can share an end table, placing multiple beds in a single bedroom turns it into a barracks, which ideally should be avoided.
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Assuming the comfort of the bed without the end table is 95% or below, the end table adds approximately an hour of the comfortable mood buff as well as potentially increasing the power of the buff itself. For example, a royal bed of normal quality has a comfort rating of 90%. Assuming the pawn can sleep until their comfort bar is maxed, and the pawn does not gain comfort from another source (e.g. by sitting for recreation, meals or work), this results in a mood buff of +8 for 2 hours, +6 for 2 hours and +4 for 2 hours. Adding an end table increases the bed's comfort rating to 95% and, under the same assumptions, results in a mood buff of +10 for 1 hour, +8 for 2 hours, +6 for 2 hours and +4 for 2 hours. Adding a dresser would increase the time with a +10 mood buff to 2 hours. For comparisons sake, a beer also provides a +10 mood buff and lasts 4.8 hours, but is consumable and also increases social fight chance and decreases manipulation. Note, however, that a beer will stack with the comfortable bonus.
For pawns with jobs that can done sitting in an armchair, the buffs from the Dresser and End Table become less important, as a normal quality armchair will maintain the "Very Comfortable" buff (+6) all day, however the 2 hours each at +10 and +8 can still be advantageous. Once excellent quality armchairs are available, with a comfort level of 99%, even this advantage evaporates as the armchair can maintain the +10 bonus all day, and only pawns that cannot sit on the job (e.g. Growers or Animal Handlers, etc.) will benefit.
Similarly, beds and bedrolls of masterwork quality and royal beds of good quality also negate the extended benefit from dressers or end tables.
- Nota bene: As the comfort bonuses apply to the bed before the bed's quality multiplier is applied, the exact bonus the end table applies scales with the bed's quality. It does not change with the end table's quality.
|Material||Stuff cost||Beauty||Work to Build||HP||Flammability||Market Value|
|Wooden End table||30||3||ticks (11.67 secs)700||49||100%||39|
|Granite End table||30||3||ticks (1.71 mins)6,140||128||0%||49|
|Limestone End table||30||3||ticks (1.71 mins)6,140||116||0%||49|
|Marble End table||30||5||ticks (1.57 mins)5,640||90||0%||47|
|Sandstone End table||30||3||ticks (1.43 mins)5,140||105||0%||46|
|Slate End table||30||3||ticks (1.71 mins)6,140||98||0%||49|
|Jade End table||30||17||ticks (1.39 mins)5,000||38||0%||168|
|Golden End table||300||32||ticks (15 secs)900||45||40%||3,005|
|Plasteel End table||30||3||ticks (36.67 secs)2,200||210||0%||280|
|Silver End table||300||12||ticks (16.67 secs)1,000||53||40%||305|
|Steel End table||30||3||ticks (16.67 secs)1,000||75||40%||61|
|Uranium End table||30||1||ticks (31.67 secs)1,900||188||0%||187|