Wooden foot

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Wooden foot

Wooden foot

An installed wooden foot.

Base Stats

Medical ItemsBody Parts
Market Value
1.2 Silver.png


Work To Make
0 ticks (0 secs)
Resources to make
Wood.png 1

Wooden foot are a prosthetic replacement for a pawn's foot. It is second worst way to replace a foot after the peg leg, but is better than having a missing foot


A wooden foot requires no previous work to turn into a prosthesis before installation. Instead, when ordering a surgical operation on a pawn, a wooden log is consumed and the wooden foot is added to the pawn. Notably, when removed the wooden foot turns back into a wooden log.


Terrible but better than no foot. If only the foot is missing, it better to use this than a peg leg.


Installing the part requires 1,000 ticks (16.67 secs) of work, ?x medicine of ?? quality or better, and a Medical skill of 3.

Removing the part requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.

If the operation fails, the part has a chance[What Chance?] to be destroyed.


Wooden feet have 80% part efficiency. As a pawns Moving stat relies on both legs, this translates to a 10% reduction in Move Speed to an otherwise healthy pawn, per wooden foot added. This is significantly better than having a disabled or missing foot however, which removes 50% mobility per foot. A wooden foot is a significant impediment to a pawn as most activities will involve walking. Additionally it also affects Melee Dodge Chance. With an 1800% importance placed on movement, the loss of 10% results in loss of dodge chance equivalent to 1.8 levels of melee skill. Due to how the stat is fit to a post-process curve, this can result in the melee dodge chance dropping to 0 for pawns with skill under 7.

The end result is that while a wooden foot is signfiicantly better than having a missing foot or replacing a missing foot by installing a entire peg leg, its replacement with a any better prosthesis should be prioritized.

Each wooden foot results in -5% character quality and thus a 5% reduction in the affected individual's pawn value.

Wooden feet will give a mood penalty to colonists with the Body Purist trait because it is a foreign object attached to their body. Transhumanists will gain a bonus.

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