Difference between revisions of "Small altar"

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A '''Small Altar''' is a type of [[furniture]] added by the [[Ideology DLC]] at which acts as a focus for pawns to perform and take part in rituals. It is the smallest size of altar.
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A '''Small Altar''' is a type of [[furniture]] added by the [[Ideology DLC]] at which acts as a focus for pawns to perform and take part in rituals. It is the smallest size of altar, with the larger sizes being the [[Medium altar]], [[Large altar]] and [[Grand altar]].
  
 
== Acquisition ==
 
== Acquisition ==

Revision as of 00:13, 11 March 2022

Small altar

Small altar

A small platform that plays a role in ideoligious rituals.

Base Stats

Type
BuildingMisc
Beauty
10
Style Dominance
10
HP
50
Flammability
0%

Building

Size
1 × 1
Minifiable
False
Placeable
True
Passability
pass through only
Cover Effectiveness
50%
Terrain Affordance
Light

Creation

Work To Make
5,000 ticks (1.39 mins)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 50
Deconstruct yield
Stuff 25
Destroy yield
Stuff 12 - 13

A Small Altar is a type of furniture added by the Ideology DLC at which acts as a focus for pawns to perform and take part in rituals. It is the smallest size of altar, with the larger sizes being the Medium altar, Large altar and Grand altar.

Acquisition

The Small Altar can be built with Stuff 50 Stuff (Metallic/Woody/Stony, 500 for SMVs) in 5,000 ticks (1.39 mins).

Summary

The ritual focus(es) should be placed in your "Shrine" room, which itself has the "altar" or "ideogram" as a room role requirement.

Analysis

The small altar has the highest wealth, style dominance, and beauty per tile of all altar sizes. Small Altars have 10 style dominance/beauty per tile, when made of Wood.

It is also the only Altar option with a "light Terrain affordance", allowing it to be placed on any tile that can support a wooden wall, including a tile located on a wooden bridge.

These factors combined, makes it the best in class option in terms of efficiency of space, placement, "values" per tile and work/resources.

Stats table

  • Small altar Small altar Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 2 012,500 ticks (3.47 mins) 100 0% 83 Silver
    Gold Gold 60 004,500 ticks (1.25 mins) 30 0% 5,015 Silver
    Granite blocks Granite blocks 10 030,140 ticks (8.37 mins) 85 0% 154 Silver
    Limestone blocks Limestone blocks 10 030,140 ticks (8.37 mins) 78 0% 154 Silver
    Marble blocks Marble blocks 14 027,640 ticks (7.68 mins) 60 0% 145 Silver
    Plasteel Plasteel 10 011,000 ticks (3.06 mins) 140 0% 490 Silver
    Sandstone blocks Sandstone blocks 11 025,140 ticks (6.98 mins) 70 0% 136 Silver
    Silver Silver 26 005,000 ticks (1.39 mins) 35 0% 520 Silver
    Slate blocks Slate blocks 11 030,140 ticks (8.37 mins) 65 0% 154 Silver
    Steel Steel 10 005,000 ticks (1.39 mins) 50 0% 113 Silver
    Jade Jade 35 025,000 ticks (6.94 mins) 25 0% 340 Silver
    Uranium Uranium 5 009,500 ticks (2.64 mins) 125 0% 335 Silver
    Wood Wood 10 003,500 ticks (58.33 secs) 33 0% 73 Silver
  • Styles

    Ideoligions allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.

    Version history