Semantic search
The remains of an ancient tank which was destroyed by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.
An ancient, broken security turret. The valuable parts have all been looted or smashed.
An ancient, rusted shopping cart. How exactly it got here is a mystery, but the story is long and probably quite sad.
A small, empty crate which was abandoned ages ago. It's too rusted to store anything.
An ancient device that looks like it once stored some kind of fluid. Valuable parts are missing, and everything else is degraded to uselessness.
An ancient stove. Smashed and rusted, it is completely useless now.
How it got here is hard to say.
An ancient rack unit packed with unidentifiable devices. Valuable parts are missing, and everything else is degraded to uselessness.
An defensive fortification for stopping vehicles. It's been deteriorating for many years
An ancient computer terminal. It can be hacked to reveal long-forgotten information.
An ancient toilet. Smashed long ago, it is completely useless now. How it got here is hard to say.
An ancient, broken troop carrier. Everything that isn't rusted away was looted long ago.
An ancient, broken truck. Everything useful either rusted away or was looted long ago.
An ancient, unstable fuel node once used to charge machines with fuel. It has become unstable over the years due to lack of maintenance.
An ancient vending machine. It was smashed ages ago and generations of looters have taken every conceivably useful part. How it ended up here is a mystery.
The ruined remains of an ancient mid-scale warspider. It has been picked over many times, and there is nothing valuable left to loot.
The shattered remains of an ancient sub-scale warsprinter. Whatever parts weren't ruined when it was destroyed were looted long ago.
The assault claw of an ancient mid-scale warwalker. This weapon specialized in tearing through heavy plasteel armor at close range. Its valuable components were looted long ago.
A massive foot from an ancient warwalker. It seems to have been torn free from its owner by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.
The shattered leg of a mid-scale warwalker that fell here long ago. It has been picked clean by looters, and no valuable components remain.
Most of the armored shell of a warwalker. It appears to have been torn off by some colossal weapon system. All the valuable parts were looted, and the rest is badly deteriorated.
The torso of a mid-scale warwalker which fell here in ancient days. The valuable parts were looted long ago.
An ancient device used for washing textiles. Smashed and rusted, it is completely useless now. How it got here is hard to say.
An ancient wheel from some kind of vehicle. The rubber has deteriorated away and the metal is twisted and rusted.
A soft bed for animals to sleep on. Fits any animal.
A doorway hung with thick overlapping strips of fabric or leather. It allows animals to pass while insulating the temperature. Animal flaps are commonly used as barn doors to give penned animals a sheltered place to sleep.
A small box for animals to sleep in. Fits smaller animals like chickens, cats, or small dogs.
Designates a spot on the ground where animals should sleep.
A wooden bas relief of animalist imagery for decorating a floor.
A wooden bas relief of animalist imagery for decorating a floor.
An ancient jade stone marked with sacred tribal carvings. Tribal psycasters can focus on these stones during meditation to increase their psyfocus gain more than a typical nature shrine.
Different tribal cultures tell different stories about these stones, but most agree that they were crafted by an ancient world spirit during a time of great power. Since they look like natural objects to unobservant outsiders, raiders will generally ignore them.
The central core of an archonexus. Its broad surfaces are perfectly clean, and they somehow appear both flat and curved at the same time.
To most, its purpose seems unknowable. However, some say this is part of an archotech itself, and that the one who finds it can invoke the power of the machine god.
The psychic power it emanates is terrifyingly loud and complex, yet dead silent. It is heard without ears, felt without skin, seen without eyes, known without memory. It is the thoughts of a being from another plane of existence. The perceptions are reflected directly into any human mind who ventures too close, and few can hold onto their humanity for long under such mental pressure. Only the psychically-deaf are immune.
A moderately-sized archotech tower rising from the ground. Traces along its surface glow steadily with a strange color. Humans can only begin to guess at its purpose.
A large, soft, comfy seat. Great for relaxation. Can be used at tables, work stations, and elsewhere.
A workbench equipped for creating art.
A self-powered turret mounted with a charge blaster. It cannot sense targets at very short ranges.
A self-powered turret mounted with an inferno cannon. It cannot sense targets at very short ranges.
A self-powered, self-loading, automatic mortar. It can hit targets at any distance, over walls, but is quite inaccurate.
An automatic smokeleaf-burning device which generates a smoke cloud around itself. Anyone in the cloud will become high on smokeleaf over time.
A heavy automatic turret. Its large-caliber shells do heavy damage over significant ranges, but its barrel must be refurbished after use. It cannot fire at close-up targets, and may explode when damaged.
Divides rooms. Powered operation allows people to move through the door without slowing down.
A decoration for babies. Baby decorations increase the rate at which babies fill their play need when an adult plays with them. Place these around your child play areas.
Designates a spot on the ground where people should leave a baby. Not comfortable.
A mechanoid-band signal amplifier. Band nodes must be tuned to a specific mechanitor. This will add 1 bandwidth to that mechanitor's total bandwidth, allowing them to control more mechanoids.
Once a band node is constructed, it can be quickly tuned to a mechanitor. However, retuning a band node to a different mechanitor takes significantly longer.
A waist-high barrier for use as cover from incoming shots. Barricades are ugly, but provide better cover than other low objects. Barricades will block certain kinds of animals the same way that fences do.
Stores electricity for later use. Charged batteries explode when exposed to rain or fire.
A cozy mattress and sheets on a frame for resting.
A simple bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep.
A soft-topped bounded table for playing a variety of billiards-type games. It trains shooting ability.
An electrical generator that works by pressurizing and igniting bioferrite, then harvesting energy from the resulting heat.
Because of the destruction of psychically active bioferrite, this device generates an uncomfortable psychic drone which disturbs those who pass nearby.
When placed near to a holding platform, this device draws biomass from the held entity and converts it to bioferrite.
Larger entities generally produce more bioferrite. However, for most creatures, the process causes extreme discomfort, making the entity harder to contain.
Each holding platform can only support one harvester, however each harvester can link to up to four platforms.
Heavy plate flooring made from smoothed bioferrite. While ugly and slightly flammable, it's quick to clean and increases the strength of nearby holding platforms.
A work bench used to craft bioferrite products. This bench uses heat and electromagnetic stimulation to temporarily coax bioferrite into a pliable state, allowing a worker to shape it into complex shapes and combine it with other materials.
Refines biological matter like wood or plant matter into chemfuel.
An immersion pod full of bioactive gel. It can perform a variety of biological alterations including age reversal and pleasure-giving. The pod becomes biotuned to its user at the end of a cycle. While biotuned, it cannot be used by anyone else, but cycles will complete 25% more quickly. Biotuning resets if the pod is unused for 80 days.
A flat stone-like surface for writing on with chalk. Placed near a lesson desk, blackboards increase childrens' learning rate during lessons. Up to three blackboards can be used at a time.
A specially-treated wooden torch that produces a red light over a large area. Sanguophages gather around torches like these during their ceremonial meetings. The sanguine glow is particularly pleasing to individuals with the bloodfeeder gene. It can be automatically refueled with wood, and produces a small amount of heat
This special pot is suitable for planting bonsai trees, which can improve the mood of people nearby and satisfy ideoligious requirements.
A bowl-shaped furnishing used to hold a fire. Will light the surroundings and create heat.
A work station with all the equipment needed to mix wort for beer production. Wort must be fermented to finally become beer.
A flat wooden surface on supportive beams which can be built over water. You can build light structures on bridges, but be careful - bridges are fragile. If a bridge falls, buildings on top of it fall as well.
A wood structure packed with smokeleaf. It can be ignited during a ritual and produce a huge amount of smokeleaf smoke for a few hours, after which it is destroyed.
A place for butchering animals. Due to the lack of equipment, butchering here yields only 70% of the meat and leather of each creature.
A heavy table for butchering dead creatures into pieces of raw meat.
Cooks meals and produces heat, and burns out after a few days. As with all heat sources, it must be placed indoors so it has a closed space to heat. Refuelable.
An area of floor covered with pre-chopped and arranged human meat ready for a cannibal feast.
Designates a spot for hitching animals and forming caravans. Colonist will hitch animals here while loading a caravan. You can also use these during encounters away from home to keep animals from wandering.
Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
Produces power by consuming chemfuel. Must be periodically refueled by hand.
The ancient game of kings. Fun for a few hours here and there, even playing alone. It trains intellectual skills.
A celebratory tree decorated with ornaments and lights traditionally made as part of Christmas celebrations.
An ultratech device for controlling climate. Using chemicals and exotic fields to manipulate the atmosphere, it shifts the temperature in this region of the world.
A column capable of holding a roof. Does not block sight or movement and looks quite nice.
Allows radio contact with other factions and orbital traders.
Rough concrete. It is cheap and quick to build, but is also quite ugly.
An air-cooling machine that fits into a wall. Cool air comes out one side, while hot exhaust comes out the other. Can be used to cool down rooms during summer, or to create a walk-in freezer.
A large double-wide seat which is cushioned for maximum comfort. Perfect for a luxurious rec room or a homey reading nook.
A timed mechanoid activation unit. After counting down, it will wake nearby dormant mechanoids and structures.
A place for crafting simple items like knives or bows. Production here is slow because of the lack of tools.
A cozy bed with safe latticed sides, perfect for a sleepy baby. A high quality crib will make a baby happy. Multiple cribs can be placed in a bedroom without turning it into a barracks.
A self-powered sarcophagus designed to keep a person in a state of suspended animation for many years.
A specially treated brazier that illuminates its surroundings with darklight and creates heat. These satisfy royal brazier requirements.
A specially-treated wooden torch that produces a dim light over a large area. People who prefer darklight work best with this light source. Can be automatically refueled with wood. Produces a small amount of heat.
This device connects with a deathresting person and makes deathrest complete quicker. It enhances the effect of the deathrest casket using finer blood analysis and more powerful chemicals. It must be connected to a deathrest casket to function.
An enclosed med-casket that accelerates the process of deathrest. It can connect to other devices which confer additional bonuses on the deathrester. The number of devices that can connect depends on the person's deathrest capacity, which can be seen by selecting them.
Only those with the deathrest gene can use the deathrest casket.
A deep-crust drilling rig for extracting minerals from deep under the surface. Use a ground-penetrating scanner to detect the resources. This drill will yield stone chunks if no resources are present. Can be repositioned freely.
An area-denial device which annihilates nearby plants without affecting animals.
In planetary wars, these weapons are scattered across farmlands or jungles to deny the enemy food or cover. They're usually associated with orbital-drop mechanoid swarms.
A comfortable and attractive chair. Can be used at tables, work stations, and elsewhere.
Divides rooms. Simple doors must be manually opened, which slows people down. The amount of slowdown depends on what the door is made of.
A simple double-wide bed that fits two people.
A simple double-wide bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep.
Designates a spot on the ground where two people should sleep together. Not comfortable.
A decorative sheet hanging from a vertical wooden frame. Appropriate for royal rooms.
A dresser. Gives a small comfort bonus to all nearby beds. Placing more than one dresser near the same bed has no effect.
A work bench equipped with containers, heaters, and measurement devices for producing various drugs.
A large wooden drum used as a music source for tribal rituals and parties.
A massive electromagnetic interference generator. It interferes with or shuts down electrical devices in nearby regions.
A rough wooden frame in the shape of a human, ready to be burned as part of a ritual.
A box with soft material made to hold eggs. Egg-laying animals will lay eggs in egg boxes if they can. Your haulers will take all the eggs out only when the box is full, to save time. The box also protects eggs from deteriorating outdoors, though it does not protect from temperature damage.
A huge stone crematorium which vaporizes corpses with extremely high temperatures.
A device that emits a specially tuned electromagnetic field which numbs the neural activity of captured entities. As long as it is powered, it improves the containment strength of any holding platform that it is pointed at. The electric field does not affect humans or normal animals.