Difference between revisions of "Spiner"

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| weaponTags = MechanoidGunSpiner
 
| weaponTags = MechanoidGunSpiner
 
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The '''spiner''' is a ranged [[weapon]] added by the [[Biotech DLC]]
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The '''spiner''' is an [[mechanoid]]-only ranged [[weapon]] added by the [[Biotech DLC]]. It is the main armament of the [[war urchin]].
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This weapon cannot be independently obtained in normal play. It is provided here for comparisons sake.
  
 
== Acquisition ==
 
== Acquisition ==
Spiners can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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Spiners spawn on all [[war urchin]]s, including those gestated by a colony. However, it is not possible to obtain it directly in normal play. Pawns carrying it will not drop it on [[death]], [[downing]], or complete loss of [[manipulation]] like other weapons. It can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]] but, like all [[unobtainable items|unobtainable weapons]], will disappear after being dropped.
  
 
== Summary ==
 
== Summary ==

Revision as of 23:21, 31 October 2022

Spiner

Spiner

A very small gun used by war urchins which quickly fires spine-like projectiles. It is short-ranged but deadly.

Base Stats

Type
EquipmentWeapons
Market Value
500 Silver
Mass
1 kg

Ranged Combat

Damage
12 dmg
Warm-Up
18 ticks (0.3 secs)
Cooldown
108 ticks (1.8 secs)
Range
6.9 tile(s)
Accuracy
20% - 30% - 40% - 95%
Velocity
70 (m/s)
Burst Count
1 (per burst)
Burst Ticks
ticks (0.13 secs)
(450 RPM)

Melee Combat

Melee Attack 1
Barrel
9 dmg (Blunt)
13.5% AP
2.6 seconds cooldown
Melee Attack 2 
Barrel
9 dmg (Poke)
13.5% AP
2.6 seconds cooldown
Technical
weaponTags
MechanoidGunSpiner


The spiner is an mechanoid-only ranged weapon added by the Biotech DLC. It is the main armament of the war urchin.

This weapon cannot be independently obtained in normal play. It is provided here for comparisons sake.

Acquisition

Spiners spawn on all war urchins, including those gestated by a colony. However, it is not possible to obtain it directly in normal play. Pawns carrying it will not drop it on death, downing, or complete loss of manipulation like other weapons. It can be spawned in by the Debug actions menu but, like all unobtainable weapons, will disappear after being dropped.

Summary

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Analysis

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Version history