Difference between revisions of "Flak helmet"

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*It is added in Alpha 17, replacing the Kevlar helmet from previous versions. The difference is that it can be made out of any material, requires 5 plasteel to craft and has increased protection across the board.
 
*It is added in Alpha 17, replacing the Kevlar helmet from previous versions. The difference is that it can be made out of any material, requires 5 plasteel to craft and has increased protection across the board.
*In Beta 19 its material cost has been decreased from 70 to 40, but requires more plasteel, from 5 to 10. It also protects from heat.
+
*In Beta 19 its material cost has been decreased from 70 to 40, but requires more plasteel, from 5 to 10, and materials now affect armor rating. It also protects against heat.
  
 
{{nav|clothing|wide}}
 
{{nav|clothing|wide}}
 
[[Category:Armor]]
 
[[Category:Armor]]

Revision as of 11:33, 27 November 2018

Advanced helmet

Advanced helmet

"A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt attacks."

Base Stats

Type
GearArmor
Market Value
300 Silver
Mass
1.2 kg
HP
100

Apparel

Armor - Sharp
63.0%
Armor - Blunt
31.5%
Armor - Heat
50.4%

Creation

Work To Make
166 ticks (2.77 secs)

An advanced helmet for protection. A step up from the simple helmet, this is a mid-tier helmet for most colonist uses. It is the lightest of all the helmets, only weighing 1.2 kg and causes a minimal -0.02 c/s move speed penalty.

Acquisition

Can be crafted at the machining table using 40 materials, 2 components and 10 plasteel.

Analysis

It strikes a middle ground between the simple helmet and the power armor helmet, being moderately easy to make and provides average protection.

Protection Information

Version history

  • It is added in Alpha 17, replacing the Kevlar helmet from previous versions. The difference is that it can be made out of any material, requires 5 plasteel to craft and has increased protection across the board.
  • In Beta 19 its material cost has been decreased from 70 to 40, but requires more plasteel, from 5 to 10, and materials now affect armor rating. It also protects against heat.