Carefully-cut and fit stone tiles for a castle feeling. They are pretty to look at, but they take a long time to lay.
- 1 × 1
- Cleaning Time Multiplier
- Filth Multiplier
- Move Speed Factor
All stone tiles have the exact same stats; even marble has the same beauty value, despite its higher beauty when used for other buildings.
Stone tiles share a similar role to concrete, paved tiles, and flagstone, as reasonably cheap and general use flooring. Compared to those floors, stone tile should be used if colonist time or stone blocks are at an excess.
Stone is a reasonably common material, and stone tile only requires Stonecutting. Stone tiles are reasonably impressive flooring that can be constructed early in a colony's life, as opposed to more beautiful flooring like carpet and fine stone tile.
Compared to sculptures
Creating sculptures can be more efficient for beauty, so long as you have a competent artist.
For 100 , you could create 25 stone tiles, or +25 beauty (+50 relative to concrete). The same material can make a stone large sculpture; a normal quality sculpture is anywhere from +100 (granite, limestone) to +170 (marble) beauty. Even a poor quality sculpture, with half the beauty, can beat stone tiles. The sculpter would take more work: up to 180,000 ticks (50 mins) work, but paving 100 stone tiles would cost 110,000 ticks (30.56 mins) of work (for Construction 8).
- Wood is easier to work with (taking 21,000 ticks (5.83 mins) of work for large sculpture), is a generally easier material to obtain, and has the same beauty as granite. Therefore, using wood is even better than stone for this purpose.
However, sculptures have a key drawback - they reduce a room's space. Stone tiles add to both beauty and wealth, without impacting effective space. This can be relevant for smaller rooms like bedrooms. Making rooms more cramped reduces impressiveness - both directly, and by reducing the impact of beauty on impressiveness. So in small rooms, stone tiles can be an effective installation. In large, barracks + dining room + rec room structures, sculptures end up being more efficient choice.