Difference between revisions of "Remote shielder"

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(Created page with "{{Biotech}} {{Stub|reason=General. Mechanics}} {{infobox main| | name = Remote shielder | image = Health item prosthetic.png | type = Medical Items | type2 = Body Parts | tech...")
 
 
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{{Biotech}}
 
{{Biotech}}
 
{{Stub|reason=General. Mechanics}}
 
{{Stub|reason=General. Mechanics}}
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{{Image wanted|reason=Ability gizmo icon}}
 
{{infobox main|
 
{{infobox main|
 
| name = Remote shielder
 
| name = Remote shielder
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| type2 = Body Parts
 
| type2 = Body Parts
 
| tech level =  
 
| tech level =  
| description = An implant which allows the mechanitor to place a personal defense shield on a mech. The mechanitor must continuously focus on the mech in order to maintain the shield.<br/>Placing a shield at a distance requires a substantial amount of energy. It can be used to save a mech at a critical moment.<br/>This implant can be self-installed without surgery.<br/>This implant can be installed up to 3 times to increase its range and shield energy.
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| description = An implant which allows the mechanitor to place a personal defense shield on a mech. The mechanitor must continuously focus on the mech in order to maintain the shield.<br/>Placing a shield at a distance requires a substantial amount of energy. It can be used to save a mech at a critical moment.<br/>This implant can be self-installed in the same way as the mechlink.<br/>This implant can be installed up to 3 times to increase its range and shield energy.
 
| production facility 1 = Machining table
 
| production facility 1 = Machining table
 
| research = High mechtech
 
| research = High mechtech
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| tradeTags =  
 
| tradeTags =  
 
}}
 
}}
'''Remote shielder'''s are [[artificial body parts]] added by the [[Biotech DLC]].
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'''Remote shielders''' are [[artificial body parts]] added by the [[Biotech DLC]] that allow [[mechanitor]]s to remotely create a shield around their [[mechanoids]].
  
 
== Acquisition ==
 
== Acquisition ==
Remote shielder can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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Remote shielders can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
  
 
== Summary ==
 
== Summary ==
Having at least 1 remote repairer installed gives access to the ''Remote Shield'' ability.  
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{{Stub|section=1|reason=Shield mechanics - see [[Shield belt#Summary]] for example of necessary detail/information}}
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{{Quote|''Remotely project a personal defense shield onto a mech. The shield stops incoming damage, but also prevents shooting out, so this can be useful even when cast on enemies. The mechanitor must continuously focus on the mech in order to maintain the shield.''|"Remote Shield" ability description}}
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Having at least 1 remote shielder installed gives access to the ''Remote Shield'' ability.  
  
Each installed repairer increases ?
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No warmup time, {{Ticks|300}} cooldown. Cooldown starts as soon as mechanitor stops projecting the shield.
  
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Up to 3 remote shielders can be installed in each mechanitor's brain. Each installed shielder increases shield range and energy as follows: 
 +
{| class="wikitable"
 +
|-
 +
! Num.<br>Shielders !! Shield range<br><small>(Tiles)</small> !! Shield energy !! Damage capacity
 +
|-
 +
! 1
 +
| 7.9 ||  75 || {{#expr:75/3}}{{Check Tag|Verify|Does this work the same as shield belts?}}
 +
|-
 +
! 2
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| 13.9 || 150 || {{#expr:150/3}}{{Check Tag|Verify|Does this work the same as shield belts?}}
 +
|-
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! 3
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| 19.9 || 225 || {{#expr:225/3}}{{Check Tag|Verify|Does this work the same as shield belts?}}
 +
|}
 
=== Installation ===
 
=== Installation ===
 
{{Stub|section=1|reason=Written from memory. Verification, expansion, and clarity needs work}}
 
{{Stub|section=1|reason=Written from memory. Verification, expansion, and clarity needs work}}
Unlike most other artificial body parts, the remote repairer is not installed via an [[operation]]. Instead, the selected mechanitor can be selected to use the device on themselves, consuming the item and installing it.
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Unlike most other artificial body parts, the remote shielder is not installed via an [[operation]]. Instead, the selected mechanitor can be selected to use the device on themselves, consuming the item and installing it.
  
 
== Analysis ==
 
== Analysis ==
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== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
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* [[Version/1.4.3555|1.4.3555]] - Increased the health of the mechanitor's remote shielder ability to 75/150/225 {{Check Tag|From?|What was the value before the change?}}
  
 
{{Nav|body parts|wide}}
 
{{Nav|body parts|wide}}
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]]
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]]

Latest revision as of 00:16, 26 April 2023

Remote shielder

Remote shielder

An implant which allows the mechanitor to place a personal defense shield on a mech. The mechanitor must continuously focus on the mech in order to maintain the shield.
Placing a shield at a distance requires a substantial amount of energy. It can be used to save a mech at a critical moment.
This implant can be self-installed in the same way as the mechlink.
This implant can be installed up to 3 times to increase its range and shield energy.

Base Stats

Type
Medical ItemsBody Parts
Market Value
1200 Silver
Mass
1 kg
Beauty
-4
HP
100
Deterioration Rate
0

Creation

Crafted At
Machining table
Required Research
High mechtech
Skill Required
Crafting 6
Work To Make
3,200 ticks (53.33 secs)
Resources to make
Powerfocus chip 1 + Component 6
Technical
thingCategories
BodyPartsMechtech


Remote shielders are artificial body parts added by the Biotech DLC that allow mechanitors to remotely create a shield around their mechanoids.

Acquisition[edit]

Remote shielders can be crafted at a Machining table once the High mechtech research project has been completed. They require Powerfocus chip 1 Powerfocus chip, Component 6 Components, 3,200 ticks (53.33 secs) of work, and a Crafting skill of 6.

Summary[edit]

Remotely project a personal defense shield onto a mech. The shield stops incoming damage, but also prevents shooting out, so this can be useful even when cast on enemies. The mechanitor must continuously focus on the mech in order to maintain the shield.

— "Remote Shield" ability description

Having at least 1 remote shielder installed gives access to the Remote Shield ability.

No warmup time, 300 ticks (5 secs) cooldown. Cooldown starts as soon as mechanitor stops projecting the shield.

Up to 3 remote shielders can be installed in each mechanitor's brain. Each installed shielder increases shield range and energy as follows:

Num.
Shielders
Shield range
(Tiles)
Shield energy Damage capacity
1 7.9 75 25[Verify]
2 13.9 150 50[Verify]
3 19.9 225 75[Verify]

Installation[edit]

Unlike most other artificial body parts, the remote shielder is not installed via an operation. Instead, the selected mechanitor can be selected to use the device on themselves, consuming the item and installing it.

Analysis[edit]

?

Version history[edit]

  • Biotech DLC Release - Added.
  • 1.4.3555 - Increased the health of the mechanitor's remote shielder ability to 75/150/225 [From?]