Difference between revisions of "Template:Apparel Table Row"

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m (Ickputzdirwech moved page Template:Headgear Table Row to Template:Clothing Table Row: Expanded it so it can be used for the body table as well)
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! Name !! {{HP}} !! Armor - Blunt !! Armor - Heat !! Armor - Sharp !! Coverage !! Insulation - Cold !! Insulation - Heat !! Research requirement !! Work to Make !! Material Cost !! Base Market Value !! Value/Work !! Value/Material
 
! Name !! {{HP}} !! Armor - Blunt !! Armor - Heat !! Armor - Sharp !! Coverage !! Insulation - Cold !! Insulation - Heat !! Research requirement !! Work to Make !! Material Cost !! Base Market Value !! Value/Work !! Value/Material
 
|-
 
|-
{{#ask: [[Type2::Clothing]] [[Layer::Headgear]] | mainlabel = Name | format = template | template = Headgear Table Row | named args = yes | link = none
+
{{#ask: [[Type2::Clothing]] [[Layer::Headgear]] | mainlabel = Name | format = template | template = Clothing Table Row | named args = yes | link = none
 
  | ?Name = ?Name
 
  | ?Name = ?Name
 
  | ?From DLC = DLC
 
  | ?From DLC = DLC
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! Name !! {{HP}} !! Armor - Blunt !! Armor - Heat !! Armor - Sharp !! Layer !! Coverage !! Insulation - Cold !! Insulation - Heat !! Research requirement !! Work to Make !! Material Cost !! Base Market Value !! Value/Work !! Value/Material
 
! Name !! {{HP}} !! Armor - Blunt !! Armor - Heat !! Armor - Sharp !! Layer !! Coverage !! Insulation - Cold !! Insulation - Heat !! Research requirement !! Work to Make !! Material Cost !! Base Market Value !! Value/Work !! Value/Material
 
|-
 
|-
{{#ask: [[Type2::Clothing]] [[Layer::!Headgear]] | mainlabel = Name | format = template | template = Headgear Table Row | named args = yes | link = none
+
{{#ask: [[Type2::Clothing]] [[Layer::!Headgear]] | mainlabel = Name | format = template | template = Clothing Table Row | named args = yes | link = none
 
  | ?Name = ?Name
 
  | ?Name = ?Name
 
  | ?From DLC = DLC
 
  | ?From DLC = DLC

Revision as of 10:14, 8 July 2022


Name HP Armor - Blunt Armor - Heat Armor - Sharp Coverage Insulation - Cold Insulation - Heat Research requirement Work to Make Material Cost Base Market Value Value/Work Value/Material
Airwire headset 60 0% 0% 0% Head, Left Ear, Right Ear -0 °C (0 °F) +0 °C (0 °F) Basic mechtech 2,100 ticks (35 secs) Steel 50, Component 4 Silver 230 0.11 4.6
Array headset 60 0% 0% 0% Upper Head -0 °C (0 °F) +0 °C (0 °F) Standard mechtech 2,100 ticks (35 secs) Steel 50, Component 8 Silver 360 0.171 7.2
Authority cap Content added by the Ideology DLC 80 ×20% ×20% ×20% Head, Left Ear, Right Ear 10% 10% 1,500 ticks (25 secs) Stuff 25 (Fabric/Leathery) Silver 34 0.023 1.36
Beret Content added by the Royalty DLC 80 ×0% ×0% ×0% Head, Left Ear, Right Ear 7% 15% Noble apparel 4,000 ticks (1.11 mins) Stuff 35 (Leathery/Fabric) Silver 52 0.013 1.49
Bowler hat 80 ×20% ×20% ×20% Head, Left Ear, Right Ear 10% 40% Complex clothing 1,800 ticks (30 secs) Stuff 20 (Leathery/Fabric) Silver 29 0.016 1.45
Broadwrap Content added by the Ideology DLC 80 ×25% ×25% ×25% Neck, Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw, Left Shoulder, Right Shoulder 20% 20% 1,800 ticks (30 secs) Stuff 30 (Fabric) Silver 41 0.023 1.37
Ceremonial hood 90 ×40% ×40% ×40% Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw 50% 10% Bioferrite shaping 2,000 ticks (33.33 secs) Stuff 20 (Fabric), Bioferrite 10 Silver 37 0.019 1.85
Coronet Content added by the Royalty DLC 80 ×0% ×0% ×0% Head, Left Ear, Right Ear 0% 0% Royal apparel 8,000 ticks (2.22 mins) Stuff 50 (Metallic) Silver 80 0.01 1.6
Cowboy hat 80 ×20% ×20% ×20% Head, Left Ear, Right Ear 10% 50% Complex clothing 1,800 ticks (30 secs) Stuff 25 (Leathery/Fabric) Silver 35 0.019 1.4
Crown Content added by the Royalty DLC 80 ×0% ×0% ×0% Head, Left Ear, Right Ear 0% 0% Royal apparel 12,000 ticks (3.33 mins) Stuff 75 (Metallic) Silver 120 0.01 1.6
Eltex helmet Content added by the Royalty DLC 80 9% 27% 9% Head, Left Ear, Right Ear -4 °C (7.2 °F) +1 °C (1.8 °F) Silver 500
Eltex skullcap Content added by the Royalty DLC 80 0% 0% 0% Head, Left Ear, Right Ear -0 °C (0 °F) +0 °C (0 °F) Silver 500
Face mask 40 ×20% ×20% ×20% Jaw 2% 2% Complex clothing 800 ticks (13.33 secs) Stuff 10 (Fabric) Silver 14 0.018 1.4
Flophat Content added by the Ideology DLC 80 ×20% ×20% ×20% Head, Left Ear, Right Ear 50% 0% Complex clothing 1,200 ticks (20 secs) Stuff 20 (Fabric) Silver 27 0.023 1.35
Gas mask 80 30% 0% 18% Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw -1.5 °C (2.7 °F) +0 °C (0 °F) Machining 6,000 ticks (1.67 mins) Steel 20, Chemfuel 20 Silver 106 0.018 5.3
Headwrap Content added by the Ideology DLC 80 ×25% ×25% ×25% Head, Left Ear, Right Ear 10% 10% 1,400 ticks (23.33 secs) Stuff 20 (Fabric) Silver 28 0.02 1.4
Hood 80 ×20% ×20% ×20% Head, Left Ear, Right Ear 10% 25% 6,000 ticks (1.67 mins) Stuff 50 (Fabric/Leathery) Silver 75 0.013 1.5
Ladies hat Content added by the Royalty DLC 80 ×0% ×0% ×0% Head, Left Ear, Right Ear 10% 25% Noble apparel 6,000 ticks (1.67 mins) Stuff 50 (Leathery/Fabric) Silver 75 0.013 1.5
Psychic foil helmet 80 9% 27% 9% Head, Left Ear, Right Ear -2 °C (3.6 °F) +1 °C (1.8 °F) Silver 250
Ritual mask 80 ×30% ×30% ×30% Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw 20% 10% Bioferrite shaping 3,000 ticks (50 secs) Stuff 25 (Bioferrite) Silver 46 0.015 1.84
Shadecone Content added by the Ideology DLC 80 ×20% ×20% ×20% Head, Left Ear, Right Ear 10% 50% Complex clothing 1,800 ticks (30 secs) Stuff 25 (Fabric/Leathery) Silver 35 0.019 1.4
Slave collar Content added by the Ideology DLC 80 ×0% ×0% ×0% Neck 0% 0% 1,800 ticks (30 secs) Stuff 25 (Metallic/Leathery) Silver 35 0.019 1.4
Slicecap Content added by the Ideology DLC 80 ×10% ×10% ×10% Head 0% 10% 2,000 ticks (33.33 secs) Stuff 15 (Woody/Metallic) Silver 23 0.012 1.53
Stellic crown Content added by the Royalty DLC 80 ×0% ×0% ×0% Head, Left Ear, Right Ear 0% 0% ticks (0 secs) Stuff 85 (Metallic) Silver 102 1.2
Tailcap Content added by the Ideology DLC 80 ×20% ×20% ×20% Head, Left Ear, Right Ear 50% 0% Complex clothing 1,400 ticks (23.33 secs) Stuff 20 (Leathery) Silver 28 0.02 1.4
Top hat Content added by the Royalty DLC 80 ×0% ×0% ×0% Head, Left Ear, Right Ear 25% 10% Noble apparel 6,000 ticks (1.67 mins) Stuff 50 (Leathery/Fabric) Silver 75 0.013 1.5
Torture crown Content added by the Ideology DLC 80 ×15% ×15% ×15% Head, Left Ear, Right Ear 0% 0% 1,200 ticks (20 secs) Stuff 25 (Metallic/Woody) Silver 33 0.028 1.32
Tribal headdress 100 ×20% ×20% ×20% Head, Left Ear, Right Ear 10% 15% 6,000 ticks (1.67 mins) Stuff 50 (Fabric) Silver 75 0.013 1.5
Tuque 80 ×20% ×20% ×20% Head, Left Ear, Right Ear 50% 0% Complex clothing 1,200 ticks (20 secs) Stuff 20 (Fabric) Silver 27 0.023 1.35
Visage mask Content added by the Ideology DLC 90 ×30% ×30% ×30% Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw 5% 5% 2,000 ticks (33.33 secs) Stuff 15 (Woody/Metallic) Silver 23 0.012 1.53


Name HP Armor - Blunt Armor - Heat Armor - Sharp Layer Coverage Insulation - Cold Insulation - Heat Research requirement Work to Make Material Cost Base Market Value Value/Work Value/Material
Blindfold Content added by the Ideology DLC 80 ×10% ×10% ×10% Eyes Left Eye, Right Eye 35% 0% 1,200 ticks (20 secs) Stuff 20 (Fabric) Silver 27 0.023 1.35
Burka Content added by the Ideology DLC 100 ×20% ×20% ×20% Outer Torso, Head, Left eye, Right eye, Left ear, Right ear, Nose, Jaw, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg 10% 20% 4,000 ticks (1.11 mins) Stuff 60 (Fabric) Silver 82 0.021 1.37
Button-down shirt 100 ×20% ×20% ×20% Skin Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm 26% 10% Complex clothing 2,700 ticks (45 secs) Stuff 45 (Leathery/Fabric) Silver 61 0.023 1.36
Cape Content added by the Royalty DLC 200 ×30% ×30% ×30% Outer Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg 60% 85% 16,000 ticks (4.44 mins) Stuff 80 (Leathery/Fabric) Silver 136 0.009 1.7
Corset Content added by the Royalty DLC 100 ×20% ×20% ×20% Middle Torso 40% 10% Noble apparel 12,000 ticks (3.33 mins) Stuff 45 (Leathery/Fabric) Silver 84 0.007 1.87
Duster 200 ×30% ×30% ×30% Outer Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg 60% 85% Complex clothing 10,000 ticks (2.78 mins) Stuff 80 (Leathery/Fabric) Silver 121 0.012 1.51
Eltex robe Content added by the Royalty DLC 100 0% 4% 7% Outer Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg -15 °C (27 °F) +1 °C (1.8 °F) Silver 600
Eltex shirt Content added by the Royalty DLC 100 0% 4% 7% Skin Torso, Left Shoulder, Right Shoulder -5 °C (9 °F) +1 °C (1.8 °F) Silver 400
Eltex vest Content added by the Royalty DLC 100 0% 4% 7% Middle Torso, Neck, Left Shoulder, Right Shoulder -6 °C (10.8 °F) +1 °C (1.8 °F) Silver 500
Formal shirt Content added by the Royalty DLC 100 ×20% ×20% ×20% Skin Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm 22% 10% Noble apparel 6,000 ticks (1.67 mins) Stuff 65 (Leathery/Fabric) Silver 93 0.016 1.43
Formal vest Content added by the Royalty DLC 100 ×20% ×20% ×20% Middle Torso 40% 10% Noble apparel 12,000 ticks (3.33 mins) Stuff 45 (Leathery/Fabric) Silver 84 0.007 1.87
Heavy bandolier 50 ×10% ×10% ×10% Outer Torso 10% 10% Complex clothing 3,500 ticks (58.33 secs) Stuff 75 (Fabric/Leathery) Silver 99 0.028 1.32
Jacket 160 ×30% ×30% ×30% Outer Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm 80% 30% Complex clothing 7,000 ticks (1.94 mins) Stuff 70 (Leathery/Fabric) Silver 102 0.015 1.46
Kid pants 50 ×20% ×20% ×20% Skin Left Leg, Right Leg 20% 8% Complex clothing 1,280 ticks (21.33 secs) Stuff 20 (Leathery/Fabric) Silver 27 0.021 1.35
Kid parka 100 ×20% ×20% ×20% Outer Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm 150% 0% Complex clothing 6,400 ticks (1.78 mins) Stuff 40 (Leathery/Fabric) Silver 64 0.01 1.6
Kid romper 50 ×20% ×20% ×20% Skin Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg 22% 10% Complex clothing 2,000 ticks (33.33 secs) Stuff 30 (Fabric/Leathery) Silver 41 0.021 1.37
Kid shirt 50 ×20% ×20% ×20% Skin Torso, Left Shoulder, Right Shoulder 22% 10% Complex clothing 1,280 ticks (21.33 secs) Stuff 20 (Fabric/Leathery) Silver 27 0.021 1.35
Kid tribalwear 60 ×20% ×20% ×20% Skin Torso, Left Leg, Right Leg 50% 50% 1,400 ticks (23.33 secs) Stuff 30 (Leathery/Fabric) Silver 40 0.029 1.33
Lab coat 140 ×20% ×20% ×20% Outer Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm 50% 60% Complex clothing 5,000 ticks (1.39 mins) Stuff 70 (Leathery/Fabric) Silver 97 0.019 1.39
Pants 100 ×20% ×20% ×20% Skin Left Leg, Right Leg 20% 8% Complex clothing 1,600 ticks (26.67 secs) Stuff 40 (Leathery/Fabric) Silver 52 0.033 1.3
Parka 140 ×20% ×20% ×20% Outer Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm 200% 0% Complex clothing 8,000 ticks (2.22 mins) Stuff 80 (Leathery/Fabric) Silver 116 0.015 1.45
Prestige robe Content added by the Royalty DLC 100 ×20% ×20% ×20% Outer Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg 80% 25% Royal apparel 20,000 ticks (5.56 mins) Stuff 100 (Leathery/Fabric) Silver 170 0.009 1.7
Robe 100 ×20% ×20% ×20% Outer Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg 80% 25% 5,000 ticks (1.39 mins) Stuff 80 (Fabric/Leathery) Silver 109 0.022 1.36
Sash 50 ×10% ×10% ×10% Middle Torso 10% 10% Complex clothing 1,000 ticks (16.67 secs) Stuff 25 (Fabric/Leathery) Silver 33 0.033 1.32
Slave body strap Content added by the Ideology DLC 160 ×10% ×10% ×10% Outer Torso 10% 10% 7,000 ticks (1.94 mins) Stuff 70 (Fabric/Leathery) Silver 102 0.015 1.46
T-shirt 100 ×20% ×20% ×20% Skin Torso, Left Shoulder, Right Shoulder 22% 10% Complex clothing 1,600 ticks (26.67 secs) Stuff 40 (Leathery/Fabric) Silver 52 0.033 1.3
Tribalwear 100 ×20% ×20% ×20% Skin Torso, Left Leg, Right Leg 55% 55% 1,800 ticks (30 secs) Stuff 60 (Leathery/Fabric) Silver 77 0.043 1.28