Harp

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Harp

Harp

A simple stationary musical instrument. A row of strings are stretched over a frame and plucked directly by a musician's fingers. It can be crafted at a crafting spot or smithy.

Base Stats

Type
BuildingRecreation
Market Value
245 Silver
Mass
4 kg
Beauty
10
HP
70
Flammability
0%

Building

Size
1 × 1
Placeable
True
Cover Effectiveness
0%
Recreation
100% Music

Creation

Crafted At
Fueled smithy / Electric smithy / Crafting spot
Required Research
Harp
Skill Required
Crafting 3
Work To Make
18,000 ticks (5 mins)
Resources to make
Wood 150
Deconstruct yield
Wood 75
Destroy yield
Wood 37 - 38
Technical
Has Quality
True
thingCategories
BuildingsJoy
tradeTags
MusicalInstrument


A Harp is a source of High Culture recreation and is a requirement for specific titles.

Acquisition[edit]

Harps can be crafted at either the fueled or electric smithy or at a crafting spot using Wood 150 Wood in 18,000 ticks (5 mins) after the Harp research has been completed.

Summary[edit]

Nobles can put on concerts with the harp, similar to a party, giving a mood bonus to the noble and attendees. Anyone listening to or playing the harp receives a +2 thought for as long as the harp is being played. It can be heard within a radius of 12 tiles. Pawns with 0% Hearing do not get the mood bonus.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rec Power 76% 88% 100% 112% 124% 140% 180%
  • The harp cannot be played if the pawn has a manipulation capacity of 0%.

    Analysis[edit]

    Since the harp provides its own recreation type (Musical) and costs only 150 wood and 500 research points to build, it is a good way to increase recreation in a colony. In addition, it is only 1 tile in size, so it fits neatly into an already established rec room.

    Stats table

  • Harp Harp Beauty Recreation
    power
    Work to Build HP Flamma­bility Market
    Value
    Quality
    Awful -1 0.76 018,000 ticks (5 mins) 70 0% 123 Silver
    Poor 5 0.88 018,000 ticks (5 mins) 70 0% 184 Silver
    Normal 10 1 018,000 ticks (5 mins) 70 0% 245 Silver
    Good 20 1.12 018,000 ticks (5 mins) 70 0% 305 Silver
    Excellent 30 1.24 018,000 ticks (5 mins) 70 0% 365 Silver
    Masterwork 50 1.4 018,000 ticks (5 mins) 70 0% 610 Silver
    Legendary 80 1.8 018,000 ticks (5 mins) 70 0% 1,225 Silver
  • Version history[edit]

    • Royalty DLC Release - Added.
    • 1.1.2559 - No longer crafted at the art bench.
    • 1.2.2719 - Humans with 0% hearing no longer get thoughts from listening to instruments. Fix: While paused, musical instruments constantly loop, this also occurs while in the trade menu.
    • 1.3.3067 - Fix: Musical instruments don't give recreation.