Waste rat

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Waste rat

Waste rat

A toxin-adapted variant of the common rat. Waste rats have evolved to be pollution-resistant, as well as larger, tougher, and more aggressive than standard rats. Their bite infects their attacker with toxic buildup.

Base Stats

Type
Animal
Market Value
35 Silver
Flammability
70%

Pawn Stats

Move Speed
4.0 c/s
Health Scale
0.29
Body Size
0.3
Mass - Baby
3.6 kg
Mass - Juvenile
9 kg
Mass - Adult
18 kg
Carrying Capacity
23 kg
Filth Rate
2
Hunger Rate
0.16 Nutrition/Day
Diet
omnivorous grazer
Life Expectancy
8 years
Manhunter Chance
50%
Manhunter Chance (Taming)
20%
Trainable Intelligence
Intermediate
Wildness
50%
Minimum Handling Skill
5
Mate Interval
8 hours
Maturity Age
0.222 years (13.3 days)
Juvenile Age
0.1 years (6 days)
Comfortable Temp Range
-40 °C – 40 °C (-40 °F – 104 °F)

Production

Meat Yield
42 waste rat meat
Leather Yield
19 lightleather
Gestation Period
5.661 days
Offspring Per Birth
1-3 (1.614 avg)

Melee Combat

Attack 1
Front left paw
3.6 dmg (Scratch)
5 % AP
1.5 second cooldown
0.8 chance factor
Attack 2
Front right paw
3.6 dmg (Scratch)
5 % AP
1.5 second cooldown
0.8 chance factor
Attack 3
Teeth
6 dmg (Toxic bite)
9 % AP
2 second cooldown
Attack 4
Head
2 dmg (Blunt)
3 % AP
2 second cooldown
0.2 chance factor
Average DPS
1.36
Technical
tradeTags
AnimalCommon


A waste rat is an animal added by the Biotech DLC.

Summary[edit]

Waste rats are rodents that are able to spawn on polluted maps that are considered moderately polluted or more. Unlike normal rats, waste rats have a rather high 50% revenge chance as well as a 20% chance to revenge when a handler fails to tame them. Bites from waste rats are capable of inflicting toxic buildup at a rate of 1.5% per damage inflicted.

Waste rats have 100% Toxic Environment Resistance rendering them immune to environmental effects such as rot stink and toxic buildup from non-attack sources.

Analysis[edit]

On heavily polluted maps, waste rats may be a more reliable source of food thanks to their environmental toxic immunity, so long as your colonists are careful; much like cobras, attacks from waste rats can poison your colonists with toxic buildup.

Training[edit]

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health[edit]

Specify body type when known.


Body part Health
Head 7
Skull 7
Brain 3
Nose 3
Neck 7
Jaw 6
Eye [1]
(left, right)
3
Ear
(left, right)
3
Body 12
Kidney[2]
(left, right)
4
Lung[2]
(left, right)
4
Liver[2] 6
Heart[2] 4
Spine[2] 7
Stomach[2] 6
Limbs
(left, right, fore, hind)
9
Appendage
(left, right, fore, hind)
6
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Gallery[edit]

Version history[edit]