Styling station

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Styling station

Styling station

A table with a mirror and styling tools. People can use this to change their look.

Base Stats

Type
BuildingMisc
Mass
15 kg
HP
120
Flammability
80%
Path Cost
50

Building

Size
3 ˣ 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
50%
Terrain Affordance
Medium

Creation

Work To Make
2,000 ticks (33.33 secs)
Stuff tags
Metallic, Woody
Resources to make
Buildingmats.png 80 + Steel.png 30
Deconstruct yield
Buildingmats.png 40 + Steel.png 15
Destroy yield
Buildingmats.png 20 + Steel.png 7 - 8
Technical
thingCategories
BuildingsFurniture


A Styling station is a station used to aesthetically edit your pawns added by the Ideology DLC. It allows the styling of hair and beards, as well as the dyeing of apparel, hair and beards.

To use the styling station, select the pawn then right click on the styling station, selecting the "Change style" option.

Acquisition

Constructing a styling station requires Building Material (steel, wood, plasteel, etc.) 80 Stuff (Wood/Metals), Steel.png 30 Steel and 2,000 ticks (33.33 secs) of work.

Summary

You will need to grow Tinctoria to get Dye to change color of your pawn's apparel and hair. Some pawns have a favorite color, and ideoligions have an associated color - dying more than 60% of a pawn's equipped clothing items in either of these colors will give them a mood boost of +1. Which specific items are dyed is not important, only the total number of items equipped and how many of them are dyed.

If a pawn has the same favorite color as their ideoligion color, they will get both buffs.

Apparel made from materials that have a similar color to their desired color(s) will not satisfy them. For example, elephant leather clothes will not give a buff for pawns desiring dark grey. This is because colors have to be nearly identical in shade to be considered indistinguishable by the game, and no material in the base game is indistinguishable from the available desired colors.[Confirmation needed]

Analysis

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Material table

  • Material Stuff cost Beauty Work to Build HP Flammability Market Value
    Wooden Styling station Wood.png 80 0 1,400 ticks (23.33 secs) 78 80% 158 Silver
    Golden Styling station Gold.png 800 20 1,800 ticks (30 secs) 72 32% 8065 Silver
    Plasteel Styling station Plasteel.png 80 0 4,400 ticks (1.22 mins) 336 0% 795 Silver
    Silver Styling station Silver.png 800 6 2,000 ticks (33.33 secs) 84 32% 865 Silver
    Steel Styling station Steel.png 80 0 2,000 ticks (33.33 secs) 120 32% 215 Silver
    Uranium Styling station Uranium.png 80 0 3,800 ticks (1.06 mins) 300 0% 550 Silver
    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version history

    • Ideology DLC Release - Added.
    • 1.3.3067 - Dying hair now requires dye
    • 1.3.3072 - You can no longer change the color of lodgers' apparel if they refuse to change their apparel at all. Added darker black hair color option.
    • 1.3.3074 - Allow black color to be selected for apparel coloring.