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- 00:51, 2 May 2020 diff hist +74 N File:Animals menu.png
- 00:46, 2 May 2020 diff hist 0 m Menus Rearrange work menu a bit
- 00:42, 2 May 2020 diff hist +116 Menus Add an image for restrict menu
- 00:41, 2 May 2020 diff hist +28 N File:Restrict menu.png
- 16:48, 1 May 2020 diff hist +108 Menus
- 21:35, 27 April 2020 diff hist -16 m Zone/Area Rename delete zone => shrink zone
- 19:27, 27 April 2020 diff hist -405 m Zone/Area Remove animal zones since they're merged
- 16:57, 27 April 2020 (diff | hist) . . +395 . . Different amounts of materials returned on Talk:Deconstruct (Hide)
- 16:10, 27 April 2020 diff hist +219 m Template:Infobox main/doc
- 16:07, 27 April 2020 diff hist -35 m Template:Infobox main Remove an extraneous if guard on setting name -- we will always set name
- 15:45, 27 April 2020 diff hist +19 Template:Clothing material table row Add market value rounding
- 15:41, 27 April 2020 diff hist +3 m Template:Clothing material table row/doc
- 15:41, 27 April 2020 diff hist +385 N Template:Clothing material table row/doc Add docs for Clothing material table row
- 15:38, 27 April 2020 diff hist +69 Template:Clothing material table row Add includeonly and documentation for clothing material table row to make this easier to test.
- 06:32, 27 April 2020 diff hist -4 m Armor
- 06:31, 27 April 2020 diff hist +354 m Armor Add flak jacket and clean up notes.
- 06:27, 27 April 2020 diff hist +5 m Template:Item Add a fixed size for images since flak jacket's image is 128x128 for some reason current
- 06:26, 27 April 2020 diff hist -54 m Template:Infobox main Turns out we don't need the image filename, see https://sandbox.semantic-mediawiki.org/wiki/Issue/2009 for workaround
- 06:03, 27 April 2020 diff hist +54 Template:Infobox main Add an extra property to store the image filename as well as the image as a property, so other pages can render the image as they see fit.
- 05:59, 27 April 2020 diff hist +64 m Template:Item/doc →Example usage
- 05:55, 27 April 2020 diff hist +1 m Flak jacket
- 05:52, 27 April 2020 diff hist -7 m Armor
- 05:52, 27 April 2020 diff hist -633 m Armor Template:Item should be well and cleaned up at this point.
- 05:50, 27 April 2020 diff hist -68 m Template:Item/doc
- 05:50, 27 April 2020 diff hist -95 m Template:Item Clean up yet another param we don't need
- 05:46, 27 April 2020 diff hist -7 m Armor Clean up spacing a bit
- 05:45, 27 April 2020 diff hist -18 m Template:Item __NOEDITSECTION__ is really annoying... lets see how this looks without. May need to redo manually
- 05:44, 27 April 2020 diff hist -1,308 m Armor Remove now-outdated template params
- 05:43, 27 April 2020 diff hist -2 m Marine helmet
- 05:42, 27 April 2020 diff hist -152 m Template:Item/doc Update template docs
- 05:42, 27 April 2020 diff hist -29 m Template:Item Automate the description field. Half this stuff could probably be stripped out but that's for another day.
- 05:36, 27 April 2020 diff hist +2 m Template:Item/doc
- 05:33, 27 April 2020 diff hist -2 m Flak jacket
- 05:32, 27 April 2020 diff hist -2 m Smokepop pack
- 05:32, 27 April 2020 diff hist -2 m Shield belt
- 05:31, 27 April 2020 diff hist -2 m Psychic foil helmet
- 05:31, 27 April 2020 diff hist -2 m Recon helmet
- 05:31, 27 April 2020 diff hist -2 m Flak helmet
- 05:30, 27 April 2020 diff hist -2 m Simple helmet
- 05:29, 27 April 2020 diff hist -2 m Flak pants
- 05:29, 27 April 2020 diff hist -2 m Cataphract armor
- 05:28, 27 April 2020 diff hist -7 m Template:Item Use the standard documentation layout for this template
- 05:27, 27 April 2020 diff hist -2,360 Armor Update the uses of Template:Item to just reference the descriptions directly.
- 05:20, 27 April 2020 diff hist -2 m Flak vest Remove extraneous quotes
- 05:16, 27 April 2020 diff hist -45 m Armor
- 05:15, 27 April 2020 diff hist -70 Apparel layers Man was this article out of date
- 05:09, 27 April 2020 diff hist -8 Apparel layers Fix layer names
- 05:06, 27 April 2020 diff hist -5,479 Armor Start to clean up the Armor article. Remove some outdated and redundant info, Get rid of some of the weirder / hardcoded uses of Template:Item
- 04:19, 27 April 2020 diff hist -4 m Apparel
- 02:45, 27 April 2020 diff hist +35 m Ikwa
- 01:38, 27 April 2020 diff hist -10 m Jade
- 00:39, 27 April 2020 diff hist -81 Large stele
- 23:51, 26 April 2020 (diff | hist) . . +267 . . N Different amounts of materials returned on Talk:Deconstruct (Hide)
- 23:28, 26 April 2020 diff hist +51 m User:FixSomeBugs →Things I'm working on now current
- 23:26, 26 April 2020 diff hist 0 Wood floor
- 23:25, 26 April 2020 diff hist +55 m Wood floor Add the full details of wood plank floors. Makes me feel like some of these params be merged...
- 23:18, 26 April 2020 diff hist +200 Wood floor
- 23:07, 26 April 2020 diff hist +1 m Rock chunk
- 23:05, 26 April 2020 diff hist +7 m Chunk →Rock debris
- 23:03, 26 April 2020 diff hist +3 m Smokepop pack
- 23:03, 26 April 2020 diff hist +3 m Shield belt
- 23:02, 26 April 2020 diff hist +3 m Recon helmet
- 23:01, 26 April 2020 diff hist +3 m Recon armor
- 23:00, 26 April 2020 diff hist +3 m Marine helmet
- 23:00, 26 April 2020 diff hist +3 m Marine armor
- 22:59, 26 April 2020 diff hist +3 m Flak pants
- 22:55, 26 April 2020 diff hist +3 Flak jacket
- 22:50, 26 April 2020 diff hist -1 m Template:Apparel Stats Table
- 22:49, 26 April 2020 diff hist +134 Template:Apparel Stats Table Try adding the market value info... also this template could really use some cleanup and docs
- 22:46, 26 April 2020 diff hist 0 m Template:Market Value/doc →Example Cases
- 22:44, 26 April 2020 diff hist +19 Template:Infobox main Apply our new market value rounding template
- 22:43, 26 April 2020 diff hist +219 Template:Market Value Add in the market value rounding scheme
- 22:33, 26 April 2020 diff hist 0 Template:Market Value/doc →Purpose of this template
- 22:33, 26 April 2020 diff hist +189 m Template:Market Value/doc
- 22:32, 26 April 2020 diff hist +356 N Template:Market Value/doc Docs... in the right place this time
- 22:27, 26 April 2020 diff hist +69 m Template:Market Value
- 22:26, 26 April 2020 diff hist +21 N Template:Market Value Compute the properly rounded market value... trying this with a template
- 22:25, 26 April 2020 diff hist +134 m User:FixSomeBugs →Things I'm working on now
- 22:25, 26 April 2020 diff hist +11 User:FixSomeBugs
- 22:14, 26 April 2020 diff hist +2 m Flak vest Update market value for a flak vest based on in game values. I've figured out the formula... should consider if it's worth generalizing this into the SMW
- 21:52, 26 April 2020 diff hist 0 m User:FixSomeBugs
- 21:50, 26 April 2020 diff hist +6 m Muffalo Fix the weird collapse / expand UI breaking the version history section.
- 21:44, 26 April 2020 (diff | hist) . . +1,744 . . Hey, noticed you were working on some weapons! on User talk:FixSomeBugs (Hide)
- 21:31, 26 April 2020 diff hist -8 m User:FixSomeBugs
- 21:30, 26 April 2020 diff hist +1,804 N User:FixSomeBugs Add notes on things I'm working on.
- 21:16, 26 April 2020 diff hist +106 m Trees
- 20:59, 26 April 2020 diff hist +72 m Apparel Bold a few things for readability.
- 20:29, 26 April 2020 diff hist +6 Template:Obsolete Amp up the obviousness of the deprecated box a bit
- 20:28, 26 April 2020 diff hist +2 Template:Obsolete
- 19:56, 26 April 2020 diff hist -2 m Template:Infobox main/doc
- 19:55, 26 April 2020 diff hist +1,723 Template:Infobox main/doc Add a bit of context about our magical friend Template:Infobox_main
- 19:43, 26 April 2020 diff hist +28 m Template:Infobox main
- 19:39, 26 April 2020 diff hist +258 Menus Deep link relevant skills
- 19:35, 26 April 2020 diff hist -3 m Factions I think "human-led factions" explains it better
- 19:34, 26 April 2020 diff hist +1 m Factions →Factionless humans
- 19:33, 26 April 2020 diff hist -1 m Factions →Factions with leaders
- 19:32, 26 April 2020 diff hist 0 File:ExampleFactions.png FixSomeBugs uploaded a new version of File:ExampleFactions.png
- 19:32, 26 April 2020 diff hist +160 m Factions Start the new layout for the factions page.
- 19:23, 26 April 2020 diff hist +177 Factions Add images for factions, get ready to redo the sectioning
- 19:22, 26 April 2020 diff hist +42 N File:HiddenFactions.png
- 19:18, 26 April 2020 diff hist +33 N File:ExampleFactions.png
- 19:14, 26 April 2020 diff hist -320 m Mood Remove outdated info -- I don't think "feelin terrible" exists in game anymore
- 19:07, 26 April 2020 diff hist +2 m Cataphract helmet
- 19:05, 26 April 2020 diff hist +1 m Cataphract armor
- 19:04, 26 April 2020 diff hist +2 m Smokepop pack
- 19:03, 26 April 2020 diff hist +59 m Simple helmet
- 19:01, 26 April 2020 diff hist +2 m Shield belt
- 19:01, 26 April 2020 diff hist +2 m Recon helmet
- 19:00, 26 April 2020 diff hist +2 m Recon armor
- 18:59, 26 April 2020 diff hist +2 m Plate armor
- 18:59, 26 April 2020 diff hist +2 m Marine helmet
- 18:58, 26 April 2020 diff hist +1 m Marine armor
- 18:58, 26 April 2020 diff hist +1 m Flak pants
- 18:57, 26 April 2020 diff hist +2 m Flak jacket
- 18:57, 26 April 2020 diff hist +1 m Flak vest
- 18:56, 26 April 2020 diff hist +1 m Flak helmet
- 18:55, 26 April 2020 diff hist +2 m Top hat
- 18:51, 26 April 2020 diff hist 0 m Ruffle shirt
- 18:50, 26 April 2020 diff hist +2 m Royal robe
- 18:49, 26 April 2020 diff hist +2 m Ladies hat
- 18:47, 26 April 2020 diff hist +2 m Crown
- 18:46, 26 April 2020 diff hist +1 m Coronet
- 18:45, 26 April 2020 diff hist +1 m Veil
- 18:44, 26 April 2020 diff hist +2 m War mask
- 18:43, 26 April 2020 diff hist +2 m Tribalwear
- 18:43, 26 April 2020 diff hist +1 m Tribal headdress
- 18:42, 26 April 2020 diff hist +2 m Tuque
- 18:41, 26 April 2020 diff hist +2 m T-shirt
- 18:41, 26 April 2020 diff hist +1 m Parka
- 18:40, 26 April 2020 diff hist +2 m Pants
- 18:40, 26 April 2020 diff hist +63 m Jacket
- 18:38, 26 April 2020 diff hist +2 m Cowboy hat
- 18:38, 26 April 2020 diff hist +2 m Button-down shirt
- 18:37, 26 April 2020 diff hist +2 m Bowler hat
- 18:36, 26 April 2020 diff hist +2 m Duster Start updating all uses of work to make to use ticks
- 18:35, 26 April 2020 diff hist +30 Template:Infobox main Start standardizing work to make in terms of ticks
- 18:26, 26 April 2020 diff hist +100 Template:Ticks/doc Update documentation for ticks to reflect the new sub-templates
- 18:23, 26 April 2020 diff hist -71 Template:Ticks Use the new subtemplates which automatically translate to the right time scale depending on the value.
- 18:10, 26 April 2020 diff hist +1,310 N Template:Ticks/minutes/doc Docs for minutes version of ticks template current
- 18:07, 26 April 2020 diff hist +275 N Template:Ticks/minutes Add a minutes version of Template:Ticks/seconds
- 18:04, 26 April 2020 diff hist 0 m Template:Ticks/seconds
- 18:02, 26 April 2020 diff hist +1,155 N Template:Ticks/seconds/doc Created page with "Converts ticks to seconds, so you don't have to! == Usage == *Specify the time in ticks *Time in seconds is '''automatically calculated''' and added after the time in ticks...." current
- 17:59, 26 April 2020 diff hist +271 N Template:Ticks/seconds I want to try and make Template:Ticks more useful for longer durations by automatically converting to a "reasonable" unit, so that {{ticks|45000}} (the time it takes to make recon armor) returns 45,000 ticks (16.6 minutes) instead of 45,000 ticks (1000 secs). Starting by creating this
- 17:19, 26 April 2020 diff hist +466 N Template:Clothing material table/doc Add docs for Template:Clothing_material_table
- 17:13, 26 April 2020 diff hist -17 m Template:Clothing material table Time to document it
- 17:11, 26 April 2020 diff hist +185 Template:Clothing material table
- 17:11, 26 April 2020 diff hist +9 m Template:Clothing material table row
- 17:02, 26 April 2020 diff hist -16,078 Template:Clothing material table Update clothing materials table template to use sub-template for rows
- 16:55, 26 April 2020 diff hist +617 N Template:Clothing material table row Try creating a sub-template for Template:Clothing_material_table (which I love)
- 16:46, 26 April 2020 diff hist +14 Spike trap Update spike trap info a bit
- 16:36, 26 April 2020 diff hist +38 m Gold tile
- 16:34, 26 April 2020 diff hist +14 m Dark carpet
- 16:34, 26 April 2020 diff hist +14 m Cream carpet
- 16:33, 26 April 2020 diff hist +14 m Blue carpet
- 16:33, 26 April 2020 diff hist +14 m Green carpet
- 16:33, 26 April 2020 diff hist +14 m Red carpet
- 16:33, 26 April 2020 diff hist +14 m Flagstone
- 16:32, 26 April 2020 diff hist +14 m Stone tile
- 16:32, 26 April 2020 diff hist +14 m Wood floor
- 16:32, 26 April 2020 diff hist +14 m Concrete
- 16:31, 26 April 2020 diff hist +14 m Paved tile
- 16:31, 26 April 2020 diff hist +14 m Sterile tile
- 16:31, 26 April 2020 diff hist +14 m Gold tile
- 16:30, 26 April 2020 diff hist +14 m Silver tile
- 16:30, 26 April 2020 diff hist +14 m Steel tile
- 16:30, 26 April 2020 diff hist +14 m Smooth stone
- 16:28, 26 April 2020 diff hist +13 m Ancient concrete barrier
- 16:26, 26 April 2020 diff hist +50 Template:Infobox main Undo revision 69983 by FixSomeBugs (talk) Looks like that wasn't the right fix... unless you want "Wood-fired generator leather". I'll think about this more. Tag: Undo
- 16:18, 26 April 2020 diff hist +38 m Heavy charge blaster
- 16:15, 26 April 2020 diff hist -281 m Human Clean up some of the weirder <noinclude> and {{main}} usage on Human
- 16:10, 26 April 2020 diff hist -50 Template:Infobox main Remove the guard on type = Animals to set meatname, leathername, and is exotic species. This should fix Human, but may break some other pages if they were doing something weird. I'll check.
- 15:59, 26 April 2020 diff hist -4 m Template:Infobox main
- 15:58, 26 April 2020 diff hist -85 m Template:Infobox main
- 15:55, 26 April 2020 diff hist -82 m Template:Infobox main Whoops had an old edit in there, let's fix that atomically
- 15:53, 26 April 2020 diff hist +202 m Template:Infobox main Add a bit of detail explaining what exactly insulation factors are on clothing
- 15:47, 26 April 2020 diff hist +93 RimWorld Wiki talk:Community portal →Getting edit permissions for MediaWiki:Common.css
- 15:39, 26 April 2020 diff hist +287 Template:Infobox main/doc Update docs with new buy / sell param replacements
- 15:08, 26 April 2020 diff hist -8 m Monosword
- 15:08, 26 April 2020 diff hist -8 m Zeushammer
- 15:07, 26 April 2020 diff hist -8 m Psyfocus staff
- 15:07, 26 April 2020 diff hist -8 m Plasmasword
- 15:06, 26 April 2020 diff hist +14 m Warhammer
- 15:06, 26 April 2020 diff hist +14 m Spear
- 15:05, 26 April 2020 diff hist +14 m Mace
- 15:05, 26 April 2020 diff hist +14 m Longsword
- 15:04, 26 April 2020 diff hist +14 m Knife
- 15:04, 26 April 2020 diff hist -9 m Jade knife
- 15:03, 26 April 2020 diff hist +14 m Gladius
- 15:02, 26 April 2020 diff hist +14 m Club
- 15:01, 26 April 2020 (diff | hist) . . +288 . . Hey, noticed you were working on some weapons! on User talk:FixSomeBugs (Hide)
- 15:01, 26 April 2020 diff hist -20 Template:Infobox main Update property names for 1.1. Should probably refactor those if statements too
- 08:56, 26 April 2020 diff hist +38 m Axe Reminder to self: finish converting the rest of the melee weapons
- 08:55, 26 April 2020 diff hist +5 m Sniper rifle
- 08:54, 26 April 2020 diff hist +6 m Smoke launcher
- 08:54, 26 April 2020 diff hist +5 m Short bow
- 08:53, 26 April 2020 diff hist +5 m Revolver
- 08:53, 26 April 2020 diff hist +5 m Recurve bow
- 08:53, 26 April 2020 diff hist +5 m Pump shotgun
- 08:52, 26 April 2020 diff hist +5 m Pila
- 08:52, 26 April 2020 diff hist +4 m Molotov cocktails
- 08:51, 26 April 2020 diff hist +5 m Minigun
- 08:51, 26 April 2020 diff hist +5 m Machine pistol
- 08:51, 26 April 2020 diff hist +5 m LMG
- 08:50, 26 April 2020 diff hist -29 m Inferno cannon
- 08:50, 26 April 2020 diff hist +5 m Incendiary launcher
- 08:49, 26 April 2020 diff hist -26 m Improvised turret gun
- 08:49, 26 April 2020 diff hist -29 m Heavy charge blaster
- 08:48, 26 April 2020 diff hist +5 m Heavy SMG
- 08:48, 26 April 2020 diff hist +5 m Greatbow
- 08:47, 26 April 2020 diff hist +5 m Frag grenades
- 08:47, 26 April 2020 diff hist +5 m EMP launcher
- 08:47, 26 April 2020 diff hist +5 m EMP grenades
- 08:46, 26 April 2020 diff hist -9 m Doomsday rocket launcher
- 08:46, 26 April 2020 diff hist +5 m Charge rifle
- 08:45, 26 April 2020 diff hist +5 m Charge lance
- 08:45, 26 April 2020 diff hist +5 m Chain shotgun
- 08:44, 26 April 2020 diff hist +5 m Bolt-action rifle
- 08:44, 26 April 2020 diff hist -16 m Autopistol
- 08:43, 26 April 2020 diff hist +21 m Autopistol
- 08:43, 26 April 2020 diff hist +5 m Assault rifle
- 08:41, 26 April 2020 diff hist +32 m Vent
- 08:40, 26 April 2020 diff hist +44 m Passive cooler
- 08:39, 26 April 2020 diff hist +54 m Heater
- 08:38, 26 April 2020 diff hist +44 m Campfire
- 08:38, 26 April 2020 diff hist +79 m Cooler
- 08:37, 26 April 2020 diff hist +113 m Sensor cluster
- 08:36, 26 April 2020 diff hist +118 m Ship engine
- 08:35, 26 April 2020 diff hist +118 m Ship reactor
- 08:34, 26 April 2020 diff hist +90 m Ship computer core
- 08:33, 26 April 2020 diff hist +116 m Ship cryptosleep casket
- 08:32, 26 April 2020 diff hist +86 m Ship structural beam
- 08:30, 26 April 2020 diff hist +20 m Cryptosleep casket
- 08:27, 26 April 2020 diff hist +29 m Sarcophagus
- 08:27, 26 April 2020 diff hist +27 m Tool cabinet
- 08:26, 26 April 2020 diff hist +67 m Vitals monitor
- 08:25, 26 April 2020 diff hist +19 m Multi-analyzer
- 08:25, 26 April 2020 diff hist +107 m Multi-analyzer
- 08:24, 26 April 2020 diff hist +30 m Transport pod
- 08:23, 26 April 2020 diff hist +12 m Pod launcher
- 08:22, 26 April 2020 diff hist +23 m Long-range mineral scanner
- 08:22, 26 April 2020 diff hist +23 m Ground-penetrating scanner
- 08:21, 26 April 2020 diff hist +27 m Moisture pump
- 08:21, 26 April 2020 diff hist +27 m Firefoam popper
- 08:20, 26 April 2020 diff hist +73 m Comms console
- 08:19, 26 April 2020 diff hist +27 m Orbital trade beacon
- 08:19, 26 April 2020 diff hist +33 m IED antigrain warhead trap
- 08:18, 26 April 2020 diff hist +46 m IED firefoam trap
- 08:18, 26 April 2020 diff hist +38 m IED trap
- 08:18, 26 April 2020 diff hist +44 m IED incendiary trap
- 08:17, 26 April 2020 diff hist +42 m IED EMP trap