Difference between revisions of "Beret"

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(Ts very very rough but the page needs to be created for new users tooedit)
 
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{{Royalty}}{{Image wanted}}{{stub}}<onlyinclude>
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{{Royalty}}{{Image wanted}}<onlyinclude>
 
{{infobox main
 
{{infobox main
 
|name = Beret
 
|name = Beret
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|insulationheatfactor = 0.15
 
|insulationheatfactor = 0.15
 
|insulationcoldfactor = 0.07
 
|insulationcoldfactor = 0.07
|armorsharpfactor= ?
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|armorsharpfactor= 0
|armorbluntfactor= ?
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|armorbluntfactor= 0
|armorheatfactor= ?
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|armorheatfactor= 0
 
|mass base = 0.1
 
|mass base = 0.1
 
|coverage = Head, Left Ear, Right Ear
 
|coverage = Head, Left Ear, Right Ear
 
|layer = Overhead
 
|layer = Overhead
 
}}</onlyinclude>
 
}}</onlyinclude>
 
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The '''Beret''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of ??? rank and above require one to consider themselves properly dressed and avoid a negative moodlet.
??
 
  
 
== Acquisition ==  
 
== Acquisition ==  
??
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As a complicated garment, Coronets can only be made at [[Fueled smithy]] or [[Electric smithy]] which requires [[Research#Complex Clothing|complex clothing]] and [[Research#Royal Apparel|Royal Apparel]] to be researched in order to be constructed. A beret requires 35 of any [[textile]], and 4000 units of work.
 +
Coronets can be purchased or crafted.
  
 
== Analysis ==  
 
== Analysis ==  
??
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Berets are luxurious headgear that offers a boost to social impact (+10%), but provides no armor or insulation. Only providing the same social impact bonus as the [[Cowboy hat]], is thus outstripped in that regard by [[Bowler hat|every]] [[Top hat|other]] [[Coronet|social]] [[Crown|head]] [[Stellic crown|wear]]. Additionally, it provides no armor and only a small amount of insulation.  As such they are only useful for meeting the needs of nobles that specifically require a beret or worse, and even then should be replaced by helmet options as soon as possible.
 
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{{Clothing material table}}
{{Apparel Quality Table}}
 
 
 
  
 
{{nav|clothing|wide}}
 
{{nav|clothing|wide}}
[[Category:Armor]]
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[[Category:Clothing]]
[[Category:Helmet]]
 

Revision as of 06:32, 7 November 2020

Beret

Beret

"A soft, round, flat-crowned hat."

Base Stats

Type
GearClothing
"?" is not a number.
Market Value
Expression error: Unrecognized punctuation character "?". Silver
Mass
0.1 kg
HP
80

Apparel

Insulation Factor - Cold
0.07×
Insulation Factor - Heat
0.15×
Armor Factor - Sharp
0
Armor Factor - Blunt
0
Armor Factor - Heat
0
Coverage
Head, Left Ear, Right Ear
Layer
Overhead

Creation

Work To Make
4,000 ticks (1.11 mins)

The Beret is a clothing item added in the Royalty DLC. Nobles of ??? rank and above require one to consider themselves properly dressed and avoid a negative moodlet.

Acquisition

As a complicated garment, Coronets can only be made at Fueled smithy or Electric smithy which requires complex clothing and Royal Apparel to be researched in order to be constructed. A beret requires 35 of any textile, and 4000 units of work. Coronets can be purchased or crafted.

Analysis

Berets are luxurious headgear that offers a boost to social impact (+10%), but provides no armor or insulation. Only providing the same social impact bonus as the Cowboy hat, is thus outstripped in that regard by every other social head wear. Additionally, it provides no armor and only a small amount of insulation. As such they are only useful for meeting the needs of nobles that specifically require a beret or worse, and even then should be replaced by helmet options as soon as possible.

Material Table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Cloth Beret 0% 0% 0% 80 -1.26 °C (-2.3 °F) +2.7 °C (4.9 °F) 67 Silver
    Synthread Beret 0% 0% 0% 104 -1.54 °C (-2.8 °F) +3.3 °C (5.9 °F) 154 Silver
    Devilstrand Beret 0% 0% 0% 104 -1.4 °C (-2.5 °F) +3.6 °C (6.5 °F) 205 Silver
    Hyperweave Beret 0% 0% 0% 192 -1.82 °C (-3.3 °F) +3.9 °C (7 °F) 330 Silver
    Megasloth wool Beret 0% 0% 0% 80 -2.38 °C (-4.3 °F) +1.8 °C (3.2 °F) 109 Silver
    Muffalo wool Beret 0% 0% 0% 80 -1.96 °C (-3.5 °F) +1.8 °C (3.2 °F) 109 Silver
    Alpaca wool Beret 0% 0% 0% 80 -2.1 °C (-3.8 °F) +2.4 °C (4.3 °F) 147 Silver
    Bison wool Beret 0% 0% 0% 80 -1.82 °C (-3.3 °F) +1.8 °C (3.2 °F) 109 Silver
    Sheep wool Beret 0% 0% 0% 80 -1.82 °C (-3.3 °F) +1.5 °C (2.7 °F) 109 Silver
    Plainleather Beret 0% 0% 0% 104 -1.12 °C (-2 °F) +2.4 °C (4.3 °F) 88 Silver
    Dog leather Beret 0% 0% 0% 104 -0.98 °C (-1.8 °F) +2.4 °C (4.3 °F) 84 Silver
    Wolfskin Beret 0% 0% 0% 104 -1.68 °C (-3 °F) +2.4 °C (4.3 °F) 119 Silver
    Panthera fur Beret 0% 0% 0% 104 -1.12 °C (-2 °F) +3.6 °C (6.5 °F) 119 Silver
    Camelhide Beret 0% 0% 0% 104 -1.12 °C (-2 °F) +3.6 °C (6.5 °F) 95 Silver
    Bluefur Beret 0% 0% 0% 104 -1.4 °C (-2.5 °F) +2.4 °C (4.3 °F) 95 Silver
    Bearskin Beret 0% 0% 0% 104 -1.4 °C (-2.5 °F) +3 °C (5.4 °F) 133 Silver
    Guinea pig fur Beret 0% 0% 0% 48 -2.66 °C (-4.8 °F) +2.7 °C (4.9 °F) 189 Silver
    Human leather Beret 0% 0% 0% 104 -0.84 °C (-1.5 °F) +1.8 °C (3.2 °F) 161 Silver
    Pigskin Beret 0% 0% 0% 104 -0.84 °C (-1.5 °F) +1.8 °C (3.2 °F) 81 Silver
    Lightleather Beret 0% 0% 0% 80 -0.84 °C (-1.5 °F) +1.8 °C (3.2 °F) 81 Silver
    Birdskin Beret 0% 0% 0% 80 -0.7 °C (-1.3 °F) +1.5 °C (2.7 °F) 77 Silver
    Chinchilla fur Beret 0% 0% 0% 80 -2.1 °C (-3.8 °F) +2.4 °C (4.3 °F) 240 Silver
    Foxfur Beret 0% 0% 0% 80 -1.4 °C (-2.5 °F) +2.4 °C (4.3 °F) 137 Silver
    Lizardskin Beret 0% 0% 0% 80 -0.84 °C (-1.5 °F) +1.8 °C (3.2 °F) 88 Silver
    Elephant leather Beret 0% 0% 0% 120 -0.98 °C (-1.8 °F) +1.8 °C (3.2 °F) 99 Silver
    Heavy fur Beret 0% 0% 0% 120 -2.1 °C (-3.8 °F) +2.1 °C (3.8 °F) 130 Silver
    Rhinoceros leather Beret 0% 0% 0% 120 -0.98 °C (-1.8 °F) +2.1 °C (3.8 °F) 161 Silver
    Thrumbofur Beret 0% 0% 0% 160 -2.38 °C (-4.3 °F) +3.3 °C (5.9 °F) 505 Silver
    Patchleather Beret 0% 0% 0% 80 -0.63 °C (-1.1 °F) +1.35 °C (2.4 °F) 67 Silver

    Assuming Normal quality, for the effect of other qualities, see Quality.