War mask

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War mask

War mask

"An artistically terrifying war mask. Hides the wearer's face and makes them more confident."

Base Stats

Market Value
38 Silver
1.4 kg


Insulation - Cold
0.4 °C (0.7 °F)
Insulation - Heat
0.2 °C (0.4 °F)
Armor - Sharp
Armor - Blunt
Armor - Heat
Pain Shock Threshold
Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw


Crafted At
Crafting spot/Hand tailor bench/Electric tailor bench
Work To Make
3,000 ticks (50 secs)
Stuff tags
Resources to make
Stuff 25

The war mask is a tribal clothing item. It provides minor protection, as well as increasing pain threshold, allowing the wearer to take more damage before crumpling. War masks can be purchased from traders, crafted (by tribal factions), or stripped from tribal raiders.


War masks can only be made by tribal factions. They can be made at a crafting spot, hand tailor bench, or electric tailor bench. They require 25 wood and 100 units of work.


War masks are a cheap source of armor for tribespeople in the early game, if you have a good craftsman. While they doesn't give much protection, the increase in pain shock threshold helps your tribespeople stay longer in the fight before giving in to pain.

Wood is reasonably easy to obtain in most biomes, so obtaining materials shouldn't be too much of an issue. Rather, the greater issue is having to divert labor to obtaining the wood and crafting it.

War masks can be equipped on Wimp colonists to allow them to function under certain illnesses which would normally surpass their pain threshold.

Quality table

  • Quality Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Awful War mask 9.72% 9.72% 7.2% 65 -0.32 °C (-0.6 °F) +0.16 °C (0.3 °F) 19 Silver
    Poor War mask 12.96% 12.96% 9.6% 65 -0.36 °C (-0.6 °F) +0.18 °C (0.3 °F) 14 Silver
    Normal War mask 16.2% 16.2% 12% 65 -0.4 °C (-0.7 °F) +0.2 °C (0.4 °F) 14 Silver
    Good War mask 18.63% 18.63% 13.8% 65 -0.44 °C (-0.8 °F) +0.22 °C (0.4 °F) 18 Silver
    Excellent War mask 21.06% 21.06% 15.6% 65 -0.48 °C (-0.9 °F) +0.24 °C (0.4 °F) 27 Silver
    Masterwork War mask 23.49% 23.49% 17.4% 65 -0.6 °C (-1.1 °F) +0.3 °C (0.5 °F) 67 Silver
    Legendary War mask 29.16% 29.16% 21.6% 65 -0.72 °C (-1.3 °F) +0.36 °C (0.6 °F) 335 Silver

    For the full effects of qualities, see Quality.

  • Styles

    Ideoligions allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.


    The War Mask is set up in the game's code to be stuffable, however the stuff categories only allow one possible Stuff choice, namely wood.

    Version history