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A list of all pages that have property "Description" with value "A long duster coat for blocking the sun and grit of the desert.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 270 results starting with #1.

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List of results

    • Duster  + (A long duster coat for blocking the sun and grit of the desert.)
    • Warhammer  + (A long polearm topped with a brutal hammer. The powerful blunt impacts can pulverize an enemy's insides, even through armor.)
    • Eltex robe  + (A long robe embedded with special psychic focusing materials. These enhance psychic sensitivity and help dissipate neural heat.)
    • Blindfold  + (A long strip of cloth that is wrapped over the eyes to block vision.)
    • Sash  + (A long strip of material worn over one shoulder. It offers minimal protection from heat, cold, and attacks. Due to its minimalist nature, nudists won't complain about wearing it.)
    • Ancient long crate  + (A long, empty crate which was abandoned ages ago. It's too rusted to store anything.)
    • Prestige robe  + (A long, flowing robe embroidered with complex decorative designs.)
    • Robe  + (A long, flowing robe without a hood.)
    • Needle gun  + (A long-range weapon used by mechanoids. Named after its needle-like projectiles, it fires single shots with great accuracy. While it does less damage than charge weapons, it can reach over very long distances.)
    • Strawberry plant  + (A low bush-like plant that yields fragile but delicious strawberries. While it isn't quite as productive calorie-for-calorie as other crops, strawberries are delicious even when raw.)
    • Rice  + (A low grain plant that thrives in rich soil and yields food fast, but is not nice to eat uncooked.)
    • Royal bed  + (A luxurious gold-inlaid bed fit for the highborn. Very comfy and beautiful, it is a work of art in itself. Fits two.)
    • Nutrient paste dispenser  + (A machine that synthesizes edible nutrientA machine that synthesizes edible nutrient paste from organic feedstocks placed in adjacent hoppers. It consumes less ingredients and time than any other meal production method - but nobody likes eating nutrient paste. Accepts raw food, but not rough plant matter like hay.food, but not rough plant matter like hay.)
    • Mortar  + (A manned mortar that launches all kinds of shells. While it can inflict devastating damage, the mortar's inherent inaccuracy makes it more useful for attacking large fortifications than groups of enemies in the field.)
    • Marine helmet  + (A marine armor helmet, with a built-in status computer and layered plasteel-weave plates. Armor like this is often used by rapid-incursion space marines.)
    • Prestige marine helmet  + (A marine armor helmet, with a built-in status computer and layered plasteel-weave plates.<br/>Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.)
    • EMI dynamo  + (A massive electromagnetic interference generator. It interferes with or shuts down electrical devices in nearby regions.)
    • Ancient warwalker foot  + (A massive foot from an ancient warwalker. It seems to have been torn free from its owner by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.)
    • Devourer  + (A massive monster with a gaping toothed maA massive monster with a gaping toothed maw and a stubby, snake-like body. The devourer can leap several times its body length to swallow a person whole. Powerful stomach acids rapidly digest the still-living victim. The remains are regurgitated soon after.. The remains are regurgitated soon after.)
    • Grand meditation throne  + (A massive, ornate chair, designed for a diA massive, ornate chair, designed for a dignity-focused psycaster to sit and meditate. Reigning on a throne is a form of meditation that builds up psyfocus. For dignity psycasters, more impressive meditation thrones and thronerooms increase the rate of psyfocus gain.erooms increase the rate of psyfocus gain.)
    • Lavish meal  + (A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.)
    • Vegetarian lavish meal  + (A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.)
    • Carnivore lavish meal  + (A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.)
    • Nutrifungus  + (A meaty bioengineered mushroom grown for its nutritious value. It can grow on fungal gravel, but only in darkness - exposing it to any kind of light, including darklights, will kill it.)
    • Mechband dish  + (A mech-band signaling device more powerfulA mech-band signaling device more powerful than the mechlink antenna. When activated, it puts out an ultra-powerful mech signal pulse, which will attract a mechanoid commander to attack with its escorts. If you defeat it, you can collect special technology from its corpse. The signal pulse burns out the dish, so this building can only be used once.h, so this building can only be used once.)
    • Mechband antenna  + (A mech-band signaling device. When activatA mech-band signaling device. When activated, it puts out a powerful mech signal pulse, which will attract an ultra-heavy feral mechanoid to attack with its escorts. If you can defeat it, you can collect special technologies from its corpse. The signal pulse burns out the transmitter, so this building can only be used once.r, so this building can only be used once.)
    • Drill arm  + (A mechanical arm replacement for speeding A mechanical arm replacement for speeding up mining. It has a built-in snake drill, which allows the miner to rapidly find and exploit weak lines in the rock. It also has a general-purpose manipulator. It is somewhat ungainly, which slows down movement slightly.ainly, which slows down movement slightly.)
    • Apocriton  + (A mechanoid commander designed to coordinaA mechanoid commander designed to coordinate and motivate other mechs during long extermination campaigns. Its most obvious power is its ability to resurrect recently-killed mechs by supercharging their self-repair processes. Less obviously, it is intelligent and psychically present, radiating hatred into the minds of anyone in a wide radius. It can also move quickly with its built-in jump launcher.<br>While all mechanoids have a dim psychically-present intelligence, only the apocriton and a few others truly feel hatred for their victims and understand the suffering they inflict.ctims and understand the suffering they inflict.)
    • Unstable power cell  + (A mechanoid power generation unit. The vanA mechanoid power generation unit. The vanometric power core will run forever, extracting energy from quantum foam fluctuations. An internal amplifier system makes it unstable. If damaged, the unit will generate a massive explosion. Some brave humans steal these from mechanoids for their own use as power plants or defensive bombs. However, an unintentional detonation can be devastating.intentional detonation can be devastating.)
    • Mech drop beacon  + (A mechanoid reinforcement drop beacon. When activated, it calls in a group of mechs to land in drop pods nearby.)
    • Mech capsule  + (A mechanoid storage and deployment capsule. It can contain a number of mechanoids, ready to emerge and fight upon being awakened.)
    • Band node  + (A mechanoid-band signal amplifier. Band noA mechanoid-band signal amplifier. Band nodes must be tuned to a specific mechanitor. This will add 1 bandwidth to that mechanitor's total bandwidth, allowing them to control more mechanoids.<br/>Once a band node is constructed, it can be quickly tuned to a mechanitor. However, retuning a band node to a different mechanitor takes significantly longer.different mechanitor takes significantly longer.)
    • Signal chip  + (A mechanoid-band synchronization micro-organ. It is necessary to produce certain advanced types of mechanoids and equipment.<br>A mechanitor can study this chip to help unlock higher tiers of mechtech research.)
    • Toxic needle gun  + (A mechanoid-built gun that fires toxin-infused metal needles. It can fire long distances and will poison the target in addition to doing physical damage.)
    • Heavy shield unit  + (A mechanoid-built projectile-repulsion devA mechanoid-built projectile-repulsion device. The user can shoot out, but the shield will block shots coming in. This shield only protects the user, not those around them. It does nothing against melee attacks or heat. The shield will break instantly if hit by EMP.shield will break instantly if hit by EMP.)
    • Medium altar  + (A medium platform that plays a role in ideoligious rituals.)
    • Tesseron  + (A medium-range combat mechanoid. While it is fairly vulnerable to attacks, the tesseron's sweeping beam graser attack is so deadly that few opponents can get shots off against it.)
    • Spelopede  + (A medium-sized bioengineered insectoid the size of a sheep. The spelopede is the middle caste of a hive, taking care of most work tasks as well as fighting with its digging claws. It's dangerous in combat, but slow on open ground.)
    • Deer  + (A medium-sized herding herbivore which prefers to live in mixed forests and plains. Deer are very quick.)
    • Termite  + (A medium-sized mechanoid. Termites specialize in burrowing, digging, and breaking through defensive structures. Defenders need to decide whether to try to eliminate the termite before it can dig through their defenses, or take it where it emerges.)
    • Alpaca  + (A medium-sized ungulate closely related to the llama, the alpaca is usually raised for its remarkably soft and insulating wool. Alpacas have also been used as pack animals since they hauled cargo on the rugged mountain trails of ancient South America.)
    • Persona plasmasword  + (A metal-cored sword with a cutting edge. PA metal-cored sword with a cutting edge. Plasma is wrapped around the core, held in place by an energy field. Targets are both sliced by the metal core, as well as burned or ignited by the plasma sheath.<br>This weapon has an onboard persona that can bond to only a single person. The wielder and intelligent weapon can synchronize their reflexes and attack with frightening speed, accuracy, and creativity. Once bonded to a wielder, the weapon's persona will refuse to be wielded by anyone else.ersona will refuse to be wielded by anyone else.)
    • Plasmasword  + (A metal-cored sword with a cutting edge. Plasma is wrapped around the core, held in place by an energy field. Targets are both sliced by the metal core, as well as burned or ignited by the plasma sheath.)
    • Nuclear stomach  + (A micro-nuclear reactor combined with compA micro-nuclear reactor combined with complex chemical synthesis replaces the body's need for food energy. Food is required only to replace matter lost from the body, reducing the user's intake needs significantly. This artificial stomach cannot get food poisoning. However, there is little room to shield the reactor, so the radiation increases the risk of cancer.he radiation increases the risk of cancer.)
    • Machine pistol  + (A micro-submachine gun. It is short-ranged, but very light in the hands. Its rate of fire tends to make up for its weakness.)
    • Cotton plant  + (A mid-size crop that yields fine white cotton fibers. These are used to make cloth.)
    • Haygrass  + (A mixture of nutrient-rich grasses which yield large amounts of hay. Hay is edible for animals, but not humans.)
    • Archotech tower  + (A moderately-sized archotech tower rising from the ground. Traces along its surface glow steadily with a strange color. Humans can only begin to guess at its purpose.)
    • Nano structuring chip  + (A molecular-restructing mechanoid micro-organ. It is necessary to produce certain advanced mechanoids and equipment. A mechanitor can study this chip to help unlock higher tiers of mechtech research.)
    • Void monolith  + (A monolith of unknown age, purpose, and construction. Its smooth surface is etched with lines that twist and writhe in unsettling patterns.)
    • Gorehulk  + (A monstrous creature that resembles a massA monstrous creature that resembles a massive, painfully swollen human with randomly reconfigured body parts. Near its top is a stretched face that watches its victim with dead eyes.<br/><br/>Hundreds of sharp keratin spines protrude from the gorehulk's skin. It can launch these spines to spear its victims at a distance. However, its awkward fleshy body is less effective at causing harm up close.<br/><br/>It's hard to know whether this is a human that was horribly distorted by the influence of the void or a poor imitation of humanity created from scratch by some evil intelligence.tation of humanity created from scratch by some evil intelligence.)
    • Ancient mega-cannon platform  + (A mounting platform that once held some sort of cannon. It has been broken for many years and every useful component was looted long ago.)
    • Minigun  + (A multi-barrel machine gun. It's unwieldy, but once it starts firing it fires very fast. Where most self-loading guns are powered by the energy from the gunpowder, the minigun uses an electric motor to rapidly cycle cartridges through the weapon.)
    • Sensor cluster  + (A multi-function sensor module. Can scan and signal across the void for communications, threat detection, deception, jamming, and other purposes.)
    • Suppression Power  + (A multiplier on a warden's ability to suppress [[slaves]].)
    • Pruning Speed  + (A multiplier on how fast this person can prune a [[Gauranlen tree]] to maintain their connection with it. Pruning is more of a contemplative psychic task than a physical one, so health factors like vision are unimportant here.)
    • Global Certainty Loss Factor  + (A multiplier on how much certainty this person loses when someone else tries to [[Ideoligion#Conversion|convert]] them away from their [[ideoligion]].)
    • Social Impact  + (A multiplier on how much other people are affected by this person's social interactions.)
    • Rest Rate Multiplier  + (A multiplier on how quickly a creature [[rest]]s while sleeping.)
    • Global Work Speed  + (A multiplier on someone's speed at doing any work.)
    • Ideoligion Spread Chance  + (A multiplier on the chance that this person will try to convert other people to their own ideoligion.)
    • Ranged Cooldown Multiplier  + (A multiplier on the cooldown between bursts when using a ranged weapon)
    • Biosculpter Occupant Speed  + (A multiplier on the length of time a pawn will take to complete biosculpter cycles.)
    • Mortar Miss Radius Multiplier  + (A multiplier on the miss radius of a [[mortar]] used by this person. Smaller numbers means more accurate mortar shells.)
    • Sell Price Multiplier  + (A multiplier on the price at which you can sell items.)
    • Smoothing Speed  + (A multiplier on the speed at which this person smooths rough stone floors and walls.)
    • Mech Gestation Speed  + (A multiplier on the speed at which this mechanitor can form new mechanoids at a gestator.)
    • Sleep Fall Rate  + (A multiplier on the speed that a person's [[Rest|sleep need]] falls.)
    • Surgery Success Chance Factor  + (A multiplier to the chance that a surgery will succeed when performed here. Surgery success chances are also affected by many other factors, including the surgeon's ability and medicine used.)
    • Remote repairer  + (A neural implant which allows the mechanitA neural implant which allows the mechanitor to repair from a distance. The user links to the mechanoid and uses their own brain to psychically guide the self-repair mechanites.<br/>This implant can be self-installed without surgery.<br/>This implant can be installed up to 3 times to increase its range. can be installed up to 3 times to increase its range.)
    • Control sublink (standard)  + (A neural implant which gives a mechanitor A neural implant which gives a mechanitor an additional control group. Additionally, the sublink slightly increases the work speed of any mechanoids controlled by the mechanitor.<br>This standard-tier sublink can only increase the control group count up to 3. To go higher, a higher-tier sublink implant must be used.<br>It can be self-installed without surgery.<br>This implant can be installed up to 3 times to increase its effect.plant can be installed up to 3 times to increase its effect.)
    • Control sublink (high)  + (A neural implant which gives a mechanitor A neural implant which gives a mechanitor an additional control group. Additionally, the sublink slightly increases the work speed of any mechanoids controlled by the mechanitor.<br/>This high-tier implant can increase the control group count up to 6.<br/>It can be self-installed without surgery.<br/>This implant can be installed up to 3 times to increase its effect.plant can be installed up to 3 times to increase its effect.)
    • Neural supercharger  + (A neuron-sensitizing device that can delivA neuron-sensitizing device that can deliver one neural supercharge each day. A person with a neural supercharge will think and learn faster, but will also consume more food. The effect wears off in one day. Neural superchargers consume a lot of electricity.uperchargers consume a lot of electricity.)
    • Button-down shirt  + (A nice-looking collared shirt with buttons.)
    • Neurocalculator  + (A non-intelligent microcomputer controlled by a visual/tactile neural interface. It assists with memory and calculation, like a calculator and notepad embedded in the brain.)
    • Ghoul barbs  + (A number of barbed bioferrite spikes that A number of barbed bioferrite spikes that can be surgically attached to a ghoul. They drastically increase a ghoul's melee damage but also limit its range of motion, slowing it down.<br>Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.etic, only ghouls can tolerate this enhancement.)
    • Kid tribalwear  + (A one-piece garment sized for kids, crafted using neolithic tools. It provides effective insulation against the elements.)
    • Shard animal pulser  + (A one-use broad-wave psychic effector created from a dark archotech shard. The psychic pulse fills lower minds with terrifying imagery, driving all animals in the region into a manhunting rage. Animals currently under your control will not be affected.)
    • Biomutation pulser  + (A one-use broad-wave psychic effector creaA one-use broad-wave psychic effector created from a dark archotech shard. The device creates a pulse that reshapes the musculature of every animal within the region, turning them into terrifying creatures. Animals currently under your control will not be affected.y under your control will not be affected.)
    • Psychic animal pulser  + (A one-use broad-wave psychic effector. The psychic pulse fills lower minds with terrifying imagery, driving all animals in the region into a manhunting rage. Animals currently under your control will not be affected.)
    • Psychic soothe pulser  + (A one-use broad-wave psychic effector. The psychic pulse induces self-satisfying perceptual distortions, giving a temporary mood boost to everyone in the region.)
    • Resurrector mech serum  + (A one-use super-dose of mechanites tuned tA one-use super-dose of mechanites tuned to resurrect the dead. Administered to a corpse soon after [[Death|death]], mechanites repair broken-down tissues and kickstart the body back to life. Unfortunately, the resurrected sometimes come back with brain damage, blindness, or progressive psychosis. Outcomes are better when the mechanites are administered to a fresher body. Well-preserved bodies can be resurrected, even long after death.can be resurrected, even long after death.)
    • Healer mech serum  + (A one-use super-dose of mechanites tuned tA one-use super-dose of mechanites tuned to heal health conditions. The mechanites will target and heal the single worst health condition affecting someone at any given time. Works even on health conditions that would otherwise be incurable. The mechanites can even transmute themselves into organic matter, forming new limbs or organs as needed.er, forming new limbs or organs as needed.)
    • Skilltrainer  + (A one-use super-dose of mechanites which tA one-use super-dose of mechanites which trains a specific skill.<br/>The dose is administered through the orbit of the eye. Once released into the brain, the mechanites quickly improve the subject's skills in a specific area, transmuting themselves into neural tissue as needed.smuting themselves into neural tissue as needed.)
    • Psytrainer  + (A one-use super-dose of mechanites which tA one-use super-dose of mechanites which trains a specific psychic power. The dose is administered through the orbit of the eye. Once released into the brain, the mechanites form knowledge of a specific psycast ability, transmuting themselves into neural tissue as needed.g themselves into neural tissue as needed.)
    • Herbal medicine  + (A pack of herbal concoctions typically extracted from the healroot plant. It is less potent than industrial pharmaceuticals, but much better than nothing.)
    • Hemogen pack  + (A package of refined hemogen in a specialized container that prevents spoilage. Hemogenic humans can consume it to restore their internal hemogen stores. It can be administered via an operation to reverse blood loss.)
    • IED EMP trap  + (A pair of EMP shells connected to a triggeA pair of EMP shells connected to a trigger which detonates on touch or bullet impact. The explosion can paralyze mechanoids for a few seconds. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm. traps. Animals can sense these when calm.)
    • IED firefoam trap  + (A pair of firefoam shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
    • IED trap  + (A pair of high-explosive shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
    • IED incendiary trap  + (A pair of incendiary shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
    • Venom fangs  + (A pair of injectors implanted through the canine teeth, connected to a venom pump. The user can bite an enemy, extend the injectors, and pump venom into the target.)
    • Flak pants  + (A pair of pants with armor plates sewn in. While it's not as good as solid armor, it offers effective protection against all manner of attacks while remaining quite comfortable.)
    • IED smoke trap  + (A pair of smoke shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
    • IED tox trap  + (A pair of tox gas shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
    • Terror sculpture  + (A person-sized piece of material sculpted into a threatening form. Slaves who spend time around it will feel terror, which makes them stay suppressed for longer and thus reduces slave rebellions.)
    • Large sculpture  + (A person-sized piece of material sculpted into an artistic form.)
    • Ancient razor wire  + (A piece of ancient razor wire. It has been deteriorating for many years and no longer poses any danger.)
    • Veil  + (A piece of fabric which covers the wearer's face. <span title="Only appears with the Biotech DLC enabled" style="border-bottom:1px dotted">It protects surprisingly well against pollution.</span>)
    • Face mask  + (A piece of fabric which covers the wearer's mouth and nose with several layers of textile. It is remarkably effective in reducing the effects of environmental toxins.)
    • Shield core  + (A piece of ultratechnology that can generate a momentum-repulsor shield. This can't do anything on its own, but it is necessary to craft some other usable shield items. Shield cores can be obtained by deconstructing mechanoid shield generators.)
    • Kneel pillow  + (A pillow on which believers kneel while observing rituals, praying, or discussing.)
    • Butcher spot  + (A place for butchering animals. Due to the lack of equipment, butchering here yields only 70% of the meat and leather of each creature.)
    • Crafting spot  + (A place for crafting simple items like knives or bows. Production here is slow because of the lack of tools.)
    • Mechcommander helmet  + (A plasteel-weave combat helmet designed for battle mechanitors. It is embedded with computers and signal enhancers that moderately increase the wearer's maximum control bandwidth. This allows the mechanitor to control more mechs.)
    • Holding platform  + (A platform for holding dangerous entities.A platform for holding dangerous entities. The corners have eyelets where strong chains can be attached. <br>Downed entities can be captured and secured on a holding platform, where they can be studied for Anomaly knowledge. Increase containment strength by building strong walls and doors, and other special containment devices.nd doors, and other special containment devices.)
    • Subcore softscanner  + (A pod with thousands of tiny tissue probesA pod with thousands of tiny tissue probes and a high-energy brain scanner. Once a person is inserted, the system uses the probes and scanner to sense a neuro-psychic pattern that it can analog-transfer to a new standard-tier mechanoid subcore. The person will be left temporarily sick, but unharmed.<br>Subcores are mechanoid brains and producing any mechanoid requires one. Standard-tier subcores produced by this softscanner can only power standard-tier mechanoids.<br>Higher tier subcores can be created by building a subcore ripscanner.cores can be created by building a subcore ripscanner.)
    • Subcore ripscanner  + (A pod with thousands of tissue probe injecA pod with thousands of tissue probe injectors and an ultra-high-power vaporizing brain scanner. Once a person is inserted, the device will insert the probes into their body through the skin while the ripscanner chews through the brain, reading the reflected radiation and destroying the brain in the process. Ripscanning the mind generates a neuro-psychic pattern that the scanner can analog-transfer to a new high-tier mechanoid subcore.<br/>Subcores are mechanoid brains and producing any mechanoid requires one. High-tier subcores produced by this ripscanner can only power high-tier mechanoids. ripscanner can only power high-tier mechanoids.)
    • Spear  + (A polearm tipped with a sharp point for stabbing opponents.)
    • Toxalope  + (A pollution-adapted cousin of the boomalope, the toxalope grows toxic pouches on its back. When it dies, the toxic material explodes and produces a deadly toxic cloud. Unlike the boomalope, the toxalope cannot be milked.)
    • Mini-turret  + (A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its dumb AI brain can't be directly controlled, so beware of friendly fire.)
    • Pen marker  + (A post with a sign designating an animal pen. It must be placed in an area enclosed by fences, barricades, walls, and doors. You can assign each pen marker a set of animals to accept, and handlers will bring animals to an appropriate pen.)
    • Mechlord suit  + (A power-assisted armor suit packed with mechanitor-assistance gear. The mechlord suit dramatically amplifies a mechanitor's bandwidth, but is somewhat less protective than dedicated heavy armor.)
    • Greatbow  + (A powerful greatbow. Fires a heavy arrow long distances.)
    • Pemmican  + (A preserved mashed mixture of fat and plant food. Tastes bland, but not offensive. It lasts a very long time without refrigeration. Great for traveling.)
    • Firefoam shell  + (A pressurized shell filled with fire-retardant foam. Can be fired from mortars or installed as a trap. Explodes when damaged.)
    • Shield belt  + (A projectile-repulsion device. It will attempt to stop incoming projectiles or shrapnel, but does nothing against melee attacks or heat. It prevents the wearer from firing out, and shuts down instantly if hit by EMP.)
    • Revenant vertebrae  + (A prosthetic spine that allows the user toA prosthetic spine that allows the user to become temporarily invisible. The prosthetic is crafted from a modified Revenant spine, using archotech shards to restrain the dormant revenant. The user can manipulate the visual centers of those nearby, effectively turning themselves invisible. effectively turning themselves invisible.)
    • Proximity activator  + (A proximity alarm for dormant mechanoids. If it detects a human-like threat nearby, it will awaken any nearby dormant mechanoids or structures.)
    • Charge lance  + (A pulse-charged rail-assisted lance weapon. It fires a single shot at high velocity, charging it with unstable energy as it leaves the acceleration rail.)
    • Heavy charge blaster  + (A pulse-charged rapid-fire blaster for area suppressive fire. Heavy cooling allows long, deadly bursts.)
    • Light charge blaster  + (A pulse-charged rapid-fire blaster for area fire.)
    • Spikecore floor-star (broad)  + (A radial arrangement of metal pieces in a spikecore style, for decorating a floor.)
    • Spikecore floor-star (medium)  + (A radial arrangement of metal pieces in a spikecore style, for decorating a floor.)
    • Anima tree  + (A rare tree with warm, skin-smooth bark anA rare tree with warm, skin-smooth bark and long iridescent leaves. Infused with bioluminescent micro-organisms, anima trees develop a unique form of psychic symbiosis with surrounding lifeforms, allowing them to grow in a wide variety of biomes.<br/>If a person (psycaster or not) meditates near an anima tree, it will grow anima grass around its base. Once enough grass is grown, it becomes possible to carry out a psychic linking ritual with the tree and upgrade a person's psychic powers. Only tribal peoples know the secret of this ritual. Tribal psycasters are also able to draw psyfocus from anima trees while meditating to them.<br/>Anima trees' psychic properties are weakened if artificial structures are placed nearby. They refuse to be caged or studied, and must remain part of nature.<br/>Most tribes believe that anima trees are not simply trees, but are rather the physical extremities of a single world spirit.re rather the physical extremities of a single world spirit.)
    • Ambrosia bush  + (A rare wild bush which yields the ambrosiaA rare wild bush which yields the ambrosia fruit. Ambrosia fruit is delicious and produces a drug-like mood boost. Ambrosia cannot be farmed, which makes wild ambrosia groves very valuable.<br/>Its rarity, beauty, and desirability are why ambrosia was named after the food of the ancient Greek gods. named after the food of the ancient Greek gods.)
    • Giant rafflesia  + (A rare, giant flower which can be found deep in steaming jungles. You would think a giant flower would be beautiful, but this one looks and smells like rotting flesh.)
    • Elbow blade  + (A razor-sharp blade that extends at will from a hidden opening at the end of the ulna. Appearing without warning, it can be used for devastating slice attacks.)
    • Hand talon  + (A razor-sharp talon which extends from a hA razor-sharp talon which extends from a hidden opening between the middle and ring fingers. The talon is longer than the palm, but it becomes flexible upon retracting, allowing the user to curl it up and conceal it inside the hand. It can perform rapid slashing attacks, but is poor at penetrating armor.attacks, but is poor at penetrating armor.)
    • Ship engine  + (A reactionless Johnson-Tanaka drive capable of launching a ship into orbit, and crawling across the vast expanses between stars.)
    • Recurve bow  + (A recurve bow. Its construction behaves like a tuned spring, storing energy more efficiently and delivering a faster shot.)
    • Mace  + (A refined club, engineered for efficient swinging and deadly impacts.)
    • Yayo  + (A refined powdery preparation of the psychA refined powdery preparation of the psychite drug. When snorted, it produces a rapid euphoric high, dramatically reduces the user's need for rest, and suppresses pain. Like all forms of psychite, it is addictive, though it is not as addictive as the cruder flake.<br/>Because of its high cost and refined appearance, many cultures associate yayo with degenerate wealth. Whether in the throneroom or the boardroom, many hare-brained policy schemes have been developed during yayo-fueled binge parties.been developed during yayo-fueled binge parties.)
    • Mech booster  + (A remote energy and computation enhancement device. Any friendly mechanoids in its effect radius will move and work faster.)
    • Venom talon  + (A retractable finger talon connected to a venom pump in the lower arm. The user can scratch an enemy while squirting venom into the wound. The talon is designed to be installed in the middle finger. It's fast, but poor at penetrating armor.)
    • Tox pack  + (A reusable backpack containing canisters oA reusable backpack containing canisters of reagents and a mechanism that uses them to generate tox gas. When the wearer activates the pack, it will begin spreading tox gas and continue for several seconds until it runs out of reagents. Once used, it must be reloaded with chemfuel before it can be used again. Tox gas burns the lungs and eyes, causing a temporary shortness of breath and reduction in sight. Continued exposure to tox gas results in toxic buildup which can be lethal.ults in toxic buildup which can be lethal.)
    • Void node  + (A roiling sphere of twisted psychic energy. Powered by nearby archotech machinery, it is one part of a bridge from our world into the black void.)
    • Effigy  + (A rough wooden frame in the shape of a human, ready to be burned as part of a ritual.)
    • Timber wolf  + (A rugged predator long feared by many ancient Earth cultures. As pack hunters, wolves have complex social lives and are fiercely intelligent.)
    • Proximity detector  + (A scanner capable of detecting invisible creatures. The device raises an alarm when it detects the presence of psychically invisible biosignatures within its radius.)
    • Sleep suppressor  + (A scavenged archotech shard mounted in an A scavenged archotech shard mounted in an electrical control frame. The device creates a psychic pulsation in the local area which alters the brain chemistry of those nearby, halting the buildup of fatigue toxins and removing the need for sleep. However, it also irritates anyone nearby. However, it also irritates anyone nearby.)
    • Shard  + (A scavenged fragment of dark archotechnoloA scavenged fragment of dark archotechnology. Originally created by a hyperintelligent archotech mind, this shard is packed with technology beyond human comprehension. It is capable of manipulating psychic flows, inducing archotech influences and more esoteric outcomes. While it is useless by itself, it can be built into devices that harness its power to produce exotic effects.rness its power to produce exotic effects.)
    • Ancient pipeline section  + (A section from an ancient pipeline. It once carried some valuable fluid over long distances. Now it's been looted and deteriorated to uselessness.)
    • Xenogerm  + (A self-contained biological organ containiA self-contained biological organ containing one or more implantable xenogenes.<br/><br/>Once implanted inside a host's body, the xenogerm modifies the host's genes, gene expression, and phenotypic development using viruses, hormones, bio-synthesized drugs, and possibly mechanites. Depending on the xenogerm, the host will develop any of a wide variety of exotic traits and abilities, transforming them into a different human xenotype.<br/><br/>Xenogerm implantation is a traumatic process. Once implanted with a xenogerm, a person will be bedridden for days as the transformation sets in.<br/><br/>During storage and transport, xenogerms are kept safe in sealed containers.gt;During storage and transport, xenogerms are kept safe in sealed containers.)
    • Autocannon  + (A self-loading large-bore cannon designed to attach to a turret.)
    • Toxbomb launcher  + (A self-loading low-pressure canister launcA self-loading low-pressure canister launcher loaded with tox bombs. Upon impact, the tox bombs will stick to the ground and release tox gas for several seconds Tox gas burns the lungs and eyes, causing a temporary shortness of breath and reduction in sight. Continued exposure to tox gas results in toxic buildup which can be lethal.ults in toxic buildup which can be lethal.)
    • Uranium slug cannon  + (A self-loading uranium slug cannon designed to attach to a turret.)
    • Mini-slugger turret  + (A self-powered defense turret mounted with a weak but long-ranged slug-thrower. May explode when damaged.)
    • Hermetic crate  + (A self-powered hermetically-sealed crate for preserving valuable items. These can preserve their contents for a long time.)
    • Mech node  + (A self-powered mechanoid node of unknown function. Mech nodes can be deconstructed to yield valuable resources - but only if they are captured intact. The internal micro power cell will flame out and ruin the materials if the unit takes too much damage.)
    • Cryptosleep casket  + (A self-powered sarcophagus designed to keep a person in a state of suspended animation for many years.)
    • Auto charge turret  + (A self-powered turret mounted with a charge blaster. It cannot sense targets at very short ranges.)
    • Auto inferno turret  + (A self-powered turret mounted with an inferno cannon. It cannot sense targets at very short ranges.)
    • Auto mortar  + (A self-powered, self-loading, automatic mortar. It can hit targets at any distance, over walls, but is quite inaccurate.)
    • Ground-penetrating scanner  + (A sensor unit used by researchers to searcA sensor unit used by researchers to search for buried resources. The chance to find a resource depends on the operator's research ability. It consumes a lot of electricity. If you find a buried resource, you'll need to use deep drills to extract it. It doesn't work under a roof. extract it. It doesn't work under a roof.)
    • Learning assistant  + (A sensory recording system that replays important experiences during sleep, strengthening the formation of new memories.)
    • Deathrest capacity serum  + (A serum that permanently increases the number of deathrest buildings a person can connect to during deathrest.<br/>The serum can only be ingested by individuals with the deathrest gene.)
    • Snowman  + (A set of large snowballs piled and shaped to resemble a person. People make these for the fun of it.)
    • Club  + (A shaped stick, heavy at one end, for bashA shaped stick, heavy at one end, for bashing enemies to death. This weapon is so old it's part of human biology. Evolutionary biologists say that a major reason humans can tilt our wrists side-to-side (instead of just forward-and-back like other primates) is to be able to better swing a club.tes) is to be able to better swing a club.)
    • Shard inhibitor  + (A shard of dark archotechnology that resonates with psychic energy, increasing the containment strength of any holding platform or spot within its radius.<br/>The effect does not stack.)
    • Kneel sheet  + (A sheet on which believers kneel while observing rituals, praying, or discussing.)
    • Shelf  + (A shelf for storing miscellaneous items. Items stored in this will not affect room beauty and they won't deteriorate, even if outside.)
    • EMP shell  + (A shell filled with batteries and antennas, for generating an electromagnetic pulse when detonated. Electromagnetic pulses temporarily disable electrical devices and mechanoids. Can be fired from mortars or installed as a trap. Explodes when damaged.)
    • Incendiary shell  + (A shell filled with flammable gel and a small explosive charge. Starts fires when detonated. Can be fired from mortars or installed as a trap. Explodes when damaged.)
    • High-explosive shell  + (A shell filled with high explosives. Can be fired from mortars or installed as a trap. Explodes when damaged.)
    • Ancient mechanoid shell  + (A shell from a smashed mechanoid. It has been deteriorating for many years and the useful components have disintegrated.)
    • Smoke shell  + (A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged.)
    • Mech high-shield  + (A shielding device which projects a momentA shielding device which projects a momentum repulsor field. Shots can go out, but not in. This one is tuned to high angles, so it will block mortar rounds. The unit can be temporarily disabled by EMP attacks, either by shocking the projector unit itself, or using EMP munitions on the shield.elf, or using EMP munitions on the shield.)
    • Mech low-shield  + (A shielding device which projects a momentA shielding device which projects a momentum repulsor field. Shots can go out, but not in. This one is tuned to low angles, so it will block ground-level projectiles like bullets. The unit can be temporarily disabled by EMP attacks, either by shocking the projector unit itself, or using EMP munitions on the shield.elf, or using EMP munitions on the shield.)
    • Eltex shirt  + (A shirt embedded with special psychic focusing materials. These enhance psychic sensitivity and help dissipate neural heat.)
    • Pincushion cactus  + (A short cactus. It is so named because it resembles a pincushion.)
    • Bush  + (A short shrub. Does not typically talk.)
    • Ikwa  + (A short spearhandle attached to a long bladed point, designed to be driven into vital organs with a quick thrust.)
    • Gladius  + (A short sword of ancient design. Good for stabbing or slashing. It's light and nimble, which sometimes lets it beat bigger, heavier weapons.)
    • Rice plant  + (A short, fast-growing crop that yields smaA short, fast-growing crop that yields small edible grains. Its great nutritional output and ease of cultivation has made it the economic core of many great civilizations. While rice grows quickly, it is sensitive to soil fertility and will not fare well in poor soil.ility and will not fare well in poor soil.)
    • Turkey  + (A short, fat, flightless bird known for its hilarious 'gobbling' call. It has been long domesticated, but also lives in the wild.)
    • Circadian half-cycler  + (A signal redirector which isolates half ofA signal redirector which isolates half of the brain, allowing the other half to sleep while the user remains outwardly awake. By alternating brain halves, the user never needs to sleep. Unfortunately, two hemispheres are better than one - working half a brain causes a reduction in consciousness.brain causes a reduction in consciousness.)
    • T-shirt  + (A simple T-shirt.)
    • Horseshoes pin  + (A simple ancient game played with a horseshoes and a large pin in the ground. Players toss horseshoes to try to get them to land on the pin. It's relaxing, and trains shooting skills.)
    • Hoopstone ring  + (A simple ancient game played with stones and a large ring in the ground. Players try to toss stones through the ring from a distance. It's relaxing, and trains shooting skills.)
    • Mini-turret gun  + (A simple automatic gun made to be mounted on a turret.)
    • Tactical turret gun  + (A simple automatic gun made to be mounted on a turret.)
    • Bedroll  + (A simple bed that lays on the floor, usualA simple bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep.bedrolls while traveling for better sleep.)
    • Simple research bench  + (A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.)
    • Double bed  + (A simple double-wide bed that fits two people.)
    • Double bedroll  + (A simple double-wide bed that lays on the A simple double-wide bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep.bedrolls while traveling for better sleep.)
    • Fence gate  + (A simple gate made of posts and crossbars. It blocks some animals like a fence. Handlers can lead animals in and out of the pen through these gates.)
    • Airwire headset  + (A simple head-mounted comms computer that slightly enhances a mechanitor's control bandwidth. This allows them to control more mechs.)
    • Kid helmet  + (A simple helmet sized for children. It gives moderate protection against sharp attacks. Not effective against blunt weapons. That said, if this is being used in combat something has already gone very wrong.)
    • Simple helmet  + (A simple helmet which gives moderate protection against sharp attacks. Not effective against blunt attacks.)
    • Simple meal  + (A simple meal quickly cooked from a few ingredients.)
    • Stool  + (A simple platform on which to sit. Not very comfortable, but much better than nothing. Can be used at tables, work stations, and elsewhere.)
    • Pants  + (A simple set of pants.)
    • Short bow  + (A simple short selfbow made from a single piece of wood.)
    • Flamebow  + (A simple short selfbow with a load of incendiary arrows. The arrows carry fuel and an igniter. Upon impact, they spray fuel around and ignite it.)
    • Harp  + (A simple stationary musical instrument. A row of strings are stretched over a frame and plucked directly by a musician's fingers. It can be crafted at a crafting spot or smithy.)
    • Vent  + (A simple vent for equalizing the temperature between two rooms without allowing people to walk between them.)
    • Jump pack  + (A single-person burst rocket for short-ranA single-person burst rocket for short-ranged flight. With its integrated harness and guidance assistant, the jump pack allows anyone to leap long distances at high speed, even over obstacles. It must be recharged after several uses. <Br> Some spacer tech militaries have melee combat specialists who use jump packs to bypass obstacles and rapidly close with the enemy.pass obstacles and rapidly close with the enemy.)
    • Low-shield pack  + (A single-use man-portable low-shield projeA single-use man-portable low-shield projector. Deployed on the ground, it generates a circular shield that allows bullets out but not in. The unit is designed to last only a short time before burning out.<br/>Many ultratech combat squads owe their lives to a shield pack deployed at just the right time.o a shield pack deployed at just the right time.)
    • Deadlife pack  + (A single-use pack that launches a capsule A single-use pack that launches a capsule which explodes into deadlife dust. The dust animates human and animal corpses as shamblers that will only attack your enemies.</br>Deadlife dust is composed of microscopic machine-like archites which hang in the air. Where they touch a corpse, they induce a chaotic and violent resurrection.induce a chaotic and violent resurrection.)
    • Ancient cryptosleep pod  + (A single-use pod for preserving one person in a state of suspended animation. Unlike cryptosleep caskets, cryptosleep pods can only be used once.)
    • Doomsday rocket launcher  + (A single-use rocket launcher that fires a A single-use rocket launcher that fires a massive explosive projectile. Good against large groups of soft targets. Starts fires.<br/>Because of its unwieldiness, single-use limitation, and the massive destruction it causes, it's said that one must be slightly crazy to use this weapon.t one must be slightly crazy to use this weapon.)
    • Triple rocket launcher  + (A single-use rocket launcher that fires a A single-use rocket launcher that fires a cluster of three large-bore explosive rockets. Good against small groups of tough targets.<br/>Because of its unwieldiness, single-use limitation, and the massive destruction it causes, it's said that one must be slightly crazy to use this weapon.t one must be slightly crazy to use this weapon.)
    • Slab bed  + (A slab of hard material made to sleep on. Slab beds are uncomfortable, but some see their use as a demonstration of moral good.)
    • Slab double bed  + (A slab of hard material made to sleep on. Slab beds are uncomfortable, but some see their use as a demonstration of moral good. This one is wide enough to fit two people.)
    • Lectern  + (A slanted platform that holds a text in front of a speaker. Place it near the focus of rituals and speeches to extend the duration of their positive effects.)
    • Woodmaker  + (A slow, bumbling caste of dryad which specA slow, bumbling caste of dryad which specializes in wood production. Together with its Gauranlen tree, this dryad can generate a wood-like material on an ongoing basis. However, it is slow and ineffective at work or combat.<br>In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.ryads can morph into various specialized castes.)
    • Wild healroot  + (A slow-growing plant which yields herbal medicine when harvested.<br>This wild breed of healroot is hardier than domesticated healroot, but too difficult to cultivate. It is prized by tribespeople in colder climates.)
    • Healroot  + (A slow-growing plant which yields herbal mA slow-growing plant which yields herbal medicine when harvested. Sowing and harvesting healroot are both very labor-intensive tasks because of its delicate shoots.<br>Healroot was selectively bred for centuries by settlers. It is sometimes also called "healer's hand" by tribespeople - a nickname it owes to its five major medicinal virtues.ame it owes to its five major medicinal virtues.)
    • Techprof subpersona core  + (A small AI core housing a low-grade subpersona specialized in teaching technology. When used, the AI will teach you the technology you're currently researching, instantly and for free. Can only be used once.)
    • End table  + (A small bedside table which makes nearby beds a little bit more comfortable. Must be placed directly adjacent to the head of the bed. Placing more than one end table near the same bed has no effect.)
    • Animal sleeping box  + (A small box for animals to sleep in. Fits smaller animals like chickens, cats, or small dogs.)
    • Glowstool  + (A small brown mushroom typically found in caves. It smells like an old, dirty rag pulled from the stomach of a rotting muffalo - but it tastes surprisingly good when cooked. Dies when exposed to light.)
    • Mini-flameblaster  + (A small burst-oriented flamethrower used by mechanoids.)
    • Pebble cactus  + (A small cactus that resembles a cluster of pebbles. It can only grow on polluted terrain. It yields a meager amount of woody fiber when harvested.)
    • Genepack  + (A small capsule containing a package of genetic information. To use a genepack, it must be placed in a gene bank near a gene assembler and combined into an implantable xenogerm. If not kept in a powered gene bank, this genepack will slowly deteriorate.)
    • Archite capsule  + (A small capsule containing archites - micrA small capsule containing archites - microscopic machines produced by a superintelligent archotech. These devices are capable of physical and psychic feats which seem impossible to human scientists. As with all archotechnology, no human can create one. We can only try to scavenge the ones that archotechs create for their own unfathomable reasons.<br/><br/>This capsule is useless by itself, but it can be spent at a gene assembler to create a new archite-powered xenogerm. This requires researching archogenetics and a genepack that contains an archite gene. Archite genepacks can be obtained from traders. gene. Archite genepacks can be obtained from traders.)
    • Charge blaster turret  + (A small charge blaster designed for use on a defense turret.)
    • Militor  + (A small combat mechanoid armed with a low-A small combat mechanoid armed with a low-powered mini-shotgun. Roughly four feet tall, militors lack the power, range, and toughness of more senior combat mechs. However, it is cheap to gestate and maintain, and so is often used as a rear guard or swarm attacker.<br>In war, mech armies are known to send militors into urban ruins to hunt down survivors after breaking the human defenses. For this reason, they are considered by some to be the most cruel of all mechanoid patterns. to be the most cruel of all mechanoid patterns.)
    • Fennec fox  + (A small fox originally from the northern part of Earth's Africa continent. It hunts small creatures and has very large ears for cooling itself in the heat.)
    • Lifter  + (A small mechanoid designed for hauling. Lacking a ranged weapon, it can make only weak melee attacks.)
    • Paramedic  + (A small mechanoid designed for non-violentA small mechanoid designed for non-violent emergency situation management and medical care. The paramedic can rescue the wounded, fight fires, treat the sick, and even perform surgery when a more-qualified human is not available. Its built-in jump launcher allows it to jump into, and out of, emergency situations, and its built-in firefoam popper can quickly extinguish fires.efoam popper can quickly extinguish fires.)
    • Constructoid  + (A small mechanoid designed to perform construction tasks. It can perform blunt melee attacks if necessary.)
    • Agrihand  + (A small mechanoid designed to sow and harvest crops. While it is better suited to labor than combat, it can fight with built-in cutting blades if necessary.)
    • Astragalus  + (A small perennial wildflower that grows in alpine climates.)
    • Small altar  + (A small platform that plays a role in ideoligious rituals.)
    • Gauranlen pod  + (A small pod that protects a single Gauranlen seed. This seed can be harvested and used to plant a Gauranlen tree.)
    • Arctic fox  + (A small predator adapted for cold climates. It usually hunts small game like mice and voles, sometimes burrowing through a meter of snow to reach its prey.)
    • Monkey  + (A small primate, the monkey can use its curly tail to grab on to branches, leaving its hands free to do other things. Monkeys are selfish but clever, and can be trained to carry out fairly complex tasks.)
    • Donkey  + (A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing.<br>When in a caravan, people can ride donkeys to increase the caravan's speed.)
    • Kid pants  + (A small set of pants sized to fit children.)
    • Small nature shrine  + (A small shrine for honoring spiritual beinA small shrine for honoring spiritual beings. Tribal psycasters can focus on this shrine while meditating to increase psyfocus gain. Nature shrines lose their power if they are close to artificial structures, so they are always built in nature. Since they look like natural objects to unobservant outsiders, raiders will generally ignore them.iders, raiders will generally ignore them.)
    • Red fox  + (A small solitary canine evolved for hunting small prey in temperate climates. Chicken farmers hate foxes because of their ability to destroy a whole coop in minutes.)
    • Witchwood tree  + (A small toxin-adapted tree with a twisted trunk. It can only grow on polluted terrain. When harvested, it yields a meager amount of wood.)
    • Gray pine tree  + (A small toxin-adapted tree with twisted branches. It can only grow on polluted terrain, and yields a meager amount of wood when harvested.)
    • Bonsai tree  + (A small tree, pruned and shaped to look visually pleasing.)
    • Small shelf  + (A small triple-stack shelf that holds threA small triple-stack shelf that holds three times as much as empty ground. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.</br><br><br>Since shelf space is limited, shelves cannot hold chunks, buildings, plants and large corpses.nnot hold chunks, buildings, plants and large corpses.)
    • Fabricor  + (A small work mechanoid designed to craft all manner of manufactured objects.)
    • War urchin  + (A small, deployable combat mechanoid usually manufactured inside an ultra-heavy war queen mech. War urchins are expendable fighters designed to swarm-attack enemies. They are mounted with short-ranged spiner guns and have a non-rechargeable power source.)
    • Ancient small crate  + (A small, empty crate which was abandoned ages ago. It's too rusted to store anything.)
    • Yorkshire terrier  + (A small, even-tempered dog. Originally bred to hunt rats, it later became a show and companionship animal. Some consider it useless, but the mood boost it gives by nuzzling can outweigh the cost of feeding it.)
    • Gazelle  + (A small, extremely quick antelope known for its amazingly long leap.)
    • Raccoon  + (A small, hardy animal that ranges wide across forests and shrubland. It is happy to break into your garbage container, or your kitchen, to eat almost anything.)
    • Chinchilla  + (A small, nimble rodent. Its fur is softer than just about anything in the universe, making it very valuable as a trade good.)
    • Kid shirt  + (A small, simple t-shirt sized to fit children.)
    • Animal bed  + (A soft bed for animals to sleep on. Fits any animal.)
    • Panthera fur  + (A soft furry pelt harvested from a big cat. It is difficult to pierce and insulates well against heat.)
    • Wolfskin  + (A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold.)
    • Ambrosia  + (A soft, rare fruit. Ambrosia tastes wonderful and produces a subtle mood-increasing chemical high. However, if eaten too often, it can generate a mild addiction.)
    • Beret  + (A soft, round, flat-crowned hat.)
    • Tuque  + (A soft, thick cap. Great for keeping warm in winter.)
    • Billiards table  + (A soft-topped bounded table for playing a variety of billiards-type games. It trains shooting ability.)
    • Poplar tree  + (A softwood tree that grows very fast. Unfortunately, its wood is weak and so it yields less useful material than hardwood trees.)
    • Aesthetic shaper  + (A sophisticated package of hormonal and meA sophisticated package of hormonal and mechanite influences shapes the muscles and fat on the body, adding non-functional aesthetic tissue where needed to achieve a desired appearance. The implant can be configured to form various body shapes according to the user's taste - or that of their partner.e user's taste - or that of their partner.)
    • Shuttle  + (A spacer-tech shuttle designed for transit between surface and orbit, or between moons of a planetary system.)
    • Darklight brazier  + (A specially treated brazier that illuminates its surroundings with darklight and creates heat. These satisfy royal brazier requirements.)
    • Fungus darktorch  + (A specially-treated fungus torch that produces a dim light over a large area. People who prefer darklight work best with this light source. Can be automatically refueled with raw fungus. Produces a small amount of heat.)
    • Darktorch  + (A specially-treated wooden torch that produces a dim light over a large area. People who prefer darklight work best with this light source. Can be automatically refueled with wood. Produces a small amount of heat.)
    • Blood torch  + (A specially-treated wooden torch that prodA specially-treated wooden torch that produces a red light over a large area. Sanguophages gather around torches like these during their ceremonial meetings. The sanguine glow is particularly pleasing to individuals with the bloodfeeder gene. It can be automatically refueled with wood, and produces a small amount of heat wood, and produces a small amount of heat)
    • Mining Speed  + (A speed at which this person mines away walls.)
    • Deep Drilling Speed  + (A speed at which this person uses a [[deep drill]] to extract underground resources.)
    • Dryad cocoon  + (A sphere of fibrous plant matter. A dryad inside is slowly morphing into a new form. Gauranlen trees grow these spheres to help protect the dryads as they morph.)
    • Skullspike  + (A spike mounted upright for the purpose of piercing and displaying a human skull. To some, displayed skulls are a symbol of power. To others, they represent barbaric evil. Skullspikes are an especially brutal and effective way to terrorize slaves.)
    • Knee spike  + (A spike that extends at will from a hidden opening on the front of the knee. Appearing without warning, it can be used for devastating stabbing attacks which penetrate even thick armor.)
    • Revenant  + (A spindly figure of desiccated skin stretcA spindly figure of desiccated skin stretched over an impossibly tall humanoid frame. The revenant's name comes from its pattern of returning to hypnotize new people each night.<br/>Outlander folklore describes an invisible spectre that captures the minds of sinners, placing them in a living hell. In the story, the victims can only be returned to life by hunting the creature as it sleeps and killing it.<br/>A hidden revenant can be revealed with disruptor flares, explosives, EMP, firefoam, or by being lit on fire.s, explosives, EMP, firefoam, or by being lit on fire.)
    • Ritual spot  + (A spot for carrying out certain kinds of rituals.)
    • Psychic ritual spot  + (A spot for performing psychic rituals. Rituals can only be cast if the area around the ritual spot is unobstructed.)
    • Fungal gravel  + (A spreadable form of gravel for growing fungal crops underground. It must be placed under overhead mountain so the dank coolness of the depths can nourish the fungal spores.)
    • Standard subcore  + (A standard-tier mechanoid brain, this is aA standard-tier mechanoid brain, this is a psychodynamic substrate unit supporting a thinking subpersona. This particular subcore is strong enough to drive standard-tier mechanoids. Mechanoids are more than robots, and this is more than a silicon computer. Its thinking, psychically-present subpersona makes it more adaptable than silicon systems. However, this also means it can only be produced by analog pattern transfer from another thinking mind.ttern transfer from another thinking mind.)
    • Morbid slab (broad)  + (A stone bas relief of morbid imagery for decorating a floor.)