Improvised turret gun

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Revision as of 11:05, 25 January 2017 by PieTau (talk | contribs) (add kind)
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Improvised Turret Gun

Improvised Turret Gun

"Jury-rigged gun attached to a turret."

Base Stats

Type
EquipmentWeapons
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Ranged Combat

Mode
Burst
Damage
7 dmg
Warm-Up
90 ticks (1.5 secs)
Cooldown
40 ticks (0.67 secs)
Range
25.9 tile(s)
Accuracy
80% - 64% - 41% - 22%
Velocity
70 (m/s)
Burst Count
3 (per burst)
Burst Ticks
ticks (0.13 secs)
(450 RPM)
DPS
8.63 (Expression error: Unexpected / operator.)

The gun mounted on the Improvised Turret, very similar in stats to the LMG.


The Improvised Turret Gun's burst count starts at 3, but can be upgraded to 4 via research (this upgrade was deleted in Rimworld Alpha 13).