Bedroll

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Bedroll

Bedroll

A simple bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep.

Base Stats

Type
BuildingFurniture
Mass
2.5 kg
HP
75
Flammability
100%
Path Cost
14

Building

Size
1 ˣ 2
Minifiable
True
Placeable
True
Passability
standable
Blocks Wind
False
Terrain Affordance
Light
Facility
Dresser, End table, Sleep accelerator
Surgery Success Chance Factor
1
Immunity Gain Speed Factor
1.05
Rest Effectiveness
0.95
Comfort
0.68

Creation

Work To Make
600 ticks (10 secs)
Stuff Tags
Fabric, Leathery
Resources to make
Stuff 40
Deconstruct yield
Stuff 20
Destroy yield
Stuff 10

The bedroll is a furniture item which pawns can sleep in. Bedrolls are portable and can be used by pawns in caravans. Bedrolls provide better comfort and rest effectiveness than a sleeping spot, but are inferior to beds of the same quality. For recovery from injury and Surgery Success Chance Factor, bedrolls are equivalent to beds of the same quality.

Acquisition[edit]

Bedrolls can be constructed with Stuff 40 Stuff (Fabric/Leathery) in 600 ticks (10 secs).

Summary[edit]

Bedrolls function similar to bed in most respects. However, unlike other beds, bedrolls can be carried and used in caravans. When resting, caravan members will automatically use bedrolls in caravan inventory, improving their comfort regeneration, rest efficiency, and healing rates. Quality affects these as normal, even when on caravan. Note however that even if pawns fill their rest bar before dawn, the caravan will not be able to move until first light.

To add bedrolls to a caravan, they cannot be "installed", which is their default upon creation. You must select a bedroll and choose the Uninstall option available for all types of Furniture. It will go into regular storage and be available in the config tab when you are forming the caravan.

Rest Effectiveness[edit]

Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Rest effectiveness under 100% increases rest time needed.

Rest effectiveness for bedrolls varies by quality.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rest effectiveness 82% (12.85 h) 87% (12.01 h) 95% (11.05 h) 103% (10.23 h) 108% (9.7 h) 119% (8.84 h) 152% (6.91 h)
    Sleep acceleratorContent added by the Ideology DLC 112% (9.39 h) 120% (8.78 h) 130% (8.08 h) 140% (7.48 h) 148% (7.09 h) 163% (6.46 h) 208% (5.05 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.

    Comfort[edit]

    Comfort is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by quality but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from. An adjacent end table and a nearby dresser will each increase the base comfort by a further +0.05. This increase is applied before the quality multiplier.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Comfort 0.52 0.6 0.68 0.76 0.84 0.99 1.16
    + End Table 0.55 0.64 0.73 0.82 0.91 1.06 1.24
    + Dresser 0.55 0.64 0.73 0.82 0.91 1.06 1.24
    + End Table & Dresser 0.59 0.69 0.78 0.87 0.97 1.13 1.33
  • Surgery Success Chance Factor[edit]

    The Surgery Success Chance Factor is exactly what it sounds like: a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the sleeping spot a lower value of 70%, and the hospital bed a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Surgery Success Chance Factor 90 95 100 105 110 115 130
  • Analysis[edit]

    Bedrolls are worse than beds of the same quality for rest and comfort, and better than sleeping spots. They are slightly better than beds made of stone, as well as beds 1 quality level lower. At the start of the game, textiles are usually harder to obtain than wood; most biomes have plentiful amounts of wood available. Therefore, regular beds should be created when at all possible.

    New Tribes need Complex Furniture researched before creating proper beds, so will have to rely on bedrolls to increase comfort and avoid the −4 Slept on the ground moodlet. Complex Furniture should be one of the first projects to research, though a tribe may want to research Stonecutting or Complex Clothing first, depending on situation and textile availability.

    Bedrolls (and double bedrolls) retain a niche as the only beds that are usable inside a caravan. Pawns will sleep on bedrolls on the world map, which prevents the aforementioned slept on the ground debuff when traveling.

    Space[edit]

    Another niche is optimizing mood bonuses from small bedrooms. Unlike beds, bedrolls have standable passability, which means they do not reduce room's space stat. As for small rooms space has by far biggest impact on impressiveness, player is given option to sacrifice some rest effectiveness and comfort in flavor of higher mood bonus and/or smaller bedroom size.

    At masterwork quality, a bedroll reaches 1.0 comfort with just an end table. As comfort is effectively capped at 1, a masterwork bedroll would have more space than the masterwork be, and "only" sacrifices rest effectiveness. A room with bedroll and dresser will have the same space as room with a regular bed, which should defy the purpose for most scenarios.

    Material table

  • Material Stuff cost Beauty Comfort Work to Build HP Flamma­bility Market Value
    Bearskin Bedroll 40 Bearskin 0 0.68 000,600 ticks (10 secs) 98 100% 00,138,00 Silver
    Birdskin Bedroll 40 Birdskin 0 0.68 000,600 ticks (10 secs) 75 100% 00,074,00 Silver
    Bluefur Bedroll 40 Bluefur 0 0.68 000,600 ticks (10 secs) 98 100% 00,094,00 Silver
    Camelhide Bedroll 40 Camelhide 0 0.68 000,600 ticks (10 secs) 98 100% 00,094,00 Silver
    Chinchilla fur Bedroll 40 Chinchilla fur 0 0.68 000,600 ticks (10 secs) 75 100% 00,260,00 Silver
    Dog leather Bedroll 40 Dog leather 0 0.68 000,600 ticks (10 secs) 98 100% 00,082,00 Silver
    Elephant leather Bedroll 40 Elephant leather 0 0.68 000,600 ticks (10 secs) 113 100% 00,099,00 Silver
    Foxfur Bedroll 40 Foxfur 0 0.68 000,600 ticks (10 secs) 75 100% 00,142,00 Silver
    Guinea pig fur Bedroll 40 Guinea pig fur 0 0.68 000,600 ticks (10 secs) 45 100% 00,200,00 Silver
    Heavy fur Bedroll 40 Heavy fur 0 0.68 000,600 ticks (10 secs) 113 100% 00,134,00 Silver
    Human leather Bedroll 40 Human leather 0 0.68 000,600 ticks (10 secs) 98 100% 00,170,00 Silver
    Lightleather Bedroll 40 Lightleather 0 0.68 000,600 ticks (10 secs) 75 100% 00,078,00 Silver
    Lizardskin Bedroll 40 Lizardskin 0 0.68 000,600 ticks (10 secs) 75 100% 00,086,00 Silver
    Panthera fur Bedroll 40 Panthera fur 0 0.68 000,600 ticks (10 secs) 98 100% 00,122,00 Silver
    Patchleather Bedroll 40 Patchleather 0 0.68 000,600 ticks (10 secs) 75 100% 00,062,00 Silver
    Pigskin Bedroll 40 Pigskin 0 0.68 000,600 ticks (10 secs) 98 100% 00,078,00 Silver
    Plainleather Bedroll 40 Plainleather 0 0.68 000,600 ticks (10 secs) 98 100% 00,086,00 Silver
    Rhinoceros leather Bedroll 40 Rhinoceros leather 0 0.68 000,600 ticks (10 secs) 113 100% 00,170,00 Silver
    Thrumbofur Bedroll 40 Thrumbofur 0 0.68 000,600 ticks (10 secs) 150 100% 00,560,00 Silver
    Wolfskin Bedroll 40 Wolfskin 0 0.68 000,600 ticks (10 secs) 98 100% 00,122,00 Silver
    Alpaca wool Bedroll 40 Alpaca wool 0 0.68 000,600 ticks (10 secs) 75 100% 00,154,00 Silver
    Bison wool Bedroll 40 Bison wool 0 0.68 000,600 ticks (10 secs) 75 100% 00,110,00 Silver
    Cloth Bedroll 40 Cloth 0 0.68 000,600 ticks (10 secs) 75 100% 00,062,00 Silver
    Devilstrand Bedroll 40 Devilstrand 0 0.68 000,600 ticks (10 secs) 98 40% 00,220,00 Silver
    Hyperweave Bedroll 40 Hyperweave 0 0.68 000,600 ticks (10 secs) 180 40% 00,360,00 Silver
    Megasloth wool Bedroll 40 Megasloth wool 0 0.68 000,600 ticks (10 secs) 75 100% 00,110,00 Silver
    Muffalo wool Bedroll 40 Muffalo wool 0 0.68 000,600 ticks (10 secs) 75 100% 00,110,00 Silver
    Sheep wool Bedroll 40 Sheep wool 0 0.68 000,600 ticks (10 secs) 75 100% 00,110,00 Silver
    Synthread Bedroll 40 Synthread 0 0.68 000,600 ticks (10 secs) 98 70% 00,162,00 Silver
  • Assuming Normal quality, for the effect of other qualities, see Quality.

    Version history[edit]

    Prior to version 1.0 they had no quality, a rest effectiveness of 0.93 and a comfort of 0.6