Stoneskin gland

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Stoneskin gland

Stoneskin gland

This bionic gland releases chemicals and nanomachines that transform the user's skin into a built-in suit of armor. The whole epidermis thickens and hardens to resist burns, while jointed exterior keratin plates form everywhere they can - including the head and face. While it's very difficult to physically hurt someone using this implant, the plates and hard skin significantly reduces the user's physical attractiveness.

Base Stats

Type
Medical ItemsBody Parts
Tech Level
Spacer
Market Value
1920 Silver
Mass
4 kg
HP
50

Apparel

Armor - Sharp
70%
Armor - Blunt
30%
Armor - Heat
50%
Coverage
Head, Left Ear, Right Ear, Left Eye, Right Eye, Nose, Jaw, Torso, Neck, Left Shoulder, Left Arm, Left Hand, Left Fingers, Right Shoulder, Right Arm, Right Hand, Right Fingers, Left Leg, Left Foot, Left Toes, Right Leg, Right Foot, Right Toes
Layer
Internal

Creation

Crafted At
Fabrication bench
Required Research
Skin hardening Techprint
Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 25 + Advanced component 8
Technical
thingSetMakerTags
RewardStandardMidFreq
tags
ArmorGland
techHediffsTags
Advanced, ImplantEmpireCommon
tradeTags
Bionic, ImplantEmpireCommon


The Stoneskin Gland is an implant added by the Royalty DLC that gives the host pawn natural armor, in exchange for making them uglier and slower. It is the most protective and has the largest penalties of the three skin gland implants, being stronger than both the toughskin and armorskin glands.

Acquisition

Stoneskin glands can be crafted at a Fabrication bench once the Skin hardening research project has been completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require Plasteel 25 Plasteel, Advanced component 8 Advanced component, 26,000 ticks (7.22 mins) of work, and a Crafting skill of 8.

Summary

Pawns that are implanted with a stoneskin gland gain a bonus to Sharp/Blunt/Heat Armor by 70/30/50% respectively, considered as its own layer for the purposes of armor calculations. It also reduces pawn beauty by 2 and multiplies moving by 85%, a 15% reduction. In turn, the penalty to moving reduces the move speed, hunting stealth, and melee dodge chance of a pawn.

The armor rating of the gland still protects body parts replaced by artificial body parts, even if they would not logically have skin. This is likely to prevent them from being a detriment to survivability.

Installation

Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of ?? quality or better, and a Medical skill of 5.

Removing the part requires 2,500 ticks (41.67 secs) of work, 1x medicine of ?? quality or better, and a Medical skill of 5.

If the operation fails, the part has a chance[What Chance?] to be destroyed.

Analysis

Stoneskin glands provide a moderate amount of protection. While not to the point where it's "very difficult" to hurt a user as the description implies, a 30% to 40% reduction in incoming DPS for most weapons is significant, and better than that of a set of normal steel plate armor while also stacking with any armor option.

Comparison table of the three types:

Type Armor Moving Beauty
Sharp Blunt Heat
Toughskin gland 35% 10% 30% ×95 -
Armorskin gland 52% 20% 40% ×90 −1
Stoneskin gland 70% 30% 50% ×85 −2
Sharp Blunt

Version history