Difference between revisions of "Machining table"

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<div><li style="display: inline-table;">
 
<div><li style="display: inline-table;">
 
{| {{STDT|sortable c_06 text-center}}
 
{| {{STDT|sortable c_06 text-center}}
! Name !! Material cost !! Material price !! Work points !! Sell price
+
! Name !! Material cost !! Material price !! Work !! Sell price
 
|-
 
|-
 
![[Autopistol]]
 
![[Autopistol]]
 
|style="text-align:left;" |{{icon|metal|30}} + {{icon|component|2}}
 
|style="text-align:left;" |{{icon|metal|30}} + {{icon|component|2}}
 
| 89 ''(102.6*)''
 
| 89 ''(102.6*)''
| 84
+
| {{ticks|{{Q|Autopistol|Work To Make}}}}
| 139
+
| {{Q|Autopistol|Market Value Base}}
 
|-
 
|-
 
![[Revolver]]
 
![[Revolver]]
 
|style="text-align:left;" |{{icon|metal|30}} + {{icon|component|2}}
 
|style="text-align:left;" |{{icon|metal|30}} + {{icon|component|2}}
 
| 89 ''(102.6*)''
 
| 89 ''(102.6*)''
| 67
+
| {{ticks|{{Q|Revolver|Work To Make}}}}
| 135
+
| {{Q|Revolver|Market Value Base}}
 
|-
 
|-
 
![[Pump shotgun]]
 
![[Pump shotgun]]
 
|style="text-align:left;" |{{icon|metal|60}} + {{icon|component|3}}
 
|style="text-align:left;" |{{icon|metal|60}} + {{icon|component|3}}
 
| 210 ''(182.4*)''
 
| 210 ''(182.4*)''
| 200
+
| {{ticks|{{Q|Pump shotgun|Work To Make}}}}
| 255
+
| {{Q|Pump shotgun|Market Value Base}}
 
|-
 
|-
 
![[Machine pistol]]
 
![[Machine pistol]]
 
|style="text-align:left;" |{{icon|metal|45}} + {{icon|component|3}}
 
|style="text-align:left;" |{{icon|metal|45}} + {{icon|component|3}}
 
| 181.5 ''(153.9*)''
 
| 181.5 ''(153.9*)''
| 184
+
| {{ticks|{{Q|Machine pistol|Work To Make}}}}
| 220
+
| {{Q|Machine pistol|Market Value Base}}
 
|-
 
|-
 
![[Bolt-action rifle]]
 
![[Bolt-action rifle]]
 
|style="text-align:left;" |{{icon|metal|60}} + {{icon|component|3}}
 
|style="text-align:left;" |{{icon|metal|60}} + {{icon|component|3}}
 
| 210 ''(182.4*)''
 
| 210 ''(182.4*)''
| 200
+
| {{ticks|{{Q|Bolt-action rifle|Work To Make}}}}
| 255
+
| {{Q|Bolt-action rifle|Market Value Base}}
 
|-
 
|-
 
![[Assault rifle]]
 
![[Assault rifle]]
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| 338 ''(273.6*)''
 
| 338 ''(273.6*)''
| 667
+
| {{ticks|{{Q|Assault rifle|Work To Make}}}}
| 480
+
| {{Q|Assault rifle|Market Value Base}}
 
|-
 
|-
 
![[Sniper rifle]]
 
![[Sniper rifle]]
 
|style="text-align:left;" |{{icon|metal|60}} + {{icon|component|8}}
 
|style="text-align:left;" |{{icon|metal|60}} + {{icon|component|8}}
 
| 370 ''(296.4*)''
 
| 370 ''(296.4*)''
| 750
+
| {{ticks|{{Q|Sniper rifle|Work To Make}}}}
| 530
+
| {{Q|Sniper rifle|Market Value Base}}
 
|-
 
|-
 
![[LMG]]
 
![[LMG]]
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|5}}
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|5}}
 
| 302.5 ''(237.5*)''
 
| 302.5 ''(237.5*)''
| 567
+
| {{ticks|{{Q|LMG|Work To Make}}}}
| 425
+
| {{Q|LMG|Market Value Base}}
 
|-
 
|-
 
![[Heavy SMG]]
 
![[Heavy SMG]]
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}}
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}}
 
| 270.5 ''(233.7*)''
 
| 270.5 ''(233.7*)''
| 400
+
| {{ticks|{{Q|Heavy SMG|Work To Make}}}}
| 355
+
| {{Q|Heavy SMG|Market Value Base}}
 
|-
 
|-
 
![[Frag grenades]]
 
![[Frag grenades]]
 
|style="text-align:left;" |{{icon|metal|20}} + {{icon|chemfuel|80}}
 
|style="text-align:left;" |{{icon|metal|20}} + {{icon|chemfuel|80}}
 
| ? ''(?*)''
 
| ? ''(?*)''
| 200
+
| {{ticks|{{Q|Frag grenades|Work To Make}}}}
| 265
+
| {{Q|Frag grenades|Market Value Base}}
 
|-
 
|-
 
![[Molotov cocktails]]
 
![[Molotov cocktails]]
 
|style="text-align:left;" |{{icon|cloth|25}} + {{icon|chemfuel|80}}
 
|style="text-align:left;" |{{icon|cloth|25}} + {{icon|chemfuel|80}}
 
| ? ''(?*)''
 
| ? ''(?*)''
| 100
+
| {{ticks|{{Q|Molotov cocktails|Work To Make}}}}
| 245
+
| {{Q|Molotov cocktails|Market Value Base}}
 
|-
 
|-
 
![[EMP grenades]]
 
![[EMP grenades]]
 
|style="text-align:left;" |{{icon|metal|20}} + {{icon|component|6}}
 
|style="text-align:left;" |{{icon|metal|20}} + {{icon|component|6}}
 
| 230 ''(174.8*)''
 
| 230 ''(174.8*)''
| 400
+
| {{ticks|{{Q|EMP grenades|Work To Make}}}}
| 215
+
| {{Q|EMP grenades|Market Value Base}}
 
|-
 
|-
 
![[Chain shotgun]]
 
![[Chain shotgun]]
 
|style="text-align:left;" |{{icon|metal|70}} + {{icon|component|5}}
 
|style="text-align:left;" |{{icon|metal|70}} + {{icon|component|5}}
 
| 293 ''(247*)''
 
| 293 ''(247*)''
| 517
+
| {{ticks|{{Q|Chain shotgun|Work To Make}}}}
| 405
+
| {{Q|Chain shotgun|Market Value Base}}
 
|-
 
|-
 
![[Minigun]]
 
![[Minigun]]
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
| ? ''(?*)''
 
| ? ''(?*)''
| ?
+
| {{ticks|{{Q|Minigun|Work To Make}}}}
| ?
+
| {{Q|Minigun|Market Value Base}}
 
|-
 
|-
 
![[Incendiary launcher]]
 
![[Incendiary launcher]]
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}}
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}}
 
| 270.5 ''(233.7*)''
 
| 270.5 ''(233.7*)''
| 334
+
| {{ticks|{{Q|Incendiary launcher|Work To Make}}}}
| 340
+
| {{Q|Incendiary launcher|Market Value Base}}
 
|-
 
|-
 
![[EMP launcher]]
 
![[EMP launcher]]
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|8}}
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|8}}
 
| 398.5 ''(324.9*)''
 
| 398.5 ''(324.9*)''
| 500
+
| {{ticks|{{Q|EMP launcher|Work To Make}}}}
| 505
+
| {{Q|EMP launcher|Market Value Base}}
 
|-
 
|-
 
![[Smoke launcher]]
 
![[Smoke launcher]]
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}}
 
|style="text-align:left;" |{{icon|metal|75}} + {{icon|component|4}}
 
| 270.5 ''(233.7*)''
 
| 270.5 ''(233.7*)''
| 500
+
| {{ticks|{{Q|Smoke launcher|Work To Make}}}}
| 380
+
| {{Q|Smoke launcher|Market Value Base}}
 
|-
 
|-
 
![[Simple helmet]]
 
![[Simple helmet]]
 
|style="text-align:left;" |{{icon|buildingmat |40}}
 
|style="text-align:left;" |{{icon|buildingmat |40}}
 
| ? ''(?*)''
 
| ? ''(?*)''
| 54
+
| {{ticks|{{Q|Simple helmet|Work To Make}}}}
| 88
+
| ?
 
|-
 
|-
 
![[Flak helmet]]
 
![[Flak helmet]]
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
| ? ''(?*)''
 
| ? ''(?*)''
| ?
+
| {{ticks|{{Q|Flak helmet|Work To Make}}}}
 
| ?
 
| ?
 
|-
 
|-
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|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
| ? ''(?*)''
 
| ? ''(?*)''
| ?
+
| {{ticks|{{Q|Plate armor|Work To Make}}}}
 
| ?
 
| ?
 
|-
 
|-
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|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
| ? ''(?*)''
 
| ? ''(?*)''
| ?
+
| {{ticks|{{Q|Flak vest|Work To Make}}}}
| ?
+
| {{Q|Flak vest|Market Value Base}}
 
|-
 
|-
 
![[Flak pants]]
 
![[Flak pants]]
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
| ? ''(?*)''
 
| ? ''(?*)''
| ?
+
| {{ticks|{{Q|Flak pants|Work To Make}}}}
| ?
+
| {{Q|Flak pants|Market Value Base}}
 
|-
 
|-
 
![[Flak jacket]]
 
![[Flak jacket]]
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
|style="text-align:left;" |{{icon|metal|?}} + {{icon|component|?}}
 
| ? ''(?*)''
 
| ? ''(?*)''
| ?
+
| {{ticks|{{Q|Flak jacket|Work To Make}}}}
| ?
+
| {{Q|Flak jacket|Market Value Base}}
 
|}
 
|}
 
<sup>&#42; Price includes only uncraftable materials(except chemfuel). Components are divided into the materials they are made of. <br>
 
<sup>&#42; Price includes only uncraftable materials(except chemfuel). Components are divided into the materials they are made of. <br>

Revision as of 08:37, 24 March 2021


Machining table

Machining table

A table of tools for assembling and disassembling machine components like mechanoids' bodies and ammunition.

Base Stats

Type
ProductionResources
Market Value
455 Silver [Note]
HP
180
Flammability
100%

Building

Size
1 × 3
Placeable
Yes
Power
-350 W
Facility
Tool cabinet

Creation

Work To Make
3,000 ticks (50 secs)
Resources to make
Steel 150 + Component 5
Deconstruct yield
Steel 112 + Component 3

The Machining Table is an Industrial-level Production bench that crafters will use to produce a number of items as well as disassemble mechanoids. It can only be constructed after machining has been researched. Like most production benches, the machining table must be configured with one or more bills before a crafting colonist will begin work. It has a cleanliness value of -2.

Bills

Disassemble Mechanoid

The "disassemble mechanoid" bill is fulfilled when a colonist brings a mechanoid corpse here to be converted into usable materials. This will produce some steel, plasteel and components.

Mortar shells

There are 4 bills in total that will produce different types of mortar shells out of steel, chemfuel or other materials, that can be fired from a mortar.

Other

There are many other bills that can be used to produce guns, advanced weapons, armor, prosthetics and Specialized limbs.

  • Name Material cost Material price Work Sell price
    Autopistol Steel 30 + Component 2 89 (102.6*) 5,000 ticks (1.39 mins) 139
    Revolver Steel 30 + Component 2 89 (102.6*) 4,000 ticks (1.11 mins) 135
    Pump shotgun Steel 60 + Component 3 210 (182.4*) 12,000 ticks (3.33 mins) 255
    Machine pistol Steel 45 + Component 3 181.5 (153.9*) 11,000 ticks (3.06 mins) 220
    Bolt-action rifle Steel 60 + Component 3 210 (182.4*) 12,000 ticks (3.33 mins) 255
    Assault rifle Steel 60 + Component 7 338 (273.6*) 40,000 ticks (11.11 mins) 480
    Sniper rifle Steel 60 + Component 8 370 (296.4*) 45,000 ticks (12.5 mins) 530
    LMG Steel 75 + Component 5 302.5 (237.5*) 34,000 ticks (9.44 mins) 425
    Heavy SMG Steel 75 + Component 4 270.5 (233.7*) 24,000 ticks (6.67 mins) 355
    Frag grenades Steel 20 + Chemfuel 80 ? (?*) 12,000 ticks (3.33 mins) 265
    Molotov cocktails Cloth 25 + Chemfuel 80 ? (?*) 6,000 ticks (1.67 mins) 245
    EMP grenades Steel 20 + Component 6 230 (174.8*) 24,000 ticks (6.67 mins) 315
    Chain shotgun Steel 70 + Component 5 293 (247*) 31,000 ticks (8.61 mins) 405
    Minigun Steel ? + Component ? ? (?*) 60,000 ticks (16.67 mins) 1,160
    Incendiary launcher Steel 75 + Component 4 270.5 (233.7*) 20,000 ticks (5.56 mins) 340
    EMP launcher Steel 75 + Component 8 398.5 (324.9*) 30,000 ticks (8.33 mins) 505
    Smoke launcher Steel 75 + Component 4 270.5 (233.7*) 30,000 ticks (8.33 mins) 380
    Simple helmet Building Material (steel, wood, plasteel, etc.) 40 ? (?*) 3,200 ticks (53.33 secs) ?
    Flak helmet Steel ? + Component ? ? (?*) 8,000 ticks (2.22 mins) ?
    Plate armor Steel ? + Component ? ? (?*) 38,000 ticks (10.56 mins) ?
    Flak vest Steel ? + Component ? ? (?*) 9,000 ticks (2.5 mins) 225
    Flak pants Steel ? + Component ? ? (?*) 9,000 ticks (2.5 mins) 225
    Flak jacket Steel ? + Component ? ? (?*) 14,000 ticks (3.89 mins) 290

    * Price includes only uncraftable materials(except chemfuel). Components are divided into the materials they are made of.