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Psychic Sensitivity is a Stat: More sensitive people suffer more from negative psychic effects, and benefit more from positive ones. Higher psychic sensitivity also increases neural heat limit.
Acts as a scalar value for things such as Psychic Drones, some Psycasts , and a pawn's Neural Heat Limit. Some effects such as Psychic shock lances are toggled by psychic sensitivity only - if a pawn has a non-zero sensitivity the effect is applied and if they don't it is not, but no other modification to the effect from different levels exists.
Humans and Animals by default have a psychic sensitivity of 100%, Centipedes of 75%, Other Mechanoids of 50%.
|Name||Effect of Stat|
|Psychic Drones||Multiplier on moodlet|
|Psychic animal pulser||N/A|
|Psychic insanity lance||Immunity at 0%. No other effect.|
|Psychic shock lance||Immunity at 0%. No other effect.|
|Psychic soothe pulser||Multiplier on moodlet|
|Psychic emanator||Multiplier on moodlet|
|Neural Heat Limit||Multiplier on Limit|
|Psycasts [A]||Multiplier on duration|
- ^A This applies to most, but not all, psycasts that create effects on the pawn. See Psycasts for more information
The following modifiers exist:
|Name||Type||Psychic sensitivity bonus|
|Sight||Capacity||+0 - 50%[B]|
|Psychic foil helmet||Apparel||-90%|
|Prestige recon armor||Apparel||+5%|
|Prestige recon helmet||Apparel||+5%|
|Prestige marine armor||Apparel||+5%|
|Prestige marine helmet||Apparel||+5%|
|Prestige cataphract armor||Apparel||+5%|
|Prestige cataphract helmet||Apparel||+5%|
|Psychic Hypersensitizer persona weapon [A]||Weapon||+40%|
|Psychic Sensitivity persona weapon [A]||Weapon||+20%|
|Psychic Quiet persona weapon [A]||Weapon||-15%|
|Psychic Fog persona weapon [A]||Weapon||-30%|
|Blinded with blind psysense||Condition||+30%[C]|
- ^A Persona trait appear on the following weapons: Persona monosword, Persona plasmasword, and Persona zeushammer
- ^B Sight capacity provides is a 1% bonus for each percentage point below 50% sight. i.e. 20% Sight results in a bonus of +30% psychic sensitivity, while total blindness at Sight 0% provides +50% sensitivity.
- ^C Note that this stacks with the +50% to psychic sensitivity provided just by being having Sight of 0%, for a total of +80%