Toxalope

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Toxalope

Toxalope

A pollution-adapted cousin of the boomalope, the toxalope grows toxic pouches on its back. When it dies, the toxic material explodes and produces a deadly toxic cloud. Unlike the boomalope, the toxalope cannot be milked.

Base Stats

Type
Animal
Market Value
350 Silver
Flammability
70%

Pawn Stats

Move Speed
3.4 c/s
Health Scale
0.65
Body Size
1.4
Mass - Baby
16.8 kg
Mass - Juvenile
42 kg
Mass - Adult
84 kg
Carrying Capacity
105 kg
Filth Rate
20
Hunger Rate
0.86 Nutrition/Day
Diet
herbivorous
Life Expectancy
10 years
Manhunter Chance
10%
Manhunter Chance (Taming)
10%
Trainable Intelligence
None
Wildness
60%
Minimum Handling Skill
5
Roam Interval
2 days
Mate Interval
12 hours
Maturity Age
0.333 years (20 days)
Juvenile Age
0.2 years (12 days)
Comfortable Temp Range
-15 °C – 40 °C (5 °F – 104 °F)

Production

Meat Yield
140 toxalope meat
Leather Yield
56 plainleather
Gestation Period
6.66 days
Offspring Per Birth
1

Melee Combat

Attack 1
Head
7 dmg (Blunt)
10 % AP
2 second cooldown
0.2 chance factor
Attack 2
Front left leg
9 dmg (Blunt)
13 % AP
2 second cooldown
Attack 3
Front left leg
9 dmg (Poke)
13 % AP
2 second cooldown
Attack 4
Front right leg
9 dmg (Blunt)
13 % AP
2 second cooldown
Attack 5
Front right leg
9 dmg (Poke)
13 % AP
2 second cooldown
Attack 6
Teeth
10 dmg (Bite)
15 % AP
2 second cooldown
0.5 chance factor
Average DPS
2.74
Technical
tradeTags
AnimalFighter


A toxalope is an animal added by the Biotech DLC.

Summary[edit]

Toxalopes are pen animals. Once tamed, pen animals cannot and do not need to be trained any further. But if left outside of a pen or caravan hitching spot, pen animals will eventually roam outside your colony. Making a caravan is not required to tie animals to a caravan hitching spot.

Toxalopes have 100% Toxic Environment Resistance, rendering them immune to environmental effects such as rot stink and toxic buildup from non-attack sources.

Creates a tox gas cloud upon death.

Analysis[edit]

Toxalopes are one of the few animals that can appear in polluted areas, and can be hunted for its meat in an emergency.

They do not produce any usable product beside meat and leather, unlike ordinary boomalopes.

Training[edit]

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health[edit]

Specify body type when known.


Body part Health
Head 16
Skull 16
Brain 7
Nose 7
Neck 16
Jaw 13
Eye [1]
(left, right)
7
Ear
(left, right)
7
Body 26
Kidney[2]
(left, right)
10
Lung[2]
(left, right)
10
Liver[2] 13
Heart[2] 10
Spine[2] 16
Stomach[2] 13
Limbs
(left, right, fore, hind)
20
Appendage
(left, right, fore, hind)
13
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Gallery[edit]

Version history[edit]