Difference between revisions of "Death acidifier"

From RimWorld Wiki
Jump to navigation Jump to search
(standardize / unstub)
Line 1: Line 1:
{{stub}}{{infobox main|
+
{{infobox main|
 
| name = Death acidifier
 
| name = Death acidifier
 
| image = Health item bionic.png|Death acidifier
 
| image = Health item bionic.png|Death acidifier
Line 10: Line 10:
 
| flammability = 1.0
 
| flammability = 1.0
 
| marketvalue  = 400
 
| marketvalue  = 400
}}{{info|The '''death acidifier''' implant destroys all equipped weapons and apparel on the installed pawn on death, preventing them from being captured.}} It does not prevent weapons and items being dropped by, nor apparel being stripped from, downed pawns, and it only destroys items in the implantees inventory at the time of death, allow a work around in some cases. It does not deal damage to anything else around the user on activation. It is installed on all [[empire]] soldiers to prevent weapon or armor capture. Once installed, it cannot be removed.  
+
}}{{info|The '''death acidifier''' implant destroys all equipped weapons and apparel on the installed pawn on death, preventing them from being captured.}} It is installed on all [[empire]] soldiers to prevent weapon or armor capture.
  
 
==Acquisition==
 
==Acquisition==
Line 16: Line 16:
  
 
== Summary ==
 
== Summary ==
{{stub|section=1}}
+
{{stub|section=1|reason=Mechanics with how chemical burns are applied}}
Summary stuff goes here
+
Upon [[death]], a death acidifier destroys held [[weapon]]s and worn [[apparel]] on a pawn. All other items carried in the dead pawn's inventory drop normally, including weapons / apparel not currently equipped. It then applies chemical burns on the corpse, relative to where it destroyed items. It does not deal damage to anything else around the user on activation.
 +
 
 +
It does not prevent weapons or items being dropped by, nor apparel being stripped from, [[downed]] pawns. It only destroys items in the implantee's inventory at the time of death.
  
 
===Installation===
 
===Installation===
Line 28: Line 30:
  
 
==Analysis==
 
==Analysis==
Merely downing a pawn does not cause the implant to activate, allowing equipment to be captured by [[orders#strip|strip]]ping the downed pawns.
+
The death acidifier merely serves as a way to prevent players from easily acquiring weapons and armor that would make the early game too easy. Installing the death acidifier on your pawns has no use, except for destroying equipment that could have been smelted for resources.
All other items carried in the dead pawn's inventory drop normally. This includes apparel and weapons not currently equipped.
+
 
The death acidifier merely serves as a way to prevent players from acquiring weapons and armor that would make the early game too easy. Installing the death acidifier on your pawns has no use except for destroying equipment that could have been smelted for resources.
+
Downing a pawn does not cause the implant to activate. As long as the pawn is not downed by [[pain shock]], the forced [[AI Storytellers#Enemy death on downed|death on down]] chance does not apply. [[Psychic shock lance]]s, [[heatstroke]], and [[toxic buildup]] can all be used to recover the empire's gear.
  
 
{{nav|body parts|wide}}
 
{{nav|body parts|wide}}
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]]
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]]

Revision as of 02:13, 28 January 2023

Death acidifier

Death acidifier

A chest implant for preventing enemy use of captured equipment. Upon the user's death, it releases powerful chemicals that dissolve gear in contact with the user's body. It doesn't damage others.

Base Stats

Type
Medical ItemsBody Parts
Tech Level
Spacer
Market Value
400 Silver
Mass
0.2 kg
HP
50
Flammability
100%

The death acidifier implant destroys all equipped weapons and apparel on the installed pawn on death, preventing them from being captured. It is installed on all empire soldiers to prevent weapon or armor capture.

Acquisition

It can be purchased from traders and installed normally, although it is more or less useless for your colonists.

Summary

Upon death, a death acidifier destroys held weapons and worn apparel on a pawn. All other items carried in the dead pawn's inventory drop normally, including weapons / apparel not currently equipped. It then applies chemical burns on the corpse, relative to where it destroyed items. It does not deal damage to anything else around the user on activation.

It does not prevent weapons or items being dropped by, nor apparel being stripped from, downed pawns. It only destroys items in the implantee's inventory at the time of death.

Installation

Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of Herbal quality or better, and a Medical skill of 5.

It cannot be removed once installed.

If the operation fails, the part has a chance[What Chance?] to be destroyed.

Analysis

The death acidifier merely serves as a way to prevent players from easily acquiring weapons and armor that would make the early game too easy. Installing the death acidifier on your pawns has no use, except for destroying equipment that could have been smelted for resources.

Downing a pawn does not cause the implant to activate. As long as the pawn is not downed by pain shock, the forced death on down chance does not apply. Psychic shock lances, heatstroke, and toxic buildup can all be used to recover the empire's gear.