Labrador retriever

From RimWorld Wiki
Jump to navigation Jump to search

Labrador retriever

Labrador retriever

A very versatile, medium-sized dog. Originally bred to retrieve birds shot on the hunt, the lab is also an excellent guard dog, play pal, and family friend.

Base Stats

Type
Animal
Market Value
250 Silver
Flammability
70%

Pawn Stats

Move Speed
5 c/s
Mass - Baby
9 kg
Mass - Juvenile
22.5 kg
Mass - Adult
45 kg
Health Scale
1
Body Size
0.75
Carrying Capacity
56 kg
Filth Rate
1
Hunger Rate
0.64
Diet
omnivorous and ovivorous
Life Expectancy
12
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
advanced
Wildness
0%
Nuzzle Interval
12 hours
Mate Interval
12 hours
Maturity Age
0.5 years (30 days)
Juvenile Age
0.25 years (15 days)
Comfortable Temp Range
-30 °C – 40 °C (-22 °F – 104 °F)

Production

Meat Yield
105 labrador retriever meat
Leather Yield
33 dog leather
Gestation Period
10 days
Offspring Per Birth
1-3 (1.937 avg)

Melee Combat

Attack 1
front left paw
8.5 dmg (Scratch)
13% AP
2 second cooldown
Attack 2
front right paw
8.5 dmg (Scratch)
13% AP
2 second cooldown
Attack 3
teeth
14.2 dmg (Bite)
21% AP
2.6 second cooldown
Attack 4
head
5 dmg (Blunt)
7% AP
2 second cooldown
Average DPS
2.55
Technical
tradeTags
AnimalPet, AnimalCommon


Labrador retrievers are a species of highly trainable breed of canine. They are sometimes selected as the starter animal.

Analysis

Labrador retrievers are notable for not having a minimum skill level to handle or tame. This, their hauling ability, and lack of tameness decay make them strong candidates for hauler animals. Compared to the Husky, a Labrador is less combat effective (2.55 vs 2.82), eats less (0.64 vs 0.8), carries slightly less (56 vs 65), and has slightly more puppies per litter (1.937 vs 1.721).

They also produce less meat (105 vs 120) and leather (33 vs 36) when slaughtered. You monster.

Dogs are the only omnivorous animals that require neither a pen nor taming upkeep. Having no wildness, they also do not generate filth indoors. Feeding them with meals, kibble, or raider corpses can thus require zero labor from colonists: simply zone them to go into the appropriate stockpiles and eat directly.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Check.png
Haul:  Check.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health

Body part Health
Head 25
Skull 25
Brain 10
Nose 10
Neck 25
Jaw 20
Eye [1]
(left, right)
10
Ear
(left, right)
10
Body 40
Kidney[2]
(left, right)
15
Lung[2]
(left, right)
15
Liver[2] 20
Heart[2] 15
Spine[2] 25
Stomach[2] 20
Limbs
(left, right, fore, hind)
30
Appendage
(left, right, fore, hind)
20
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history