Difference between revisions of "Autocannon"
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|velocity = 88 | |velocity = 88 | ||
|mass = 40 | |mass = 40 | ||
− | + | }}</onlyinclude>{{Info|The gun mounted on the [[Autocannon turret]]. It fires a 3-round burst that deals significant damage but with a minimum range.}} | |
− | }} | ||
− | </onlyinclude> | ||
− | {{Info|The gun mounted on the [[Autocannon turret]]. It fires a 3-round burst that deals significant damage but with a minimum range.}} | ||
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. | This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. | ||
Revision as of 12:58, 31 January 2021
Autocannon
A self-loading large-bore cannon designed to attach to a turret.
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
- Mode
- Burst
- Damage
- 25 dmg
- Armor penetration
- 38%
- Warm-Up
- 0 ticks (0 secs)
- Cooldown
- 210 ticks (3.5 secs)
- Range
- 32.9 tile(s)
- Minimum Range
- 8.9 tiles
- Accuracy
- 25% - 65% - 60% - 45%
- Avg. accuracy
- 48.75%
- Velocity
- 88 (m/s)
- Burst Count
- 3 (per burst)
- Burst Ticks
- 17 ticks (0.28 secs)
(211.76 RPM) - DPS
- 18.44 (8.99)
The gun mounted on the Autocannon turret. It fires a 3-round burst that deals significant damage but with a minimum range.
This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake.
Version History
- It was added in Beta 19/1.0.
- In 1.1 its damage and armor penetration was halved (40 -> 20, 60% -> 30%)
- In 1.1.2618 damage and armor penetration was increased (20 -> 25, 30% -> 37.5%).