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- 07:02, 26 April 2020 diff hist +2 m Coronet
- 07:01, 26 April 2020 diff hist +24 m Coronet
- 06:59, 26 April 2020 diff hist +14 m Top hat
- 06:59, 26 April 2020 diff hist +14 m Ruffle shirt
- 06:58, 26 April 2020 diff hist +14 m Royal robe
- 06:58, 26 April 2020 diff hist +14 m Royal vest
- 06:57, 26 April 2020 diff hist -44 m Eltex robe
- 06:57, 26 April 2020 diff hist -44 m Psyfocus vest
- 06:57, 26 April 2020 diff hist -44 m Eltex shirt
- 06:56, 26 April 2020 diff hist +14 m Ladies hat
- 06:55, 26 April 2020 diff hist +14 m Corset
- 06:55, 26 April 2020 diff hist +12 m Coronet
- 06:51, 26 April 2020 diff hist +14 m Veil
- 06:50, 26 April 2020 diff hist +14 m War mask
- 06:49, 26 April 2020 diff hist +24 m Tribalwear
- 06:48, 26 April 2020 diff hist +13 m Tribalwear
- 06:48, 26 April 2020 diff hist +14 m Tribal headdress
- 06:47, 26 April 2020 diff hist +14 m Tuque
- 06:47, 26 April 2020 diff hist +14 m T-shirt
- 06:46, 26 April 2020 diff hist +14 m Parka
- 06:46, 26 April 2020 diff hist +14 m Pants
- 06:45, 26 April 2020 diff hist +14 m Jacket
- 06:45, 26 April 2020 diff hist +13 m Cowboy hat
- 06:43, 26 April 2020 diff hist +14 m Button-down shirt
- 06:43, 26 April 2020 diff hist +13 m Bowler hat
- 06:40, 26 April 2020 diff hist +100 m Template:Infobox main Move work to make next to resources to make
- 06:36, 26 April 2020 diff hist -1 m Duster
- 06:36, 26 April 2020 diff hist -4 m Template:Infobox main
- 06:35, 26 April 2020 diff hist -18 m Template:Infobox main
- 06:34, 26 April 2020 diff hist +22 m Template:Infobox main
- 06:26, 26 April 2020 diff hist +14 m Duster
- 06:25, 26 April 2020 diff hist -20 m Template:Infobox main
- 06:06, 26 April 2020 diff hist +13 m Template:Infobox main
- 06:06, 26 April 2020 diff hist +12 m Template:Infobox main
- 06:05, 26 April 2020 diff hist +327 Template:Infobox main "buy" and "sell" are terrible names, and get misapplied on a number of pages. I'm adding a few new params that clarify that these AREN'T for buying / selling, they're for constructing / crafting and deconstructing. I'll try adding these on a few pages to see how it feels
- 05:56, 26 April 2020 diff hist +18 m Template:Infobox main
- 05:48, 26 April 2020 diff hist -26 m Modding
- 05:44, 26 April 2020 diff hist +2,838 Template talk:TrainingTable Add a bit of detail about the existing template
- 05:37, 26 April 2020 diff hist 0 m Elk lowercase the param for trainable
- 05:10, 26 April 2020 diff hist -8 m Gear
- 05:10, 26 April 2020 diff hist +111 m Template:Gear Nav Add apparel to the gear nav
- 04:14, 26 April 2020 diff hist +398 m Ailments
- 04:11, 26 April 2020 diff hist -3 m Ailments
- 04:10, 26 April 2020 diff hist +628 Ailments Add table for starvation, durations are from the 0.17 severity per day in the game code
- 03:58, 26 April 2020 diff hist -1 m Ailments
- 03:57, 26 April 2020 diff hist +51 m Ailments
- 03:57, 26 April 2020 diff hist +11 m Ailments
- 03:56, 26 April 2020 diff hist +95 m Ailments Create an "acute ailments" section, get ready to table-ify
- 03:51, 26 April 2020 diff hist -4,108 Injury Clean up ailments that were listed in injuries section now that they're copied over.
- 03:51, 26 April 2020 diff hist +4,111 Ailments Copying over some ailments which are currently listed in injuries. Adding before I delete to make sure I don't lose it and have to dig through history :)
- 03:38, 26 April 2020 diff hist -60 m Ailments
- 03:36, 26 April 2020 diff hist +45 m Ailments
- 03:35, 26 April 2020 diff hist +114 Ailments
- 03:32, 26 April 2020 diff hist +79 Ailments
- 03:29, 26 April 2020 diff hist -1 m Ailments
- 03:29, 26 April 2020 diff hist -268 Ailments
- 03:21, 26 April 2020 diff hist -41 Ailments
- 03:17, 26 April 2020 diff hist +23 m Ailments Change the description of food poisoning to be in terms of time instead of severity. Makes more sense this way.
- 03:15, 26 April 2020 diff hist -57 m Ailments
- 03:10, 26 April 2020 diff hist -77 Ailments
- 03:04, 26 April 2020 diff hist -1 m Ailments
- 03:04, 26 April 2020 diff hist +407 Ailments
- 03:01, 26 April 2020 diff hist +127 m Ailments
- 02:58, 26 April 2020 diff hist +139 Ailments
- 02:52, 26 April 2020 diff hist -4 Ailments
- 02:50, 26 April 2020 diff hist -106 Ailments
- 02:46, 26 April 2020 diff hist -19 Ailments
- 02:45, 26 April 2020 diff hist +66 Ailments
- 02:43, 26 April 2020 diff hist -61 Ailments
- 02:36, 26 April 2020 diff hist -23 m Ailments
- 02:34, 26 April 2020 diff hist -8 m Ailments
- 02:34, 26 April 2020 diff hist -8 m Ailments
- 02:33, 26 April 2020 diff hist +37 m Ailments
- 02:31, 26 April 2020 diff hist +108 Ailments Add a table for asthma as well
- 02:27, 26 April 2020 diff hist +132 Ailments Update the Alzheimer's article with a table showing the progression. Gonna try this for other ailments.
- 02:11, 26 April 2020 diff hist +90 m Injury Add header text explaining other health issues
- 02:07, 26 April 2020 diff hist -2,650 Injury Clean up some duplicated information, don't transclude in the articles for injury types and pain. More cleanup to follow
- 01:46, 26 April 2020 diff hist +34 m Health Difficulties Looks like the new default pain for scars is 0.625. See Hediffs_Local_Injuries.xml
- 01:43, 26 April 2020 diff hist +180 Pain https://github.com/josh-m/RW-Decompile/blob/d5bbfd741a46452bbfbec3a38b11a122f766f057/Verse/HediffSet.cs#L700 shows the 1.0 pain formula. Removing the old formula which was either outdated or wrong.
- 23:44, 25 April 2020 diff hist -637 Mechanoid hive Clean up scythers a bit, much more to fix here though
- 23:34, 25 April 2020 diff hist -413 Mechanoid hive Clean up the lancer section a bit.
- 23:27, 25 April 2020 diff hist -76 Growing zone Clean up outdated text, update the image
- 23:24, 25 April 2020 diff hist +70 N File:Growing zones example.png
- 23:02, 25 April 2020 diff hist +33 m Main Page Clarify that armor and clothing are different kinds of apparel.
- 22:59, 25 April 2020 diff hist 0 m Menus
- 22:59, 25 April 2020 diff hist -2,312 m Menus Clean up duplicated info from the main caravan article.
- 22:55, 25 April 2020 diff hist -4,759 Menus A lot of the text here was more about the factions themselves rather than the menu, and was already covered in the "factions" article. Removing it here to clean things up.
- 22:48, 25 April 2020 diff hist -876 Menus Rewrite the work types section so that (a) it's a bit more glanceable (b) it stops breaking deeplinks like "#Research" with duplicate section titles.
- 22:19, 25 April 2020 diff hist +78 m Menus →Research
- 22:18, 25 April 2020 diff hist +62 m Menus →Research
- 22:09, 25 April 2020 diff hist +75 Pack animal Add an image for pack animal carrying capacity, fixed an error. Should really switch this table over to SMW.
- 22:07, 25 April 2020 diff hist +63 N File:Packanimals.png
- 22:04, 25 April 2020 diff hist +1 m Pack animal
- 22:04, 25 April 2020 diff hist -67 m Pack animal This page itself shouldn't be classified as a pack animal
- 22:03, 25 April 2020 diff hist +4 m Category:Pack Animal
- 22:01, 25 April 2020 diff hist -26 m Category:Pack Animal Try and not make the pack animals category a subcategory of itself.
- 21:49, 25 April 2020 diff hist +152 Donkey Add attacks for donkey so the infobox stops erroring out
- 21:31, 25 April 2020 diff hist +19 m Yorkshire terrier
- 21:30, 25 April 2020 diff hist +19 m Yak
- 21:30, 25 April 2020 diff hist +19 m Wild boar
- 21:29, 25 April 2020 diff hist +19 m Warg
- 21:29, 25 April 2020 diff hist +19 m Turkey
- 21:28, 25 April 2020 diff hist +19 m Tortoise
- 21:27, 25 April 2020 diff hist +19 m Timber wolf
- 21:27, 25 April 2020 diff hist +20 m Thrumbo
- 21:26, 25 April 2020 diff hist +19 m Squirrel
- 21:26, 25 April 2020 diff hist +38 m Spelopede
- 21:25, 25 April 2020 diff hist +19 m Snowhare
- 21:24, 25 April 2020 diff hist +19 m Sheep
- 21:24, 25 April 2020 diff hist +19 m Rhinoceros
- 21:23, 25 April 2020 diff hist +19 m Red fox
- 21:22, 25 April 2020 diff hist +19 m Rat
- 21:22, 25 April 2020 diff hist +19 m Raccoon
- 21:21, 25 April 2020 diff hist +19 m Polar bear
- 21:20, 25 April 2020 diff hist +19 m Pig
- 21:20, 25 April 2020 diff hist +19 m Panther
- 21:19, 25 April 2020 diff hist +19 m Ostrich
- 21:19, 25 April 2020 diff hist +19 m Monkey
- 21:18, 25 April 2020 diff hist +19 m Muffalo
- 21:17, 25 April 2020 diff hist +18 m Megaspider
- 21:17, 25 April 2020 diff hist +20 m Megasloth
- 21:17, 25 April 2020 diff hist +38 m Megascarab
- 21:16, 25 April 2020 diff hist +19 m Lynx
- 21:15, 25 April 2020 diff hist +19 m Labrador retriever
- 21:15, 25 April 2020 diff hist +19 m Iguana
- 21:14, 25 April 2020 diff hist +19 m Ibex
- 21:13, 25 April 2020 diff hist +19 m Husky
- 21:12, 25 April 2020 diff hist +19 m Horse
- 21:12, 25 April 2020 diff hist +19 m Hare
- 21:11, 25 April 2020 diff hist +19 m Grizzly bear
- 21:10, 25 April 2020 diff hist +19 m Guinea pig
- 21:09, 25 April 2020 diff hist +19 m Goose
- 21:09, 25 April 2020 diff hist +19 m Goat
- 21:08, 25 April 2020 diff hist +19 m Gazelle
- 21:07, 25 April 2020 diff hist +19 m Fennec fox
- 21:06, 25 April 2020 diff hist +19 m Emu
- 21:06, 25 April 2020 diff hist +19 m Elk
- 21:05, 25 April 2020 diff hist +20 m Elephant
- 21:04, 25 April 2020 diff hist +14 m Duck Ducks would also benefit from fixing the leatheryield = 0 issue
- 21:03, 25 April 2020 diff hist +19 m Dromedary
- 21:02, 25 April 2020 diff hist +19 m Donkey Donkey page looks kinda broken, should fix later
- 21:01, 25 April 2020 diff hist +19 m Deer
- 21:00, 25 April 2020 diff hist +19 m Cow
- 20:59, 25 April 2020 diff hist +19 m Cougar
- 20:58, 25 April 2020 diff hist +19 m Cobra
- 20:57, 25 April 2020 diff hist +19 m Chinchilla
- 20:57, 25 April 2020 diff hist +18 m Chicken Add yield of 0 for chickens, but infobox article needs a broader update to support animals not having a leather yield
- 20:55, 25 April 2020 diff hist +19 m Cat
- 20:55, 25 April 2020 diff hist +19 m Cassowary
- 20:54, 25 April 2020 diff hist +19 m Caribou
- 20:53, 25 April 2020 diff hist +19 m Capybara
- 20:52, 25 April 2020 diff hist +19 Boomrat
- 20:52, 25 April 2020 diff hist +91 m Template:Infobox main Clarify that the 30 * bodysize estimate works for animals with >40 leather.
- 20:50, 25 April 2020 diff hist +19 m Boomalope
- 20:50, 25 April 2020 diff hist +19 m Bison
- 20:48, 25 April 2020 diff hist +19 m Arctic wolf
- 20:47, 25 April 2020 diff hist +19 m Arctic fox
- 20:46, 25 April 2020 diff hist +19 m Alphabeaver
- 20:44, 25 April 2020 diff hist +19 m Alpaca Start fixing leather yields
- 20:41, 25 April 2020 diff hist +35 Template:Infobox main Attempt 2 at fixing infobox leatheryield. The old version was stranger than I thought.
- 20:10, 25 April 2020 diff hist +19 m Human Try and fix leather yield for humans to start.
- 20:09, 25 April 2020 diff hist -89 Template:Infobox main Update comment on leather yield. The old one was out of date.
- 20:06, 25 April 2020 diff hist +537 Property:Leather Yield It looks like the wiki info on leather yield is out of date. I'm going to try and document the current formula on the property page before attempting to update all the uses
- 00:48, 13 April 2020 diff hist +50 m Plate armor Add insulation info for plate armor
- 00:16, 13 April 2020 diff hist +19 m Chocolate Update chocolate details
- 00:11, 13 April 2020 diff hist -328 Nutrient paste meal Update nutrient paste meal details
- 00:00, 13 April 2020 diff hist +106 Lavish meal
- 23:56, 12 April 2020 diff hist +318 Fine meal
- 23:53, 12 April 2020 diff hist +340 Packaged survival meal
- 23:41, 12 April 2020 diff hist +89 m Packaged survival meal Update values before starting in on text.
- 23:36, 12 April 2020 diff hist 0 m Simple meal Fix market value
- 23:35, 12 April 2020 diff hist +500 Simple meal Add a bit more detail about simple meals, nutrition gain
- 23:28, 12 April 2020 diff hist +199 Pemmican
- 23:17, 12 April 2020 diff hist -86 m Kibble Looks like using in-game time vs. ticks is the standard.
- 23:15, 12 April 2020 diff hist +94 Kibble Update the kibble article, trying to standardize phrasing around net nutrition gain.
- 22:35, 12 April 2020 diff hist -3 m Apparel Remove section headers for details of the example
- 22:33, 12 April 2020 diff hist +9 m Apparel Add back in a TOC, center align image
- 22:18, 12 April 2020 diff hist +1 m Advanced component Correct a few stats
- 22:16, 12 April 2020 diff hist +300 RimWorld Wiki talk:Community portal
- 22:14, 12 April 2020 diff hist +65 N File:Css update infobox comparison.png
- 21:32, 12 April 2020 diff hist +52 m Apparel Write out items explicitly in image caption
- 21:08, 12 April 2020 diff hist +155 Apparel Also clean up the intro of the apparel section
- 21:02, 12 April 2020 diff hist +66 N File:Apparel examples.png
- 20:52, 12 April 2020 diff hist +34 m Apparel Corrected nudity for male vs female colonists
- 20:43, 12 April 2020 diff hist -31 Apparel Slight wording tweak
- 20:37, 12 April 2020 diff hist +217 Apparel Rewrite of the insulation section to split out contents, include images.
- 20:32, 12 April 2020 diff hist +122 N File:Total insulation cold.png
- 20:22, 12 April 2020 diff hist +68 N File:Legendary muffalo wool parka.png
- 20:13, 12 April 2020 diff hist +1,536 Apparel Rewrite of the insulation section
- 19:31, 12 April 2020 diff hist +24 m Tribal headdress Update coverage
- 19:24, 12 April 2020 diff hist +7 m Clothing Consistency
- 19:17, 12 April 2020 diff hist -36 m Cowboy hat Flip the order for clarity
- 19:14, 12 April 2020 diff hist +279 Cowboy hat Update description of cowboy hats
- 17:56, 12 April 2020 diff hist +24 m Tuque Update coverage for Tuques
- 18:47, 8 April 2020 diff hist +549 Sight Add a bit more detail about the impact of sight over 100%, since it's fairly significant. Still need to figure out the exact details of how it works for medical / research.
- 18:53, 3 August 2019 diff hist +282 Hospital bed Update the hospital bed healing factor. Still could use more clarity on immunity speed gain, surgery, and tend offsets
- 17:50, 3 August 2019 diff hist +2,308 Injury Add an explanation of injury recovery rate
- 14:43, 24 July 2019 diff hist +380 Flak helmet Update advanced helmet to 1.0... I may revisit this later to add more detail on some of the armor items.
- 14:26, 24 July 2019 diff hist +670 Veil Update war veil to 1.0
- 14:13, 24 July 2019 diff hist +558 War mask Update war masks for 1.0
- 05:26, 24 July 2019 diff hist +19 m Tribal headdress Add all armor types to clothing
- 05:26, 24 July 2019 diff hist +16 m Tuque Add all armor types to clothing
- 05:25, 24 July 2019 diff hist +18 m T-shirt Add all armor types to clothing
- 05:24, 24 July 2019 diff hist +17 m Parka Add all armor types to clothing
- 05:24, 24 July 2019 diff hist +17 m Jacket Add all armor types to clothing
- 05:23, 24 July 2019 diff hist +17 m Duster Add all armor types to clothing
- 05:23, 24 July 2019 diff hist +16 m Cowboy hat Add all armor types to clothing
- 05:22, 24 July 2019 diff hist +18 m Button-down shirt Add all armor types to clothing
- 05:22, 24 July 2019 diff hist +18 m Bowler hat Add all armor types for bowler hats
- 05:21, 24 July 2019 diff hist +16 m Pants Add armor - blunt for pants -- they have it, it's just zero when you look at cloth pants since cloth offers no armor - blunt
- 05:20, 24 July 2019 diff hist +75 Tribalwear Update tribalwear for 1.0, add comparison to other skin clothing options
- 05:09, 24 July 2019 diff hist +1 m Tribal headdress Spelling is hard
- 05:09, 24 July 2019 diff hist +704 Tribal headdress Update tribal headdress for 1.0
- 04:53, 24 July 2019 diff hist +39 Tuque Update tuques for 1.0
- 04:50, 24 July 2019 diff hist 0 m T-shirt Woops -- Wiki formatting vs. markdown is always a struggle
- 04:50, 24 July 2019 diff hist +476 T-shirt Update t-shirts for 1.0, compare with button downs, just wearing tribalwear
- 04:36, 24 July 2019 diff hist +205 Parka Update parkas to 1.0 values, add more detail on parkas vs. other clothing
- 04:35, 24 July 2019 diff hist -4 m Jacket Typo fix
- 04:27, 24 July 2019 diff hist +134 m Duster Update insulation information for dusters with more info on what it means
- 04:25, 24 July 2019 diff hist +1,760 Pants Update pants to reflect 1.0 values, add a bit of detail on the comparison with other options for pants
- 05:47, 23 July 2019 diff hist -15 Jacket Also update the jackets page, then taking a break before churning through the rest of these.
- 05:29, 23 July 2019 diff hist -18 m Duster Just realized the armor is also out of date -- dusters don't provide any protection from blunt
- 05:24, 23 July 2019 diff hist 0 m Duster typo fix
- 05:23, 23 July 2019 diff hist +9 Duster Update the duster page, fix some errors in the old comparisons
- 05:07, 23 July 2019 diff hist 0 m Textiles Typo fix
- 05:05, 23 July 2019 diff hist -29 Cowboy hat Update cowboy hat page to reflect 1.0 values
- 04:59, 23 July 2019 diff hist +149 m Bowler hat Also add the insulation info to bowler hat page
- 04:54, 23 July 2019 diff hist +135 m Button-down shirt Clarify the insulation information a bit
- 04:46, 23 July 2019 diff hist -85 Button-down shirt Update button down shirt to 1.0 costs, add insulation information
- 04:37, 23 July 2019 diff hist -16 m Bowler hat Fix a stray section I missed in my last edit
- 04:36, 23 July 2019 diff hist +911 Bowler hat Update the bowler hat article with corrected values for 1.0 and tables showing insulation information
- 03:55, 23 July 2019 diff hist +1,215 N Template talk:Tag/Keeps Warm Created page with "I updated this using a quick little python script to generate the table for this tag. Attached below: <nowiki># use template instead of .format() to avoid weirdness with {}..." current
- 03:45, 23 July 2019 diff hist +1,770 Template:Tag/Keeps Cool Similar edit to my previous, this time updating "keeps cool"
- 03:38, 23 July 2019 diff hist +235 Template:Tag/Keeps Warm Even if SMW is going away, I wanted to fix the "keeps warm" tag in the meantime, since it currently shows flat out wrong info for the deprecated leather types. The table itself was generated with a ~50 line python script I need to figure out how to attach to this article.
- 02:21, 23 July 2019 diff hist +186 m Textiles Tiny fix: label the units for a couple insulation columns. It's a shame SMW doesn't support more number formatting options in #ask, since it'd be better to show the units inline.
- 01:52, 23 July 2019 (diff | hist) . . +588 . . Thanks for changes on User talk:FixSomeBugs (Hide)
- 03:54, 22 July 2019 diff hist +778 m Insulation - Cold Document my understanding of the textiles problem, so that I or the next poor sap who looks into this understands it a bit better
- 03:47, 22 July 2019 diff hist 0 m Alpaca wool Fix farenheit / celsius switch in my previous edit... all the more reason to try and figure out how to get it to show the right units here
- 02:44, 22 July 2019 diff hist -92 Template:Define Undo revision 65709 by FixSomeBugs (talk) -- reverting this while I continue to figure out how to get this right Tag: Undo
- 02:25, 22 July 2019 diff hist +92 Template:Define Added a non-factor version of insulation. As of 1.0 insulation - {hot,cold} is not a factor, but rather a simple value of textiles. Consider cleaning up Insulation - {Hot,Cold} Factor if all textiles are updated to non-factor versions.
- 02:08, 22 July 2019 diff hist -113 m Template:Tag/Apparel Material Remove Armor - Electric as I continue to investigate how to fix insulation - cold
- 01:56, 22 July 2019 diff hist +37 Insulation - Cold Update default / min / max to try and get this to properly update.
- 01:46, 22 July 2019 diff hist -169 Alpaca wool Start updating textiles with Alpaca wool -- updating to 1.0 values.
- 01:40, 22 July 2019 diff hist +77 Insulation - Heat Similar edit for insulation - heat to edits for insulation - cold
- 01:34, 22 July 2019 diff hist +83 Insulation - Cold Clarify that insulation cold is now in units of temperature. Similar edit coming for insulation heat.
- 01:03, 22 July 2019 diff hist -172 Tuque Fix the "Keeps warm" table for a tuque, remove references to hurting maximum comfortable temperature, and update a few other incorrect infobox values
- 00:46, 22 July 2019 diff hist -2 m Template:Tag/Keeps Warm Update from "Megatherium" to "Megasloth" to fix errors on other pages
- 00:13, 22 July 2019 diff hist +200 Textiles Added an example of the impact of the different factors. Removed hit points, since the hit points of the textile don't impact the hit points of clothing produced with that textile.
- 23:54, 21 July 2019 diff hist -2 m Clothing Fix extra comma
- 23:54, 21 July 2019 diff hist +36 m Clothing Clarify that all factions can produce tribalwear at a crafting spot, not just tribal