Difference between revisions of "Charge lance"

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(Zesty moved page Charge lance to Charge Lance: Caps fix)
 
(Replaced redirect with full text.)
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#REDIRECT [[Charge Lance]]
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<onlyinclude>
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{{infobox main|weapon|
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|name = Charge Lance
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|image = ChargeLance.png|Charge Lance
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|description = "Charged-shot rail-assisted lance weapon. Fires a single charged shot at high velocity."
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|type = Equipment
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|type2 = Weapons
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|class = Mechanoid
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|damage = 27
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|range = 37
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|accuracyTouch = 60
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|accuracyShort = 80
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|accuracyMedium = 92
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|accuracyLong = 88
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|mode = Single-Shot
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|burst = 1
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|warmup = 120
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|cooldown = 168
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|burst = 1
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|velocity = 120
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|sell = {{icon|silver|2000}}
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|DPS = DPS
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}}
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</onlyinclude>
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Previously a strange/niche weapon in the previous alpha, now a dangerous weapon due to its low initial warm-up, high accuracy, and high damage. Doesn't drop on death, despite [[mechanoid]]s sometimes being able to carry one of these into battle.
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Prone to send [[colonist]] limbs flying.
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[[Kind::Weapons| ]]
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{{nav|weapon|wide}}
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[[Category:Weapons]]
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[[Category:Equipment]]

Revision as of 17:07, 3 June 2017

Charge Lance

Charge Lance

"Charged-shot rail-assisted lance weapon. Fires a single charged shot at high velocity."

Base Stats

Type
EquipmentWeapons
Weapon Class
Mechanoid

Ranged Combat

Mode
Single-Shot
Damage
27 dmg
Warm-Up
120 ticks (2 secs)
Cooldown
168 ticks (2.8 secs)
Range
37 tile(s)
Accuracy
60% - 80% - 92% - 88%
Velocity
120 (m/s)
Burst Count
1 (per burst)
DPS
5.63 (Expression error: Unexpected / operator.)


Previously a strange/niche weapon in the previous alpha, now a dangerous weapon due to its low initial warm-up, high accuracy, and high damage. Doesn't drop on death, despite mechanoids sometimes being able to carry one of these into battle.


Prone to send colonist limbs flying.