Difference between revisions of "Eltex staff"
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| damage type = Blunt | | damage type = Blunt | ||
| mass base = 1.2 | | mass base = 1.2 | ||
+ | | has quality = True | ||
| weaponTags = EltexStaff | | weaponTags = EltexStaff | ||
| tradeTags = PsychicWeapon | | tradeTags = PsychicWeapon | ||
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Additionally, [[Empire#Bestower|Imperial Bestowers]] always spawn with an eltex staff. | Additionally, [[Empire#Bestower|Imperial Bestowers]] always spawn with an eltex staff. | ||
− | ==Summary== | + | == Summary == |
Eltex staves improve the wielder's [[Psycasts#Neural Heat Recover Rate|neural heat recovery rate]] by +0.083 heat/second, and increases [[Psychic Sensitivity]] by an additive amount dependent on [[quality]]. The increase in Psychic Sensitivity also increases the neural heat limit. The increases are shown in the table below: | Eltex staves improve the wielder's [[Psycasts#Neural Heat Recover Rate|neural heat recovery rate]] by +0.083 heat/second, and increases [[Psychic Sensitivity]] by an additive amount dependent on [[quality]]. The increase in Psychic Sensitivity also increases the neural heat limit. The increases are shown in the table below: | ||
{{Psychic Sensitivity Quality Table|0.50|0.083}} | {{Psychic Sensitivity Quality Table|0.50|0.083}} | ||
− | Note that eltex staves are | + | Note that eltex staves are unable to be wielded by pawns incapable of violence. |
== Analysis == | == Analysis == | ||
− | Eltex staves are clearly meant for psycast focused characters, allowing for more casts | + | Eltex staves are clearly meant for psycast focused characters, allowing for more casts. Despite its description claiming that "it is a solid melee weapon", the actual attack is weaker than a piece of [[wood]]. |
With a full psycaster set ([[eltex robe]], [[eltex shirt]], [[eltex vest]], [[eltex skullcap]]), your pawn will have little armor. It's a good idea to keep them in the back as a "support" pawn. You can also wear a [[shield belt]] without impacting psycasts. | With a full psycaster set ([[eltex robe]], [[eltex shirt]], [[eltex vest]], [[eltex skullcap]]), your pawn will have little armor. It's a good idea to keep them in the back as a "support" pawn. You can also wear a [[shield belt]] without impacting psycasts. | ||
− | {{Weapon | + | {{Weapon Stats Table}} |
== Version history == | == Version history == | ||
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* [[Version/1.1.2647|1.1.2647]] - Renamed from '''Psyfocus staff''' to ''' Eltex staff'''. | * [[Version/1.1.2647|1.1.2647]] - Renamed from '''Psyfocus staff''' to ''' Eltex staff'''. | ||
* [[Version/1.2.2719|1.2.2719]] - Psychic sensitivity now scales with quality. | * [[Version/1.2.2719|1.2.2719]] - Psychic sensitivity now scales with quality. | ||
+ | * [[Version/1.5.4062|1.5.4062]] - Texture recreated with higher quality. | ||
− | {{ | + | {{Nav|weapon|wide}} |
[[Category:Equipment]] [[Category:Weapons]] [[Category:Ultra Weapons]] | [[Category:Equipment]] [[Category:Weapons]] [[Category:Ultra Weapons]] | ||
[[Category:Melee Weapons]] [[Category:Blunt Weapons]] | [[Category:Melee Weapons]] [[Category:Blunt Weapons]] |
Latest revision as of 00:25, 20 April 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Eltex staff
An ultratech staff threaded with psychic focusing materials. While it is a solid melee weapon, its main purpose is to enhance the wielder's psychic sensitivity and neural heat dissipation, allowing more use of psychic powers.
Base Stats
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Head
12 dmg (Blunt)
18% AP
2.6 seconds cooldown - Melee Average DPS
- 4.62
- Melee Average AP
- 18%
- Has Quality
- True
- weaponTags
- EltexStaff
- thingSetMakerTags
- RewardStandardMidFreq
- tradeTags
- PsychicWeapon
The eltex staff is a melee weapon added by the Royalty DLC that improves psychic sensitivity and makes psycasters more effective.
It is one of a set of eltex items with similar effects.
Acquisition[edit]
Eltex staffs cannot be crafted. Instead can be purchased from any combat supplier or war merchant or obtained as a quest reward. Additionally, Imperial Bestowers always spawn with an eltex staff.
Summary[edit]
Eltex staves improve the wielder's neural heat recovery rate by +0.083 heat/second, and increases Psychic Sensitivity by an additive amount dependent on quality. The increase in Psychic Sensitivity also increases the neural heat limit. The increases are shown in the table below:
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Psychic Sensitivity | +25% | +33% | +42% | +50% | +58% | +66% | +75% |
Neural Heat Limit | +20 | +26 | +33 | +40 | +46 | +53 | +60 |
Base Neural Heat Recovery Rate | +0.083/s | +0.083/s | +0.083/s | +0.083/s | +0.083/s | +0.083/s | +0.083/s |
Effective Neural Heat Recovery Rate | +0.135/s | +0.135/s | +0.135/s | +0.135/s | +0.135/s | +0.135/s | +0.135/s |
Note that eltex staves are unable to be wielded by pawns incapable of violence.
Analysis[edit]
Eltex staves are clearly meant for psycast focused characters, allowing for more casts. Despite its description claiming that "it is a solid melee weapon", the actual attack is weaker than a piece of wood.
With a full psycaster set (eltex robe, eltex shirt, eltex vest, eltex skullcap), your pawn will have little armor. It's a good idea to keep them in the back as a "support" pawn. You can also wear a shield belt without impacting psycasts.
Attack table
Feature | Toggle |
---|---|
Attacks |
Eltex staff | Head (Blunt) | Human: Left & rigth fist (Blunt) | HP | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | 3.98 | 12.6% | 9.6 | 2.6s | 14.4% | 3.69 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 100 | 1000 |
Poor | 4.12 | 13.4% | 10.8 | 2.6s | 16.2% | 4.15 | 33.33% | 8.2 | 2s | 12% | 4.1 | 2× 33.33% | 100 | 1500 |
Normal | 4.51 | 16.5% | 12 | 2.6s | 18% | 4.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 2000 |
Good | 4.88 | 17.85% | 13.2 | 2.6s | 19.8% | 5.08 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 2500 |
Excellent | 5.24 | 19.2% | 14.4 | 2.6s | 21.6% | 5.54 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 3000 |
Masterwork | 6.16 | 22.58% | 17.4 | 2.6s | 26.1% | 6.69 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 4000 |
Legendary | 6.9 | 25.28% | 19.8 | 2.6s | 29.7% | 7.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 5000 |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Version history[edit]
- Royalty DLC Release - Added.
- 1.1.2647 - Renamed from Psyfocus staff to Eltex staff.
- 1.2.2719 - Psychic sensitivity now scales with quality.
- 1.5.4062 - Texture recreated with higher quality.