Grenadier armor

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Grenadier armor

Grenadier armor

A variant of marine armor with an integrated frag launcher on the shoulder. The armor is slightly less protective than standard marine armor. The launcher can only hold a limited amount of ammo and must be reloaded after use.
Grenadiers usually specialize in breaching buildings or internal ship bulkheads. While not effective at very long range, grenadiers can be surprisingly deadly in confined quarters.

Base Stats

Market Value
2305 Silver.png
15 kg


Insulation - Cold
Insulation - Heat
Armor - Sharp
Armor - Blunt
Armor - Heat
Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
Middle, Outer

Ranged Combat

50 dmg (Bomb)
90 ticks (1.5 secs)
60 ticks (1 sec)
12.9 tile(s)
16 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.9 tile(s)
Blast Radius


Crafted At
Component assembly bench.png
Required Research
Marine Armor
Skill Required
Crafting 7
Work To Make
60,000 ticks (16.67 mins)
Resources to make
Plasteel.png 100 + Uranium.png 20 + Advanced component.png 4+ Steel.png 75+ Component.png 4

Grenadier armor is a set of power armor that can effectively block gunshots, cuts, blunt trauma, or burns while allowing the user to launch frag grenades. It is a variant of Marine armor and forms a full set along with the Marine helmet


As a complicated piece of technology, Grenadier Armor can only be made at the Fabrication bench and requires Marine Armor to be researched in order to be constructed. Crafting the armor requires Plasteel 100 plasteel, Uranium 20 uranium, Advanced component 4 advanced components, Steel 4 steel and Component 4 components.

Alternatively, the armor can be received as a quest reward, purchased from traders, or found on Raiders.


While less protective than Marine Armor, it gives the user the ability to launch up to two frag grenades at will before requiring a reload. These weapons are equivalent to the regular thrown variant but do not take up a weapon slot. This can be useful to give the user flexibility in combat, such as giving snipers a crowd control option.


Grenadier armor is a half step below Marine armor, the middle tier power armor, in terms of protection. While it is still as or more protective than an equivalent set of Recon armor, it only really maintains its superiority against sharp threats. Against secondary threats like blunt and fire, it is largely equivalent. Unlike marine armor, recon armor of better quality offers superior protection, while for some tiers it must be 2 tiers higher than a set of Cataphract armor to be more protective.

Compared a flak vest and duster, the grenadier armor offers strictly superior protection to the arms and legs when all items are the same quality, regardless of duster material. The interactions of two layers are dictated by the games Armor Rating calculations, and the result is that grenadier armor provides torso, neck and shoulders protection approximately equivalent to the combination of a devilstrand duster and flak vest, assuming all items are the same quality. However replacing the devilstrand with hyperweave or thrumbofur results in more protection to those areas. So while grenadier armor is more protective than a devilstrand duster and flak vest, when compared to better duster materials, the overall impact of the opposing traits of superior arm and leg protection and inferior torso, neck and shoulder protection on pawn survivability is currently unclear. However in this comparison, it should be noted that several vital organs are in the torso and the destruction of these can result in immediate death. It should also be noted that grenadier armor comes with a Move Speed debuff of -0.40 c\s, while a flak vest has a penalty of only -0.12c/s meaning there may be a reason to choose the flak vest and duster even with inferior protection.

Grenade launcher

The armor contains an integrated grenade launcher with similar stats to frag grenades but which does not prevent the wearer from using another weapon nor a utility item. Up to two grenades can be launched before the launcher must be reloaded with 25 steel per grenade. The process takes 60 ticks (1 sec). The grenades can be reloaded individually or all at once. The pawn will never automatically use the launcher - instead it must be manually activated by the player similar to Utility items. It is unclear if this restriction also applies to NPCs.

When wearing a shield belt, only adjacent squares (including diagonals) can be targeted with the launcher, meaning that self-detonation is likely. However, the protection offered by grenadier armor and the delay before detonation means that, with careful timing, the wearer can escape without injury, making it a dangerous but potentially useful option in emergencies.

Quality Table

  • Quality Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Awful Grenadier armor 60.6% 24% 29.4% 340 -25.6°C +7.2°C 1150 Silver
    Poor Grenadier armor 80.8% 32% 39.2% 340 -28.8°C +8.1°C 1730 Silver
    Normal Grenadier armor 101% 40% 49% 340 -32°C +9°C 2305 Silver
    Good Grenadier armor 116.15% 46% 56.35% 340 -35.2°C +9.9°C 2805 Silver
    Excellent Grenadier armor 131.3% 52% 63.7% 340 -38.4°C +10.8°C 3305 Silver
    Masterwork Grenadier armor 146.45% 58% 71.05% 340 -48°C +13.5°C 4305 Silver
    Legendary Grenadier armor 181.8% 72% 88.2% 340 -57.6°C +16.2°C 5305 Silver

    For the full effects of qualities, see Quality.

  • Version history

    Added in version 1.2.

    See Also

    • Frag grenades - A weapon with similar stats to the integrated launcher.
    • Marine armor - the base model. Slightly more protective but without the grenade launcher.
    • Prestige marine armor - a variant of marine armor that both pleases nobles and improves psychic ability.