Difference between revisions of "Bionic heart"

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(no table is necessary, imo - we can expect people to do a little math)
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The '''bionic heart''' is an organ replacement that replaces the [[heart]] and improves [[blood pumping]], giving a small boost to a wide range of stats and tasks.
 
The '''bionic heart''' is an organ replacement that replaces the [[heart]] and improves [[blood pumping]], giving a small boost to a wide range of stats and tasks.
  
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== Summary ==
 
== Summary ==
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The bionic heart replaces an organic heart and has a part efficiency of 125%, which improves [[blood pumping]] by 25%. This increases the [[rest rate multiplier]] by about 8%. [[Moving]] by 5%. The Moving boost is a multiplier rather than added on, so it is further improved by other increases. For example, 125% moving, reached with 2 bionic legs, will be increased to 131% (125% * 1.05) rather than 130% (125% + 5%).
Summary stuff goes here
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By installing a bionic heart, the pawn's natural [[heart]] is harvested without a penalty. This organic heart can then be sold or stored for later use.
  
 
===Installation===
 
===Installation===
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== Analysis ==
 
== Analysis ==
{{Stub|section=1|reason=More detail on the multiplicative nature needed - e.g. how large is the buff if paired with bionic legs? Suggest table}}
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Like [[bionic stomach]]s, bionic hearts are of less obvious importance than [[bionic leg]]s, [[bionic arm|arms]] or [[Bionic eye|eyes]] due to having being less impactful. Even though the bonuses are small, faster sleep and movement help improve the productivity of a colonist. The movement speed in particular can make a difference when fleeing animals or mechanoids, or in [[caravan]]s. The bionic heart also stops and prevents [[heart attack]]s, which makes it very useful for [[Wake-up|drug-users]] or old people, especially if they already have an [[artery blockage]].
It has 125% efficiency, improving [[blood pumping]], which in turn slightly improves [[moving]] by about 5%. This gain is a multiplier rather than a flat improvement - other buffs to movement speed such as [[bionic leg]]s or being affected by certain [[drugs]] will also be multiplied for an even larger increase. The bionic heart also improves the [[rest rate multiplier]] by about 8%.
 
 
 
By installing a bionic heart, the pawn's natural [[heart]] is harvested without a penalty, as the bionic heart is superior. This organic heart can then be sold or stored for later use.
 
 
 
Like [[bionic stomach]]s, bionic hearts are of less obvious importance than [[bionic leg]]s, [[bionic arm|arms]] or [[Bionic eye|eyes]] due to having lower bonuses. However, the improved rest effectiveness, though small, will improve the productivity of a colonist, allowing them to do more work each day. Over time, this can really add up. Likewise, the movement speed boost can make a difference when fleeing animals or mechanoids or in caravans.  
 
 
 
The bionic heart also stops and prevents [[heart attack]]s, which makes it very useful for [[Wake-up|drug-users]] or old people, especially if they have an [[artery blockage]].
 
  
 
Unlike the prosthetic heart or a natural, biological heart, there is not a 25% chance of instant death in the event of failed installation. This makes it significantly safer to install. It also only requires a medical skill of 5 compared to the organic heart's 8. The prosthetic is lower still, requiring only 4.
 
Unlike the prosthetic heart or a natural, biological heart, there is not a 25% chance of instant death in the event of failed installation. This makes it significantly safer to install. It also only requires a medical skill of 5 compared to the organic heart's 8. The prosthetic is lower still, requiring only 4.

Revision as of 22:43, 15 October 2022

Bionic heart

Bionic heart

An advanced artificial heart. It has synthetic muscle fibers for a realistic heartbeat, plus a high-flow pump for rapid circulation during high stress. It is better than a biological heart in almost every way.

Base Stats

Type
Medical ItemsBody Parts
Tech Level
Spacer
Market Value
1030 Silver
Mass
4 kg

Creation

Crafted At
Fabrication bench
Required Research
Bionic replacements
Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 15 + Advanced component 4
Technical
techHediffsTags
Advanced
tradeTags
TechHediff, Bionic


The bionic heart is an organ replacement that replaces the heart and improves blood pumping, giving a small boost to a wide range of stats and tasks.

Acquisition

Bionic hearts can be crafted at a Fabrication bench once the Bionic replacements research project has been completed. They require Plasteel 15 Plasteel, Advanced component 4 Advanced components, 26,000 ticks (7.22 mins) of work, and a Crafting skill of 8.

They can also be found in ancient shrines, offered as a quest reward, or bought from exotic traders, Empire traders, and at Outlander faction bases.

Summary

The bionic heart replaces an organic heart and has a part efficiency of 125%, which improves blood pumping by 25%. This increases the rest rate multiplier by about 8%. Moving by 5%. The Moving boost is a multiplier rather than added on, so it is further improved by other increases. For example, 125% moving, reached with 2 bionic legs, will be increased to 131% (125% * 1.05) rather than 130% (125% + 5%).

By installing a bionic heart, the pawn's natural heart is harvested without a penalty. This organic heart can then be sold or stored for later use.

Installation

Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of ?? quality or better, and a Medical skill of 5.

Removing the part requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.

If the operation fails, the part has a chance[What Chance?] to be destroyed.

Analysis

Like bionic stomachs, bionic hearts are of less obvious importance than bionic legs, arms or eyes due to having being less impactful. Even though the bonuses are small, faster sleep and movement help improve the productivity of a colonist. The movement speed in particular can make a difference when fleeing animals or mechanoids, or in caravans. The bionic heart also stops and prevents heart attacks, which makes it very useful for drug-users or old people, especially if they already have an artery blockage.

Unlike the prosthetic heart or a natural, biological heart, there is not a 25% chance of instant death in the event of failed installation. This makes it significantly safer to install. It also only requires a medical skill of 5 compared to the organic heart's 8. The prosthetic is lower still, requiring only 4.

Version history