Difference between revisions of "Improvised turret gun"
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m (Updated stats.) |
m (Updated to new accuracy display) |
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Line 9: | Line 9: | ||
|damage = 7 | |damage = 7 | ||
|range = 25.9 | |range = 25.9 | ||
− | | | + | |accuracyTouch = 80 |
+ | |accuracyShort = 64 | ||
+ | |accuracyMedium = 41 | ||
+ | |accuracyLong = 22 | ||
|mode = Burst | |mode = Burst | ||
|warmup = 90 | |warmup = 90 |
Revision as of 01:17, 6 April 2015
Improvised Turret Gun
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
- Mode
- Burst
- Damage
- 7 dmg
- Warm-Up
- 90 ticks (1.5 secs)
- Cooldown
- 40 ticks (0.67 secs)
- Range
- 25.9 tile(s)
- Accuracy
- 80% - 64% - 41% - 22%
- Velocity
- 70 (m/s)
- Burst Count
- 3 (per burst)
- Burst Ticks
- 8 ticks (0.13 secs)
(450 RPM) - Miss Radius
- - tile(s)
- DPS
- 8.63 (Expression error: Unexpected / operator.)
The gun mounted on the Improvised Turret, very similar in stats to the L-15.
The Improvised Turret Gun's burst count starts at 3, but can be upgraded to 4 via research.