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This bionic nose implant enhances the sense of smell, with a focus towards food-related smells. A multi-layered ultrafine absorption mesh detects compounds in the air. A microprocessor formats the readings into an olfactory nerve signal to send to the brain through a nerve-link interface. The result is that the user can smell foods with a depth, richness, and precision unknown among unenhanced humans, allowing them to cook more effectively. The whole unit is small enough to be installed in the nose without affecting the user's appearance.
- Advanced, ImplantEmpireCommon
- Bionic, ImplantEmpireCommon
The Gastro-analyzer gives a pawn that's been implanted with it a bonus of +5 Cooking Speed. Installing it requires a working, biological nose.
A gastro-analyzer is made with 15 Plasteel , 3 Advanced components and 26,000 ticks ( of work at the fabrication bench, after the Molecular Analysis research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require a crafting skill of 8.
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The Gastro-analyzer is useful when trying to minimize the amount of pawns spending their time cooking in a large colony. The Gastro-analyzer is equivalent to 5 levels of cooking, so a level 15 cooker would be equivalent to a level 20 pawn.
Gastro-analyzer and aesthetic noses can not be installed on the same pawn.
Gastro-analyzer is an implant INTO the nose, while aesthetic nose REPLACES the nose. You can't install a gastro analyzer into a aesthetic nose; it's one or the other. - Tynan Sylvester - RimWorld Developer.
Note that this also implies replacing a gastro-analyzer with an aesthetic nose is a one-way change. After removing an aesthetic nose, you will need to use a healer mech serum to replace the biological nose if you wish to install a gastro-analyzer into the same pawn. Additionally, if a pawn loses their nose due to whatever circumstance, a healer mech serum is required if you want to install a gastro-analyzer.