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A list of all pages that have property "Description" with value "A long duster coat for blocking the sun and grit of the desert.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 126 results starting with #1.

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List of results

  • Toxipotato plant  + (A genetically-engineered variant of potatoA genetically-engineered variant of potato adapted for growing in polluted areas. Compared to regular potatoes, toxipotatoes take less time to grow but yield a meager harvest of food. When eaten raw, they have a high chance of causing food poisoning. In spite of this, they have saved many settlers from starvation after toxic events.ttlers from starvation after toxic events.)
  • Ancient giant wheel  + (A giant wheel which came off some large vehicle many ages ago. The rubber has disintegrated away and the metal is twisted and rusted.)
  • Megasloth  + (A giant, solitary herbivore with two giantA giant, solitary herbivore with two giant claws for warding off threats. Long extinct after being wiped out by the natives of Earth's American continent, the megasloth was later brought back using advanced cloning and artificial gestators. Its thick hide is exceptionally strong and insulating, and makes a great leather for cold-weather clothing. It is peaceful if left alone, but will shred anyone who disturbs it with its giant claws.yone who disturbs it with its giant claws.)
  • Thrumbo  + (A gigantic, graceful creature of unknown oA gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.<br/>Legends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.n the universe - it simply chooses not to speak.)
  • Wastepack atomizer  + (A glittertech device that deconstructs toxic wastepacks into inert gases using advanced molecular processes.<br/>The process requires considerable amounts of power.)
  • Harbinger tree  + (A gnarled tree that grows a flesh-like covA gnarled tree that grows a flesh-like covering. Harbinger trees are capable of feeding on corpses and raw meat, and will consume those placed nearby. If well fed, the grove will continue to grow.<br/><br/>In a tribal myth, these trees are the emissaries of a mad, shapeless god who rules an endless black ocean. The myth ends after the shapeless god reaches up from the water and tears down the sky. god reaches up from the water and tears down the sky.)
  • Bowler hat  + (A good-looking hat which projects a slightly urban, money-loving style. Improves social impact.)
  • Grand archotech structure  + (A grand archotech structure of towering heA grand archotech structure of towering height and impressive bulk. The shape is hard to perceive, and the surfaces seem to flow when stared at too long. It could have appeared moments ago, or been here thousands of years. It emanates intense psychic influence, forcing thoughts and perceptions directly into the mind of anyone who ventures too close. The emanations are not aggressive, but they are utterly alien and impossible to ignore. Sensations unlinked from time or space, the endless rumination of an inhuman mind a billion times larger - the weak-minded lose themselves quickly under. Only the psychically-deaf are immune.der. Only the psychically-deaf are immune.)
  • Stellic crown  + (A grand crown of metal with an elaborate, overbearing design.)
  • Grand altar  + (A grand platform that plays a role in ideoligious rituals.)
  • Anima grass  + (A grass infused with luminous microorganisA grass infused with luminous microorganisms. Tribal peoples find that anima grass grows around the base of an anima tree as they meditate. It seems to reflect some kind of strengthening of the tree's psychic power.<br/>Offworld scientists have tried to study the phenomenon, but the grass degenerates into normal plant matter when observed too closely.<br/>Animals refuse eat<span title="Content appears as it does in the source, do not correct it." style="border-bottom:1px dotted"><sup>[sic]</sup></span> anima grass. Tribal stories say this is done out of respect and fear.span> anima grass. Tribal stories say this is done out of respect and fear.)
  • Polar bear  + (A great white bear adapted for frozen climA great white bear adapted for frozen climates. Their thick blubber and fur keep them warm in winter.<br>While their usual diet consists of fish and scavenged meat, the polar bear can also use its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures. startlingly quick for such lumbering creatures.)
  • Pollution pump  + (A groundwater-filtering pump which slowly cleans polluted terrain. The extracted pollution is formed into toxic wastepacks which must be hauled away.)
  • Slicecap  + (A hard cap that partly covers the wearer's scalp.)
  • Visage mask  + (A hard facial mask that resembles a stylized face.)
  • Jade  + (A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons.)
  • Oak tree  + (A hardwood tree. Oaks take a long time to grow, but their wood is so strong that 'oak' is used as a metaphor for strength across many cultures.)
  • Drago tree  + (A hardy desert tree topped with thick, pointed leaves.)
  • Authority cap  + (A hat with a stiff brim and peaked top. It's not particularly protective, but it creates a sense of authority and makes the wearer more effective in suppressing slaves.)
  • Ritual mask  + (A haunting mask worn by those that worship the void.)
  • Array headset  + (A head-mounted computer and signaling array that enhances a mechanitor's control bandwidth. This allows them to control more mechs.)
  • Prosthetic heart  + (A heart prosthesis. It contains an electric motor that pumps blood smoothly around the body. Users often report feeling tired, but it's better than the alternative.)
  • Security door  + (A heavily reinforced door. It is slow to open and requires electricity, but is very strong. It's a good choice if you want to keep something dangerous out - or in. The door requires walls on either side to function.)
  • Prestige cataphract helmet  + (A heavily-armored high-tech helmet, with aA heavily-armored high-tech helmet, with a solid plasteel-weave shell and indirect visual system for non-frontal view angles. It protects against all but the most powerful or luckily-aimed shots.<br/>Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.s also enhance the wearer's psychic sensitivity.)
  • Cataphract helmet  + (A heavily-armored high-tech helmet, with aA heavily-armored high-tech helmet, with a solid plasteel-weave shell and indirect visual system for non-frontal view angles. It protects against all but the most powerful or luckily-aimed shots. Armor like this is used by imperial cataphracts to break heavily fortified positions in frontal assaults when no other option is available.ssaults when no other option is available.)
  • Autocannon turret  + (A heavy automatic turret. Its large-caliber shells do heavy damage over significant ranges, but its barrel must be refurbished after use. It cannot fire at close-up targets, and may explode when damaged.)
  • Kid parka  + (A heavy jacket for keeping a child warm in cold temperatures.)
  • Tunneler  + (A heavy mechanoid built for mining in treacherous locations. While intended for excavation, the tunneler's gigantic power claws and ultra-thick armor makes it a dangerous force in combat.)
  • Mechlord helmet  + (A heavy plasteel-weave helmet packed with mechanitor-assistance gear. The mechlord helmet dramatically amplifies a mechanitor's bandwidth, but is somewhat less protective than dedicated heavy armor.)
  • Heavy bandolier  + (A heavy shoulder-belt for keeping spare muA heavy shoulder-belt for keeping spare munitions close at hand. It allows quick access to bullets, grenades, arrows, or whatever the user needs, reducing their weapon's ranged cooldown. Due to its bulk, it can't be worn under other clothing. It doesn't cover the body, so it can be worn happily by nudists and yttakin.an be worn happily by nudists and yttakin.)
  • Butcher table  + (A heavy table for butchering dead creatures into pieces of raw meat.)
  • Incinerator  + (A heavy weapon that can spray a stream of A heavy weapon that can spray a stream of flame into an area. It can shoot in an arc over allies without harming them. The flame burns off rapidly, so it will only ignite the most flammable targets.<br/>While the main flamethrower can be used without limit, the weapon also comes equipped with a bioferrite-powered mega-burner unit which generates a massive blast of flame from a pressurized bioferrite charge. The mega-burner unit must be refueled after each use.ega-burner unit must be refueled after each use.)
  • Beam graser  + (A high-energy gamma ray laser which fires A high-energy gamma ray laser which fires a sweeping beam that burns and ignites targets. Because of the health risks, grasers are usually only used by mechanoids, and this one was made to interface directly with a mechanoid wielder and draw from its power source.id wielder and draw from its power source.)
  • Flood light  + (A high-intensity light that's good for large outdoor spaces.)
  • Packaged survival meal  + (A high-quality packaged meal, manufactured for use in survival situations. While it never rots, it can still deteriorate if left outside. Great for traveling.)
  • Prestige recon helmet  + (A high-tech armored helmet with a built-inA high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate.<br/>Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.s also enhance the wearer's psychic sensitivity.)
  • Recon helmet  + (A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces.)
  • Hi-tech research bench  + (A high-tech bench with computers and electronic measurement equipment. Allows more rapid research, and unlocks advanced research projects.)
  • Flatscreen television  + (A high-tech flat-screen television with crystal-clear image and rich color. Picks up transmissions from ancient satellites and ubiquitous data cards.)
  • High subcore  + (A high-tier mechanoid brain, this is a psyA high-tier mechanoid brain, this is a psychodynamic substrate unit which supports a sophisticated subpersona. This particular subcore is of the strongest tier, and can power complex ultra-heavy mechanoids.<br/>The subpersona inside this core approaches a live human in its complexity, though it is of a very different nature. Like any such mind, it has a noticeable psychic presence. This subcore could only have been produced by rich pattern transfer from another sophisticated mind. The only way to do this without huge facilities is to ripscan a living person's brain, killing them in the process.ing person's brain, killing them in the process.)
  • Potato plant  + (A highly nutritious tuber. Potatoes grow well even in somewhat poor soil, and form a delicious crispy outer coating when fried in oil.)
  • Hive  + (A hive of giant insects. If activated, it will spawn additional insects and hives over time, as well as valuable insect jelly.)
  • Rustic rug (broad)  + (A homey rug with a rustic-style pattern, for decorating a floor.)
  • Rustic rug (medium)  + (A homey rug with a rustic-style pattern, for decorating a floor.)
  • Metalhorror  + (A horrific shifting mass of metal filamentA horrific shifting mass of metal filaments, blades, and instruments. This metal is maintained and regenerated by a circulating dark fluid.<br/><br/>While dormant, fluid metalhorrors are hidden in a host body. They use their host to infect others, creating more metalhorrors. If detected or endangered, the metalhorror will form a jagged exoskeleton and cut its way out of the host's flesh.<br/><br/>An emerged metalhorror will eventually enter a low-energy hibernating state if left undisturbed.entually enter a low-energy hibernating state if left undisturbed.)
  • Chimera  + (A huge creature that resembles a disfigured combination of a bear and other animals. It is vicious without limit.<br/>It's not known if this is a combination of natural animals or a poor imitation of animal life created by an insane machine mind.)
  • Grizzly bear  + (A huge omnivorous mammal adapted for cold A huge omnivorous mammal adapted for cold climates. Bears' thick blubber and fur keeps them warm in winter.<br/>While their usual diet consists of fish, berries, honey, and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures. startlingly quick for such lumbering creatures.)
  • Grand sculpture  + (A huge sculpture sized to dominate a room.)
  • Electric crematorium  + (A huge stone crematorium which vaporizes corpses with extremely high temperatures.)
  • Megascreen television  + (A huge, high-tech television. Gigantic, hyper-vibrant images almost leap out of the screen. Very entertaining. Picks up transmissions from ancient satellites and ubiquitous data cards.)
  • Embryo  + (A human embryo which can be implanted in a mother to create a pregnancy.)
  • Skull  + (A human skull.)
  • Persona core  + (A hyper-advanced computer core that houses a peak-human-equivalent machine persona. In its isolated state, the core is dormant. Installed in a proper support structure, however, it can become a mind of great power.)
  • Glitterworld medicine  + (A kit of advanced ultra-tech medical supplies, probably manufactured on a distant glitterworld. It contains advanced polymorphic drugs, nanite diagnostic and healing assisters, a mini-imager, and various multi-use tools.)
  • Medicine  + (A kit of industrial-era medical equipment. It contains basic drugs, tools for suturing and bone setting, diagnostic devices, and various pads and fluids.)
  • Lab coat  + (A knee-length overcoat worn over other clothing. It has a number of large pockets for holding scientific equipment, helping the wearer conduct research more efficiently.)
  • Ancient machine  + (A large ancient machine case filled with unknown machinery. Valuable parts are missing, and everything else is degraded to uselessness.)
  • Major archotech structure  + (A large archotech structure. The dull greeA large archotech structure. The dull green surface is utterly pristine and undamaged, and so smooth that it's slippery. There is no way to guess how long it has been here, and its purpose seems unfathomable. The psychic power it emanates isn't aggressive, but it is overwhelming and inhuman. Like standing inside a threshing machine of whirling blades, inside the heartbeat of a sleeping giant, inside a tight tunnel and you can't move or speak or breathe... Anyone who goes near it will become unsettled unless they are psychically deaf.nsettled unless they are psychically deaf.)
  • Reinforced barrel  + (A large barrel for projectile-based weapons like mortars. In order to hold the high launch pressures, it is specially reinforced and cannot be manufactured at a small scale.)
  • Alphabeaver  + (A large beaver-like creature genetically engineered to harvest wood with machine-like efficiency. In the absence of specialized feed, these animals will enter a manic state that compels them to eat trees whole, and are likely to attack if disturbed.)
  • Saguaro cactus  + (A large cactus native to arid Earth environments. Though it is not a tree, it yields a small amount of fibrous material that can be used like wood.)
  • Pine tree  + (A large conifer covered with prickly pine cones. It grows in a distinctive conical shape.)
  • Ancient container  + (A large container from some ancient freight carrying vehicle. It has long since been looted and deteriorated into uselessness.)
  • Ancient large crate  + (A large crate which was abandoned ages ago. It's too rusted to store anything.)
  • Cow  + (A large domesticated ungulate, cows have bA large domesticated ungulate, cows have been bred for millennia to produce huge amounts of milk, meat, and leather. They are exceptionally gentle creatures and will never seek revenge, no matter how many times they are harmed. Most of them are so adapted to farm life that they cannot survive in the wild.life that they cannot survive in the wild.)
  • Couch  + (A large double-wide seat which is cushioned for maximum comfort. Perfect for a luxurious rec room or a homey reading nook.)
  • Emu  + (A large flightless bird with beady eyes on its ugly face. With its bad attitude, it is the jerk of the natural world. Bother it, and it is guaranteed to seek revenge.)
  • Cassowary  + (A large flightless bird with brightly-colored feathers. While it looks beautiful, its kick is vicious. It's known for being quick to aggression when harmed by violence or confronted by incompetent animal tamers.)
  • Burka  + (A large garment that conceals the wearer's entire head and body.)
  • Muffalo  + (A large herding herbivore descended from bA large herding herbivore descended from buffalo and adapted for both cold and warm environments. While enraged muffalo are deadly, tamed muffalo are quite docile and can be used as pack animals.<br/>Nobody is quite sure why they're blue - it might even be some early genetic modification test that just never got changed.c modification test that just never got changed.)
  • Horse  + (A large hoofed mammal with a short coat, a long mane, and a long tail. Horses have been domesticated since ancient times.<br/>When in a caravan, people can ride horses to increase the caravan's speed.)
  • Ideogram  + (A large image drawn on the ground and reinforced with metal edges. It is used as a focus for rituals.)
  • Dromedary  + (A large land mammal adapted to arid enviroA large land mammal adapted to arid environments. Domesticated since ancient times, its wool and leather are both exceptionally good at insulating against the desert heat, and its milk is quite nourishing. It can be used as a pack animal and mount, but its bouncing gait makes it slower to ride than a horse.<br>By storing water in its large humps and reclaiming moisture from its breath as it exhales, it can go weeks without drinking.<br>When in a caravan, people can ride dromedaries to increase the caravan's speed. can ride dromedaries to increase the caravan's speed.)
  • Loudspeaker  + (A large loudspeaker for playing music. At least one is necessary to hold a dance party, and more loudspeakers will enhance the effect.)
  • Caribou  + (A large member of the deer family, well-adapted to life in cold climates. Caribou can be milked, but refuse to carry packs.)
  • Elk  + (A large member of the deer family, well-adapted to life in cold climates. Domesticated elk can be milked, but refuse to carry packs.)
  • Bison  + (A large plant eating mammal appearing in the savannah wilderness. Tamed are quite docile, but enraged are fast and dangerous.)
  • Large altar  + (A large platform that plays a role in ideoligious rituals.)
  • Cobra  + (A large predatory snake. Cobras can be highly aggressive if provoked, and their bite injects toxic venom into the victim.)
  • Security crate  + (A large self-powered hermetically-sealed crate with built-in security alarms. These can preserve their contents for a long time. If it is opened without the proper code, it will probably activate some nearby security system.)
  • Large nature shrine  + (A large shrine for honoring spiritual beinA large shrine for honoring spiritual beings. Tribal psycasters can focus on this shrine while meditating to increase psyfocus gain. Nature shrines lose their power if they are close to artificial structures, so they are always built in nature. Since they look like natural objects to unobservant outsiders, raiders will generally ignore them.iders, raiders will generally ignore them.)
  • Drum  + (A large wooden drum used as a music source for tribal rituals and parties.)
  • Ancient macro-engine block  + (A large, ancient engine block from some giant vehicle or power source. It's rusted through, and all the useful components are gone. No repair could salvage this.)
  • Noctol  + (A large, chittering creature covered with an oily black carapace and armed with claws formed from bioferrite. While it is deadly in the dark, exposure to light irritates its eyes and flesh, slowing it down considerably.)
  • Gauranlen tree  + (A large, distinctive-looking tree with a uA large, distinctive-looking tree with a unique life-cycle. Each Gauranlen tree contains a small non-conscious dryad queen. The queen births creatures called dryads which guard and tend the tree. In exchange, the tree nurtures its protectors by feeding them directly. From the outside, it appears the dryads are created by the tree directly and act as part of it.<br>It is possible for a person to form a connection with a Gauranlen tree and partially control the dryads it produces.<br>Some say Gauranlen trees are the homes of nature spirits that follow humanity across worlds. of nature spirits that follow humanity across worlds.)
  • Husky  + (A large, energetic dog with a thick fur coat for remaining comfortable in arctic environments.)
  • Megascarab  + (A large, genetically-engineered beetle. OnA large, genetically-engineered beetle. Once the worker caste of an artificial ecosystem of insectoids designed to fight mechanoid invasions, it is now often seen without its deadlier insectoid cousins. Still, its size and hard shell make it dangerous when it attacks. A eusocial creature, it cannot reproduce individually.reature, it cannot reproduce individually.)
  • Meditation throne  + (A large, ornate chair designed for a digniA large, ornate chair designed for a dignity-focused psycaster to sit and meditate. Reigning on a throne is a form of meditation that builds up psyfocus. For dignity psycasters, more impressive meditation thrones and thronerooms increase the rate of psyfocus gain.erooms increase the rate of psyfocus gain.)
  • Armchair  + (A large, soft, comfy seat. Great for relaxation. Can be used at tables, work stations, and elsewhere.)
  • Flophat  + (A large, thick cap, similar to a tuque. It has extra fabric along the back.)
  • Agave  + (A large-leafed desert plant with edible flowers and stalks.)
  • Long-range mineral scanner  + (A lateral sensor unit used by researchers A lateral sensor unit used by researchers to detect a specific type of mineral across the planet. The chance to find a resource depends on the operator's research ability. This sensor can be tuned to target a specific resource type. It consumes a lot of electricity. If you find a resource, you'll need to travel to collect it.urce, you'll need to travel to collect it.)
  • Transport pod  + (A launchable sub-orbital cargo pod capable of carrying people, items, or animals. Can be used for sending gifts, transporting people or supplies, surprise attacks, or reinforcing battles.)
  • Smokeleaf plant  + (A leafy crop grown for the psychological effects of chemicals in its leaves. Smokeleaf leaves can be prepared into joints at the crafting spot. Smokeleaf makes a user feel relaxed, but reduces motivation, and can be addictive.)
  • Psychoid plant  + (A leafy plant which generates the chemicalA leafy plant which generates the chemical compound psychite. Originally evolved as a defense mechanism to ward off plant-eating animals by overstimulating and sickening them, the psychite drug can be extracted and refined into various forms for recreational use. It is addictive.rms for recreational use. It is addictive.)
  • Cleansweeper  + (A light mechanoid designed for cleaning. Lacking a ranged weapon, it can make only weak melee attacks.)
  • Flak helmet  + (A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt attacks.)
  • Eltex helmet  + (A lightweight helmet designed for psychic focusing. While it provides little physical protection, its special materials enhance the wearer's psychic sensitivity and dissipate neural heat.)
  • Psychic insanity lance  + (A limited-use psychic effector. It overwhelms the target's mind with terrifying perceptual distortions, driving him into a berserk state. There is a risk of brain damage. It has a long range, but requires line of sight.)
  • Shard insanity lance  + (A limited-use psychic effector. It overwheA limited-use psychic effector. It overwhelms the target's mind with terrifying perceptual distortions, driving them into a berserk state. There is a risk of brain damage.</br>This insanity lance was crafted from a broken shard of dark archotechnology. It has a shorter range than its non-shard based counterpart and it requires line of sight.counterpart and it requires line of sight.)
  • Psychic shock lance  + (A limited-use psychic effector. It shocks the target's mind with chaotic images, blocking coherent perception and dropping him into a state of psychic shock. There is a risk of brain damage. It has a long range, but requires line of sight.)
  • Shard shock lance  + (A limited-use psychic effector. It shocks A limited-use psychic effector. It shocks the target's mind with chaotic images, blocking coherent perception and dropping them into a state of psychic shock. There is a risk of brain damage.</br>This shock lance was crafted from a broken shard of dark archotechnology. It has a shorter range than its non-shard based counterpart and it requires line of sight.counterpart and it requires line of sight.)
  • Biomutation lance  + (A limited-use psychic effector. It twists and reshapes the musculature of the target, causing them to transform into a terrifying creature. This biomutation lance was crafted from a broken shard of dark archotechnology.)
  • Pew  + (A long bench where ritual participants can sit while listening to a speaker. Place it facing rituals and speeches to extend the duration of their positive effects.)
  • Cape  + (A long cape of elegant design. It hangs over one side of the torso.)
  • Duster  + (A long duster coat for blocking the sun and grit of the desert.)
  • Warhammer  + (A long polearm topped with a brutal hammer. The powerful blunt impacts can pulverize an enemy's insides, even through armor.)
  • Eltex robe  + (A long robe embedded with special psychic focusing materials. These enhance psychic sensitivity and help dissipate neural heat.)
  • Blindfold  + (A long strip of cloth that is wrapped over the eyes to block vision.)
  • Sash  + (A long strip of material worn over one shoulder. It offers minimal protection from heat, cold, and attacks. Due to its minimalist nature, nudists won't complain about wearing it.)
  • Ancient long crate  + (A long, empty crate which was abandoned ages ago. It's too rusted to store anything.)
  • Prestige robe  + (A long, flowing robe embroidered with complex decorative designs.)
  • Robe  + (A long, flowing robe without a hood.)
  • Needle gun  + (A long-range weapon used by mechanoids. Named after its needle-like projectiles, it fires single shots with great accuracy. While it does less damage than charge weapons, it can reach over very long distances.)
  • Strawberry plant  + (A low bush-like plant that yields fragile but delicious strawberries. While it isn't quite as productive calorie-for-calorie as other crops, strawberries are delicious even when raw.)
  • Rice  + (A low grain plant that thrives in rich soil and yields food fast, but is not nice to eat uncooked.)
  • Royal bed  + (A luxurious gold-inlaid bed fit for the highborn. Very comfy and beautiful, it is a work of art in itself. Fits two.)
  • Nutrient paste dispenser  + (A machine that synthesizes edible nutrientA machine that synthesizes edible nutrient paste from organic feedstocks placed in adjacent hoppers. It consumes less ingredients and time than any other meal production method - but nobody likes eating nutrient paste. Accepts raw food, but not rough plant matter like hay.food, but not rough plant matter like hay.)
  • Mortar  + (A manned mortar that launches all kinds of shells. While it can inflict devastating damage, the mortar's inherent inaccuracy makes it more useful for attacking large fortifications than groups of enemies in the field.)
  • Marine helmet  + (A marine armor helmet, with a built-in status computer and layered plasteel-weave plates. Armor like this is often used by rapid-incursion space marines.)
  • Prestige marine helmet  + (A marine armor helmet, with a built-in status computer and layered plasteel-weave plates.<br/>Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.)
  • EMI dynamo  + (A massive electromagnetic interference generator. It interferes with or shuts down electrical devices in nearby regions.)
  • Ancient warwalker foot  + (A massive foot from an ancient warwalker. It seems to have been torn free from its owner by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.)
  • Devourer  + (A massive monster with a gaping toothed maA massive monster with a gaping toothed maw and a stubby, snake-like body. The devourer can leap several times its body length to swallow a person whole. Powerful stomach acids rapidly digest the still-living victim. The remains are regurgitated soon after.. The remains are regurgitated soon after.)
  • Grand meditation throne  + (A massive, ornate chair, designed for a diA massive, ornate chair, designed for a dignity-focused psycaster to sit and meditate. Reigning on a throne is a form of meditation that builds up psyfocus. For dignity psycasters, more impressive meditation thrones and thronerooms increase the rate of psyfocus gain.erooms increase the rate of psyfocus gain.)
  • Lavish meal  + (A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.)
  • Vegetarian lavish meal  + (A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.)
  • Carnivore lavish meal  + (A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.)
  • Nutrifungus  + (A meaty bioengineered mushroom grown for its nutritious value. It can grow on fungal gravel, but only in darkness - exposing it to any kind of light, including darklights, will kill it.)
  • Mechband dish  + (A mech-band signaling device more powerfulA mech-band signaling device more powerful than the mechlink antenna. When activated, it puts out an ultra-powerful mech signal pulse, which will attract a mechanoid commander to attack with its escorts. If you defeat it, you can collect special technology from its corpse. The signal pulse burns out the dish, so this building can only be used once.h, so this building can only be used once.)
  • Mechband antenna  + (A mech-band signaling device. When activatA mech-band signaling device. When activated, it puts out a powerful mech signal pulse, which will attract an ultra-heavy feral mechanoid to attack with its escorts. If you can defeat it, you can collect special technologies from its corpse. The signal pulse burns out the transmitter, so this building can only be used once.r, so this building can only be used once.)
  • Drill arm  + (A mechanical arm replacement for speeding A mechanical arm replacement for speeding up mining. It has a built-in snake drill, which allows the miner to rapidly find and exploit weak lines in the rock. It also has a general-purpose manipulator. It is somewhat ungainly, which slows down movement slightly.ainly, which slows down movement slightly.)
  • Apocriton  + (A mechanoid commander designed to coordinaA mechanoid commander designed to coordinate and motivate other mechs during long extermination campaigns. Its most obvious power is its ability to resurrect recently-killed mechs by supercharging their self-repair processes. Less obviously, it is intelligent and psychically present, radiating hatred into the minds of anyone in a wide radius. It can also move quickly with its built-in jump launcher.<br>While all mechanoids have a dim psychically-present intelligence, only the apocriton and a few others truly feel hatred for their victims and understand the suffering they inflict.ctims and understand the suffering they inflict.)
  • Unstable power cell  + (A mechanoid power generation unit. The vanA mechanoid power generation unit. The vanometric power core will run forever, extracting energy from quantum foam fluctuations. An internal amplifier system makes it unstable. If damaged, the unit will generate a massive explosion. Some brave humans steal these from mechanoids for their own use as power plants or defensive bombs. However, an unintentional detonation can be devastating.intentional detonation can be devastating.)
  • Mech drop beacon  + (A mechanoid reinforcement drop beacon. When activated, it calls in a group of mechs to land in drop pods nearby.)
  • Mech capsule  + (A mechanoid storage and deployment capsule. It can contain a number of mechanoids, ready to emerge and fight upon being awakened.)
  • Band node  + (A mechanoid-band signal amplifier. Band noA mechanoid-band signal amplifier. Band nodes must be tuned to a specific mechanitor. This will add 1 bandwidth to that mechanitor's total bandwidth, allowing them to control more mechanoids.<br/>Once a band node is constructed, it can be quickly tuned to a mechanitor. However, retuning a band node to a different mechanitor takes significantly longer.different mechanitor takes significantly longer.)
  • Signal chip  + (A mechanoid-band synchronization micro-organ. It is necessary to produce certain advanced types of mechanoids and equipment.<br>A mechanitor can study this chip to help unlock higher tiers of mechtech research.)
  • Toxic needle gun  + (A mechanoid-built gun that fires toxin-infused metal needles. It can fire long distances and will poison the target in addition to doing physical damage.)
  • Heavy shield unit  + (A mechanoid-built projectile-repulsion devA mechanoid-built projectile-repulsion device. The user can shoot out, but the shield will block shots coming in. This shield only protects the user, not those around them. It does nothing against melee attacks or heat. The shield will break instantly if hit by EMP.shield will break instantly if hit by EMP.)
  • Medium altar  + (A medium platform that plays a role in ideoligious rituals.)
  • Tesseron  + (A medium-range combat mechanoid. While it is fairly vulnerable to attacks, the tesseron's sweeping beam graser attack is so deadly that few opponents can get shots off against it.)
  • Spelopede  + (A medium-sized bioengineered insectoid the size of a sheep. The spelopede is the middle caste of a hive, taking care of most work tasks as well as fighting with its digging claws. It's dangerous in combat, but slow on open ground.)
  • Deer  + (A medium-sized herding herbivore which prefers to live in mixed forests and plains. Deer are very quick.)
  • Termite  + (A medium-sized mechanoid. Termites specialize in burrowing, digging, and breaking through defensive structures. Defenders need to decide whether to try to eliminate the termite before it can dig through their defenses, or take it where it emerges.)
  • Alpaca  + (A medium-sized ungulate closely related to the llama, the alpaca is usually raised for its remarkably soft and insulating wool. Alpacas have also been used as pack animals since they hauled cargo on the rugged mountain trails of ancient South America.)
  • Persona plasmasword  + (A metal-cored sword with a cutting edge. PA metal-cored sword with a cutting edge. Plasma is wrapped around the core, held in place by an energy field. Targets are both sliced by the metal core, as well as burned or ignited by the plasma sheath.<br>This weapon has an onboard persona that can bond to only a single person. The wielder and intelligent weapon can synchronize their reflexes and attack with frightening speed, accuracy, and creativity. Once bonded to a wielder, the weapon's persona will refuse to be wielded by anyone else.ersona will refuse to be wielded by anyone else.)
  • Plasmasword  + (A metal-cored sword with a cutting edge. Plasma is wrapped around the core, held in place by an energy field. Targets are both sliced by the metal core, as well as burned or ignited by the plasma sheath.)
  • Nuclear stomach  + (A micro-nuclear reactor combined with compA micro-nuclear reactor combined with complex chemical synthesis replaces the body's need for food energy. Food is required only to replace matter lost from the body, reducing the user's intake needs significantly. This artificial stomach cannot get food poisoning. However, there is little room to shield the reactor, so the radiation increases the risk of cancer.he radiation increases the risk of cancer.)
  • Machine pistol  + (A micro-submachine gun. It is short-ranged, but very light in the hands. Its rate of fire tends to make up for its weakness.)
  • Cotton plant  + (A mid-size crop that yields fine white cotton fibers. These are used to make cloth.)
  • Haygrass  + (A mixture of nutrient-rich grasses which yield large amounts of hay. Hay is edible for animals, but not humans.)
  • Archotech tower  + (A moderately-sized archotech tower rising from the ground. Traces along its surface glow steadily with a strange color. Humans can only begin to guess at its purpose.)
  • Nano structuring chip  + (A molecular-restructing mechanoid micro-organ. It is necessary to produce certain advanced mechanoids and equipment. A mechanitor can study this chip to help unlock higher tiers of mechtech research.)
  • Void monolith  + (A monolith of unknown age, purpose, and construction. Its smooth surface is etched with lines that twist and writhe in unsettling patterns.)
  • Gorehulk  + (A monstrous creature that resembles a massA monstrous creature that resembles a massive, painfully swollen human with randomly reconfigured body parts. Near its top is a stretched face that watches its victim with dead eyes.<br/><br/>Hundreds of sharp keratin spines protrude from the gorehulk's skin. It can launch these spines to spear its victims at a distance. However, its awkward fleshy body is less effective at causing harm up close.<br/><br/>It's hard to know whether this is a human that was horribly distorted by the influence of the void or a poor imitation of humanity created from scratch by some evil intelligence.tation of humanity created from scratch by some evil intelligence.)
  • Ancient mega-cannon platform  + (A mounting platform that once held some sort of cannon. It has been broken for many years and every useful component was looted long ago.)
  • Minigun  + (A multi-barrel machine gun. It's unwieldy, but once it starts firing it fires very fast. Where most self-loading guns are powered by the energy from the gunpowder, the minigun uses an electric motor to rapidly cycle cartridges through the weapon.)
  • Sensor cluster  + (A multi-function sensor module. Can scan and signal across the void for communications, threat detection, deception, jamming, and other purposes.)
  • Suppression Power  + (A multiplier on a warden's ability to suppress [[slaves]].)
  • Pruning Speed  + (A multiplier on how fast this person can prune a [[Gauranlen tree]] to maintain their connection with it. Pruning is more of a contemplative psychic task than a physical one, so health factors like vision are unimportant here.)
  • Global Certainty Loss Factor  + (A multiplier on how much certainty this person loses when someone else tries to [[Ideoligion#Conversion|convert]] them away from their [[ideoligion]].)
  • Social Impact  + (A multiplier on how much other people are affected by this person's social interactions.)
  • Rest Rate Multiplier  + (A multiplier on how quickly a creature [[rest]]s while sleeping.)
  • Global Work Speed  + (A multiplier on someone's speed at doing any work.)
  • Ideoligion Spread Chance  + (A multiplier on the chance that this person will try to convert other people to their own ideoligion.)
  • Ranged Cooldown Multiplier  + (A multiplier on the cooldown between bursts when using a ranged weapon)
  • Biosculpter Occupant Speed  + (A multiplier on the length of time a pawn will take to complete biosculpter cycles.)
  • Mortar Miss Radius Multiplier  + (A multiplier on the miss radius of a [[mortar]] used by this person. Smaller numbers means more accurate mortar shells.)
  • Sell Price Multiplier  + (A multiplier on the price at which you can sell items.)
  • Smoothing Speed  + (A multiplier on the speed at which this person smooths rough stone floors and walls.)
  • Mech Gestation Speed  + (A multiplier on the speed at which this mechanitor can form new mechanoids at a gestator.)
  • Sleep Fall Rate  + (A multiplier on the speed that a person's [[Rest|sleep need]] falls.)
  • Surgery Success Chance Factor  + (A multiplier to the chance that a surgery will succeed when performed here. Surgery success chances are also affected by many other factors, including the surgeon's ability and medicine used.)
  • Remote repairer  + (A neural implant which allows the mechanitA neural implant which allows the mechanitor to repair from a distance. The user links to the mechanoid and uses their own brain to psychically guide the self-repair mechanites.<br/>This implant can be self-installed without surgery.<br/>This implant can be installed up to 3 times to increase its range. can be installed up to 3 times to increase its range.)
  • Control sublink (standard)  + (A neural implant which gives a mechanitor A neural implant which gives a mechanitor an additional control group. Additionally, the sublink slightly increases the work speed of any mechanoids controlled by the mechanitor.<br>This standard-tier sublink can only increase the control group count up to 3. To go higher, a higher-tier sublink implant must be used.<br>It can be self-installed without surgery.<br>This implant can be installed up to 3 times to increase its effect.plant can be installed up to 3 times to increase its effect.)
  • Control sublink (high)  + (A neural implant which gives a mechanitor A neural implant which gives a mechanitor an additional control group. Additionally, the sublink slightly increases the work speed of any mechanoids controlled by the mechanitor.<br/>This high-tier implant can increase the control group count up to 6.<br/>It can be self-installed without surgery.<br/>This implant can be installed up to 3 times to increase its effect.plant can be installed up to 3 times to increase its effect.)
  • Neural supercharger  + (A neuron-sensitizing device that can delivA neuron-sensitizing device that can deliver one neural supercharge each day. A person with a neural supercharge will think and learn faster, but will also consume more food. The effect wears off in one day. Neural superchargers consume a lot of electricity.uperchargers consume a lot of electricity.)
  • Button-down shirt  + (A nice-looking collared shirt with buttons.)
  • Neurocalculator  + (A non-intelligent microcomputer controlled by a visual/tactile neural interface. It assists with memory and calculation, like a calculator and notepad embedded in the brain.)
  • Ghoul barbs  + (A number of barbed bioferrite spikes that A number of barbed bioferrite spikes that can be surgically attached to a ghoul. They drastically increase a ghoul's melee damage but also limit its range of motion, slowing it down.<br>Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.etic, only ghouls can tolerate this enhancement.)
  • Kid tribalwear  + (A one-piece garment sized for kids, crafted using neolithic tools. It provides effective insulation against the elements.)
  • Shard animal pulser  + (A one-use broad-wave psychic effector created from a dark archotech shard. The psychic pulse fills lower minds with terrifying imagery, driving all animals in the region into a manhunting rage. Animals currently under your control will not be affected.)
  • Biomutation pulser  + (A one-use broad-wave psychic effector creaA one-use broad-wave psychic effector created from a dark archotech shard. The device creates a pulse that reshapes the musculature of every animal within the region, turning them into terrifying creatures. Animals currently under your control will not be affected.y under your control will not be affected.)
  • Psychic animal pulser  + (A one-use broad-wave psychic effector. The psychic pulse fills lower minds with terrifying imagery, driving all animals in the region into a manhunting rage. Animals currently under your control will not be affected.)
  • Psychic soothe pulser  + (A one-use broad-wave psychic effector. The psychic pulse induces self-satisfying perceptual distortions, giving a temporary mood boost to everyone in the region.)
  • Resurrector mech serum  + (A one-use super-dose of mechanites tuned tA one-use super-dose of mechanites tuned to resurrect the dead. Administered to a corpse soon after [[Death|death]], mechanites repair broken-down tissues and kickstart the body back to life. Unfortunately, the resurrected sometimes come back with brain damage, blindness, or progressive psychosis. Outcomes are better when the mechanites are administered to a fresher body. Well-preserved bodies can be resurrected, even long after death.can be resurrected, even long after death.)
  • Healer mech serum  + (A one-use super-dose of mechanites tuned tA one-use super-dose of mechanites tuned to heal health conditions. The mechanites will target and heal the single worst health condition affecting someone at any given time. Works even on health conditions that would otherwise be incurable. The mechanites can even transmute themselves into organic matter, forming new limbs or organs as needed.er, forming new limbs or organs as needed.)
  • Skilltrainer  + (A one-use super-dose of mechanites which tA one-use super-dose of mechanites which trains a specific skill.<br/>The dose is administered through the orbit of the eye. Once released into the brain, the mechanites quickly improve the subject's skills in a specific area, transmuting themselves into neural tissue as needed.smuting themselves into neural tissue as needed.)
  • Psytrainer  + (A one-use super-dose of mechanites which tA one-use super-dose of mechanites which trains a specific psychic power. The dose is administered through the orbit of the eye. Once released into the brain, the mechanites form knowledge of a specific psycast ability, transmuting themselves into neural tissue as needed.g themselves into neural tissue as needed.)
  • Herbal medicine  + (A pack of herbal concoctions typically extracted from the healroot plant. It is less potent than industrial pharmaceuticals, but much better than nothing.)
  • Hemogen pack  + (A package of refined hemogen in a specialized container that prevents spoilage. Hemogenic humans can consume it to restore their internal hemogen stores. It can be administered via an operation to reverse blood loss.)
  • IED EMP trap  + (A pair of EMP shells connected to a triggeA pair of EMP shells connected to a trigger which detonates on touch or bullet impact. The explosion can paralyze mechanoids for a few seconds. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm. traps. Animals can sense these when calm.)
  • IED firefoam trap  + (A pair of firefoam shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
  • IED trap  + (A pair of high-explosive shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
  • IED incendiary trap  + (A pair of incendiary shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
  • Venom fangs  + (A pair of injectors implanted through the canine teeth, connected to a venom pump. The user can bite an enemy, extend the injectors, and pump venom into the target.)
  • Flak pants  + (A pair of pants with armor plates sewn in. While it's not as good as solid armor, it offers effective protection against all manner of attacks while remaining quite comfortable.)
  • IED smoke trap  + (A pair of smoke shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
  • IED tox trap  + (A pair of tox gas shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.)
  • Terror sculpture  + (A person-sized piece of material sculpted into a threatening form. Slaves who spend time around it will feel terror, which makes them stay suppressed for longer and thus reduces slave rebellions.)
  • Large sculpture  + (A person-sized piece of material sculpted into an artistic form.)
  • Ancient razor wire  + (A piece of ancient razor wire. It has been deteriorating for many years and no longer poses any danger.)
  • Veil  + (A piece of fabric which covers the wearer's face. <span title="Only appears with the Biotech DLC enabled" style="border-bottom:1px dotted">It protects surprisingly well against pollution.</span>)
  • Face mask  + (A piece of fabric which covers the wearer's mouth and nose with several layers of textile. It is remarkably effective in reducing the effects of environmental toxins.)
  • Shield core  + (A piece of ultratechnology that can generate a momentum-repulsor shield. This can't do anything on its own, but it is necessary to craft some other usable shield items. Shield cores can be obtained by deconstructing mechanoid shield generators.)
  • Kneel pillow  + (A pillow on which believers kneel while observing rituals, praying, or discussing.)
  • Butcher spot  + (A place for butchering animals. Due to the lack of equipment, butchering here yields only 70% of the meat and leather of each creature.)
  • Crafting spot  + (A place for crafting simple items like knives or bows. Production here is slow because of the lack of tools.)
  • Mechcommander helmet  + (A plasteel-weave combat helmet designed for battle mechanitors. It is embedded with computers and signal enhancers that moderately increase the wearer's maximum control bandwidth. This allows the mechanitor to control more mechs.)
  • Holding platform  + (A platform for holding dangerous entities.A platform for holding dangerous entities. The corners have eyelets where strong chains can be attached. <br>Downed entities can be captured and secured on a holding platform, where they can be studied for Anomaly knowledge. Increase containment strength by building strong walls and doors, and other special containment devices.nd doors, and other special containment devices.)
  • Subcore softscanner  + (A pod with thousands of tiny tissue probesA pod with thousands of tiny tissue probes and a high-energy brain scanner. Once a person is inserted, the system uses the probes and scanner to sense a neuro-psychic pattern that it can analog-transfer to a new standard-tier mechanoid subcore. The person will be left temporarily sick, but unharmed.<br>Subcores are mechanoid brains and producing any mechanoid requires one. Standard-tier subcores produced by this softscanner can only power standard-tier mechanoids.<br>Higher tier subcores can be created by building a subcore ripscanner.cores can be created by building a subcore ripscanner.)
  • Subcore ripscanner  + (A pod with thousands of tissue probe injecA pod with thousands of tissue probe injectors and an ultra-high-power vaporizing brain scanner. Once a person is inserted, the device will insert the probes into their body through the skin while the ripscanner chews through the brain, reading the reflected radiation and destroying the brain in the process. Ripscanning the mind generates a neuro-psychic pattern that the scanner can analog-transfer to a new high-tier mechanoid subcore.<br/>Subcores are mechanoid brains and producing any mechanoid requires one. High-tier subcores produced by this ripscanner can only power high-tier mechanoids. ripscanner can only power high-tier mechanoids.)
  • Spear  + (A polearm tipped with a sharp point for stabbing opponents.)
  • Toxalope  + (A pollution-adapted cousin of the boomalope, the toxalope grows toxic pouches on its back. When it dies, the toxic material explodes and produces a deadly toxic cloud. Unlike the boomalope, the toxalope cannot be milked.)
  • Mini-turret  + (A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its dumb AI brain can't be directly controlled, so beware of friendly fire.)
  • Pen marker  + (A post with a sign designating an animal pen. It must be placed in an area enclosed by fences, barricades, walls, and doors. You can assign each pen marker a set of animals to accept, and handlers will bring animals to an appropriate pen.)
  • Mechlord suit  + (A power-assisted armor suit packed with mechanitor-assistance gear. The mechlord suit dramatically amplifies a mechanitor's bandwidth, but is somewhat less protective than dedicated heavy armor.)
  • Greatbow  + (A powerful greatbow. Fires a heavy arrow long distances.)
  • Pemmican  + (A preserved mashed mixture of fat and plant food. Tastes bland, but not offensive. It lasts a very long time without refrigeration. Great for traveling.)
  • Firefoam shell  + (A pressurized shell filled with fire-retardant foam. Can be fired from mortars or installed as a trap. Explodes when damaged.)
  • Shield belt  + (A projectile-repulsion device. It will attempt to stop incoming projectiles or shrapnel, but does nothing against melee attacks or heat. It prevents the wearer from firing out, and shuts down instantly if hit by EMP.)
  • Revenant vertebrae  + (A prosthetic spine that allows the user toA prosthetic spine that allows the user to become temporarily invisible. The prosthetic is crafted from a modified Revenant spine, using archotech shards to restrain the dormant revenant. The user can manipulate the visual centers of those nearby, effectively turning themselves invisible. effectively turning themselves invisible.)
  • Proximity activator  + (A proximity alarm for dormant mechanoids. If it detects a human-like threat nearby, it will awaken any nearby dormant mechanoids or structures.)
  • Charge lance  + (A pulse-charged rail-assisted lance weapon. It fires a single shot at high velocity, charging it with unstable energy as it leaves the acceleration rail.)
  • Heavy charge blaster  + (A pulse-charged rapid-fire blaster for area suppressive fire. Heavy cooling allows long, deadly bursts.)
  • Light charge blaster  + (A pulse-charged rapid-fire blaster for area fire.)
  • Spikecore floor-star (broad)  + (A radial arrangement of metal pieces in a spikecore style, for decorating a floor.)
  • Spikecore floor-star (medium)  + (A radial arrangement of metal pieces in a spikecore style, for decorating a floor.)
  • Anima tree  + (A rare tree with warm, skin-smooth bark anA rare tree with warm, skin-smooth bark and long iridescent leaves. Infused with bioluminescent micro-organisms, anima trees develop a unique form of psychic symbiosis with surrounding lifeforms, allowing them to grow in a wide variety of biomes.<br/>If a person (psycaster or not) meditates near an anima tree, it will grow anima grass around its base. Once enough grass is grown, it becomes possible to carry out a psychic linking ritual with the tree and upgrade a person's psychic powers. Only tribal peoples know the secret of this ritual. Tribal psycasters are also able to draw psyfocus from anima trees while meditating to them.<br/>Anima trees' psychic properties are weakened if artificial structures are placed nearby. They refuse to be caged or studied, and must remain part of nature.<br/>Most tribes believe that anima trees are not simply trees, but are rather the physical extremities of a single world spirit.re rather the physical extremities of a single world spirit.)
  • Ambrosia bush  + (A rare wild bush which yields the ambrosiaA rare wild bush which yields the ambrosia fruit. Ambrosia fruit is delicious and produces a drug-like mood boost. Ambrosia cannot be farmed, which makes wild ambrosia groves very valuable.<br/>Its rarity, beauty, and desirability are why ambrosia was named after the food of the ancient Greek gods. named after the food of the ancient Greek gods.)