Crown

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Crown

Crown

"A crown of metal with an elaborate design."

Base Stats

Type
GearClothing
Mass
0.9 kg
HP
80

Apparel

Insulation Factor - Cold
0.0×
Insulation Factor - Heat
0.0×
Armor Factor - Sharp
0
Armor Factor - Blunt
0
Armor Factor - Heat
0
Coverage
Head, Left Ear, Right Ear
Layer
Headgear

Creation

Work To Make
12,000 ticks (3.33 mins)
Stuff Tags
Metallic
Resources to make
Stuff 75

The Crown is a clothing item added in the Royalty DLC. Nobles of Baron rank and above require a crown or coronet to consider themselves properly dressed and avoid a negative moodlet.

Acquisition

As a complicated garment, Crowns can only be made at Fueled smithy or Electric smithy which requires complex clothing, Royal Apparel and Smithing to be researched in order to be constructed. A Crowns requires 50 of any metal, and 134 units of work. Coronets can be purchased or crafted.

Analysis

Crowns are a luxurious headgear that offers a significant boost to social impact (+20%), but provides no armor or insulation. Although the social impact bonus is larger than that of the Bowler hat, this bonus is also met by the Top hat and Ladies hat which also provide some small amount of insulation and armor. As such they are only useful for meeting the needs of nobles that specifically require a Crown, and even then should be replaced by helmet options as soon as possible.

Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Bioferrite Crown 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 164 Silver
    Golden Crown 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 7540 Silver
    Plasteel Crown 0% 0% 0% 224 -0 °C (0 °F) +0 °C (0 °F) 770 Silver
    Silver Crown 0% 0% 0% 56 -0 °C (0 °F) +0 °C (0 °F) 795 Silver
    Steel Crown 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 186 Silver
    Uranium Crown 0% 0% 0% 200 -0 °C (0 °F) +0 °C (0 °F) 530 Silver

    Assuming Normal quality, for the effect of other qualities, see Quality.