Lizardskin

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Lizardskin

Lizardskin

The tanned skin of a cold-blooded reptile. Lizardskin is reasonably tough, but does not insulate well at all.

Base Stats

Type
TextileLeather
Stuff Category
Leathery
Market Value
2.1 Silver.png
Stack Limit
75
Beauty
-4
HP
60
Flammability
100%
Path Cost
15

Stat Modifiers

Beauty Factor
×1.2
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1
Flammability
×1
Armor - Sharp
×0.81
Armor - Blunt
×0.27
Armor - Heat
×1.5
Insulation - Cold
+12 °C (21.6 °F)
Insulation - Heat
+12 °C (21.6 °F)

Lizardskin is a type of leather produced when a cook butchers a reptile such as a cobra, tortoise, or iguana at a butcher table.

Acquisition

The following animals provide Lizardskin.

AnimalLeather Yield
Cobra18
Iguana22
Tortoise25

Analysis

Lizardskin is one of many textiles with protective stats almost identical to plainleather. In comparison, it provides negligbly higher blunt armor, worse insulation, 23% less item hitpoints and a slightly higher beauty factor.

As it is 6-way tied for the 11th most protective textile in the game, it is largely irrelevant as protective clothing after the very early game, and even at that point there are many other options that are just as good or better. Its lower item durability means that clothing replacements will be more frequent compared to other common leathers as well. Thus its use as clothing is feasible in the early game but not ideal. Transitioning to more protective and insulative textiles should be made a priority however.

For use in furniture, it only has a slightly improved beauty factor than other common textiles, but its mid-game redundancy as clothing makes it a decent choice for improving furniture beauty. Its inferiority to wools in this regard and the commonness of wools compared to lizardskin limits its long term utility however.

Version history

  • 0.18/1.0 - Lizardskin is a new leather type added that merges cobraskin, tortoise leather, and iguana skin from earlier versions.