Difference between revisions of "Crown"

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The '''Crown''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Baron rank and above require a crown or [[coronet]] to consider themselves properly dressed and avoid a negative moodlet.
 
The '''Crown''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Baron rank and above require a crown or [[coronet]] to consider themselves properly dressed and avoid a negative moodlet.
  
=== Overview ===
+
=== Acquisition ===
Crowns are a luxurious headgear that offers a significant boost to social impact (+20%), but provide no armor or insulation. A crown or coronet is necessary for high nobles.
+
As a complicated garment, Crowns can only be made at [[Fueled smithy]] or [[Electric smithy]] which requires [[Research#Complex Clothing|complex clothing]], [[Research#Royal Apparel|Royal Apparel]] and [[Research#Smithing|Smithing]] to be researched in order to be constructed. A Crowns requires 50 of any metal, and 134 units of work.
 +
Coronets can be purchased or crafted.
  
=== Obtaining ===
+
=== Analysis ===
Crowns can be purchased or crafted.
+
Crowns are a luxurious headgear that offers a significant boost to social impact (+20%), but provides no armor or insulation. Although the social impact bonus is larger than that of the [[Bowler hat]], this bonus is also met by the [[Top hat]] and [[Ladies hat]] which also provide some small amount of insulation and armor. As such they are only useful for meeting the needs of nobles that specifically require a Crown, and even then should be replaced by helmet options as soon as possible.
 
 
As a complicated garment, Coronets can only be made at [[Fueled smithy]] or [[Electric smithy]] which requires [[Research#Complex Clothing|complex clothing]], [[Research#Royal Apparel|Royal Apparel]] and [[Research#Smithing|Smithing]] to be researched in order to be constructed. A Coronet requires 50 of any metal, and 134 units of work.
 
  
 
{{Armor material table}}
 
{{Armor material table}}

Revision as of 08:31, 12 September 2020

Crown

Crown

"A grand crown of metal with an elaborate design. Worn by upper-ranking nobles."

Base Stats

Type
GearClothing
Market Value
186 Silver
Mass
0.9 kg
HP
80

Apparel

Insulation Factor - Cold
0.0×
Insulation Factor - Heat
0.0×
Armor Factor - Sharp
0
Armor Factor - Blunt
0
Armor Factor - Heat
0
Coverage
Head, Left Ear, Right Ear
Layer
Overhead

Creation

Work To Make
12,000 ticks (3.33 mins)

The Crown is a clothing item added in the Royalty DLC. Nobles of Baron rank and above require a crown or coronet to consider themselves properly dressed and avoid a negative moodlet.

Acquisition

As a complicated garment, Crowns can only be made at Fueled smithy or Electric smithy which requires complex clothing, Royal Apparel and Smithing to be researched in order to be constructed. A Crowns requires 50 of any metal, and 134 units of work. Coronets can be purchased or crafted.

Analysis

Crowns are a luxurious headgear that offers a significant boost to social impact (+20%), but provides no armor or insulation. Although the social impact bonus is larger than that of the Bowler hat, this bonus is also met by the Top hat and Ladies hat which also provide some small amount of insulation and armor. As such they are only useful for meeting the needs of nobles that specifically require a Crown, and even then should be replaced by helmet options as soon as possible.

Material Table

  • Material Sharp Blunt Heat Item HP Market Value
    Silver Crown 0% 0% 0% 56 Silver 795
    Gold Crown 0% 0% 0% 48 Silver 7540
    Steel Crown 0% 0% 0% 80 Silver 186
    Plasteel Crown 0% 0% 0% 224 Silver 770
    Uranium Crown 0% 0% 0% 200 Silver 530

    Assuming Normal quality, for the effect of other qualities, see Quality.