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A leafy crop grown for the psychological effects of chemicals in its leaves. Smokeleaf leaves can be prepared into joints at the crafting spot. Smokeleaf makes a user feel relaxed, but reduces motivation, and can be addictive.
- Time to grow
- 7.5 days
- Work to Sow
- 170 ticks (
- Work to Harvest
- 200 ticks (
- 4 Plants
- Min Fertility
- Fertility Sensitivity
- Ground, Hydroponic
A smokeleaf plant is a leafy plant cultivated for the psychological effects of smoking its leaves. Smokeleaf leaves can be prepared into joints at a crafting spot.Sowing smokeleaf plants requires a minimum growing skill of 4, but any colonist capable of plant cutting can harvest them.
Burning the plant will not cause any unique effect.
|Ground Type||Gravel||Soil||Rich Soil||Hydroponics|
|Real Grow Time (days)||19.79||13.85||9.89||4.95|
- Actual days to grow, taking into account rest time.
- Per plant, assuming Crop Yield Multiplier of 1.0. Note that Difficulty settings change the Crop Yield Multiplier.
- 1.3.3066 - Nutrition increased from 0.15 -> 0.2