Drum

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Drum

Drum

A large wooden drum used as a music source for tribal rituals and parties.

Base Stats

Type
BuildingMisc
Mass
5 kg
HP
100
Flammability
0%
Path Cost
50

Building

Size
1 ˣ 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
35%
Terrain Affordance
Light
Recreation
music

Creation

Work To Make
800 ticks (13.33 secs)
Stuff Tags
Leathery, Fabric
Resources to make
Stuff 30 + Wood 50
Deconstruct yield
Stuff 15 + Wood 25
Destroy yield
Stuff 7 - 8 + Wood 12 - 13
Technical
thingCategories
BuildingsJoy
tradeTags
MusicalInstrument


A Drum is a source of musical recreation, as well as being used in the Drum Party ritual. The Drum was added by the Ideology DLC.

Acquisition[edit]

Drums are constructed with Stuff 30 Stuff (Leathery/Fabric), Wood 50 Wood. Pawns do not need an ideoligion with the drum party ritual in order to build this item.

Summary[edit]

At least 1 drum is required to start the drum party ritual. Each drum played adds +5% quality to the ritual, increasing the chance for a positive outcome. 50% of participants, rounded up, will actually play a drum.

Analysis[edit]

Drum parties are one of the strongest rituals, with the biggest good mood modifiers (+8 / +16), and a chance at a +20% Global Work Speed buff independent of the regular ritual reward. However, drums require a textile to create, which can be a little difficult to obtain at the start of the game, before your first cotton plants have finished growing.

Drums are generally cheaper than the loudspeakers used for the dance party; loudspeakers require Steel 80 Steel, Component 2 Components per speaker. However, pawns do not have to play a loudspeaker - 6 loudspeakers will give max quality, regardless of how many pawns you have. Drums also take 1 more tile of space due to requiring an interaction spot. Dance Party and Drum Party are otherwise equivalent rituals, with the same moodlets and same possible Global Work Speed buff.

Drums are also a cheap way to get musical recreation. HarpsContent added by the Royalty DLC are constructed with Wood 150 Wood, but also require their own research to make.

Material table

  • Material Stuff cost Beauty Work to Build HP Flamma­bility Market Value
    Bearskin Drum 30 Bearskin 0 000,800 ticks (13.33 secs) 130 0% 00,165,00 Silver
    Birdskin Drum 30 Birdskin 0 000,800 ticks (13.33 secs) 100 0% 00,117,00 Silver
    Bluefur Drum 30 Bluefur 0 000,800 ticks (13.33 secs) 130 0% 00,132,00 Silver
    Camelhide Drum 30 Camelhide 0 000,800 ticks (13.33 secs) 130 0% 00,132,00 Silver
    Chinchilla fur Drum 30 Chinchilla fur 0 000,800 ticks (13.33 secs) 100 0% 00,260,00 Silver
    Dog leather Drum 30 Dog leather 0 000,800 ticks (13.33 secs) 130 0% 00,123,00 Silver
    Elephant leather Drum 30 Elephant leather 0 000,800 ticks (13.33 secs) 150 0% 00,136,00 Silver
    Foxfur Drum 30 Foxfur 0 000,800 ticks (13.33 secs) 100 0% 00,168,00 Silver
    Guinea pig fur Drum 30 Guinea pig fur 0 000,800 ticks (13.33 secs) 60 0% 00,215,00 Silver
    Heavy fur Drum 30 Heavy fur 0 000,800 ticks (13.33 secs) 150 0% 00,162,00 Silver
    Human leather Drum 30 Human leather 0 000,800 ticks (13.33 secs) 130 0% 00,189,00 Silver
    Lightleather Drum 30 Lightleather 0 000,800 ticks (13.33 secs) 100 0% 00,120,00 Silver
    Lizardskin Drum 30 Lizardskin 0 000,800 ticks (13.33 secs) 100 0% 00,126,00 Silver
    Panthera fur Drum 30 Panthera fur 0 000,800 ticks (13.33 secs) 130 0% 00,153,00 Silver
    Patchleather Drum 30 Patchleather 0 000,800 ticks (13.33 secs) 100 0% 00,108,00 Silver
    Pigskin Drum 30 Pigskin 0 000,800 ticks (13.33 secs) 130 0% 00,120,00 Silver
    Plainleather Drum 30 Plainleather 0 000,800 ticks (13.33 secs) 130 0% 00,126,00 Silver
    Rhinoceros leather Drum 30 Rhinoceros leather 0 000,800 ticks (13.33 secs) 150 0% 00,189,00 Silver
    Thrumbofur Drum 30 Thrumbofur 0 000,800 ticks (13.33 secs) 200 0% 00,485,00 Silver
    Wolfskin Drum 30 Wolfskin 0 000,800 ticks (13.33 secs) 130 0% 00,153,00 Silver
    Alpaca wool Drum 30 Alpaca wool 0 000,800 ticks (13.33 secs) 100 0% 00,177,00 Silver
    Bison wool Drum 30 Bison wool 0 000,800 ticks (13.33 secs) 100 0% 00,144,00 Silver
    Cloth Drum 30 Cloth 0 000,800 ticks (13.33 secs) 100 0% 00,108,00 Silver
    Devilstrand Drum 30 Devilstrand 0 000,800 ticks (13.33 secs) 130 0% 00,230,00 Silver
    Hyperweave Drum 30 Hyperweave 0 000,800 ticks (13.33 secs) 240 0% 00,335,00 Silver
    Megasloth wool Drum 30 Megasloth wool 0 000,800 ticks (13.33 secs) 100 0% 00,144,00 Silver
    Muffalo wool Drum 30 Muffalo wool 0 000,800 ticks (13.33 secs) 100 0% 00,144,00 Silver
    Sheep wool Drum 30 Sheep wool 0 000,800 ticks (13.33 secs) 100 0% 00,144,00 Silver
    Synthread Drum 30 Synthread 0 000,800 ticks (13.33 secs) 130 0% 00,183,00 Silver
  • Assuming Normal quality, for the effect of other qualities, see Quality.

    Version history[edit]