|This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled.|
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A large garment that conceals the wearer's entire head and body.
- Insulation Factor - Cold
- Insulation Factor - Heat
- Armor Factor - Sharp
- Armor Factor - Blunt
- Armor Factor - Heat
- Torso, Head, Left eye, Right eye, Left ear, Right ear, Nose, Jaw, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
- Work To Make
- 4,000 ticks (1.11 mins)
Burkas can only be made at electric or hand tailor benches which require Complex Clothing to be researched in order to be constructed. Each burka requires 60 Stuff (Fabric) and 4,000 ticks (1.11 mins) of work.
They can also be purchased from traders.
The burka is unusual in that it occupies the Outer layer and covers almost the entire body, including the head, which is otherwise the exclusive purview of Headgear layer items. The sole exception in this coverage is the hands and feet which no apparel covers. This allows it to stack protection to those body parts with Headgear layer items. However, despite the Outer layer rendering over all other layers visually, it is considered to be under both the Headgear and Eyes layers. Therefore, the burka will attempt to mitigate or negate damage, and thus take damage to its HP, only after items in those layers have attempted to do so when there is overlap in coverage.
In exchange for this unique coverage, wearing a burka imposes a -0.4 c/s move speed penalty on the wearer. Note that this offset applies before multipliers. For example, it will decrease the move speed of a pawn with 200% Moving, a multiplier, by -0.8 c/s and a pawn with 50% moving by -0.2 c/s. See the Move Speed page for details.
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Although it provides less protection than a duster, and slows down the wearer, it does add extra armor over helmets to the face and head.
The most ideal use of the Burka seems to be as a full body prisoner outfit, as a single garment, that has the added benefit of slowing the prisoner that wears it.
This point is more attractive considering the Burka's features with an identical "stuff" to make cost, although at roughly 160% the work time (1.11 min vs 30 sec) as Tribalwear
|Material||Sharp||Blunt||Heat||Item HP||Insulation - Cold||Insulation - Heat||Market Value|
|Alpaca wool Burka||7.2%||0%||22%||100||-3 °C (-5.4 °F)||+3.2 °C (5.8 °F)||240|
|Bison wool Burka||7.2%||0%||22%||100||-2.6 °C (-4.7 °F)||+2.4 °C (4.3 °F)||176|
|Cloth Burka||7.2%||0%||3.6%||100||-1.8 °C (-3.2 °F)||+3.6 °C (6.5 °F)||104|
|Devilstrand Burka||28%||7.2%||60%||130||-2 °C (-3.6 °F)||+4.8 °C (8.6 °F)||345|
|Hyperweave Burka||40%||10.8%||57.6%||240||-2.6 °C (-4.7 °F)||+5.2 °C (9.4 °F)||555|
|Megasloth wool Burka||16%||0%||22%||100||-3.4 °C (-6.1 °F)||+2.4 °C (4.3 °F)||176|
|Muffalo wool Burka||7.2%||0%||22%||100||-2.8 °C (-5 °F)||+2.4 °C (4.3 °F)||176|
|Sheep wool Burka||7.2%||0%||22%||100||-2.6 °C (-4.7 °F)||+2 °C (3.6 °F)||176|
|Synthread Burka||18.8%||5.2%||18%||130||-2.2 °C (-4 °F)||+4.4 °C (7.9 °F)||255|
Assuming Normal quality, for the effect of other qualities, see Quality.
- Ideology DLC Release - Added.
- 1.3.3072 - Now covers neck and shoulders.
- 1.3.3101 - Bionic and archotech eye no longer visible under the burka.