Difference between revisions of "Patchleather"

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{{stub}}{{Define|Leather
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{{Verified|1.2.2753}}{{Define|Leather
 
| label = patchleather
 
| label = patchleather
 
| image = Patchleather
 
| image = Patchleather
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| max hit points base = 60
 
| max hit points base = 60
 
| max hit points factor = 1.0
 
| max hit points factor = 1.0
}}{{Info|'''Patchleather''' is produced by mixing different types of leather.}}  
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}}{{Info|'''Patchleather''' is a type of [[leather]] produced when a [[Skills#Crafting|tailor]] combines different types of leather at a [[electric tailoring bench|tailoring bench]].}}
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==Acquisition==
 +
Unlike other leathers, patchleather is not procured by butchering animals, but rather by combining other leathers together at a [[electric tailoring bench|tailoring bench]]. 50 units of any other types of leather, except [[human leather]], will output 50 units of patchleather.
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==Analysis==
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Patchleather has the worst stats of any leather in the game in both protection and insulation. The only [[textiles]] it is superior to is [[cloth]] and the [[wools]], and even then only just and only in terms of protection as it is signifcantly inferior to them in insulation. It has the lowest insulation, market value and beauty of any textile, and tied 2nd lowest item hitpoints.
  
Patchleather can be produced at a [[electric tailoring bench|tailoring bench]]. Inputting 50 units of any other types of leather (except human leather) will output 50 units of patchleather.
+
The main advantages of patchleather are that it's cheap and easy to produce in bulk as it can use up the small quanities of leather left over that are insufficient to make anything. This can convert an usable resource into a usable one when textile supplies are low. Keep in mind, however, that in some cases it may be more profitable to sell the other leather rather than attempt to convert them into patchleather and then construct something out of them.  
 
 
The main advantages of patchleather are that it's cheap and easy to produce in bulk. It's a good material for furniture like animal beds or armchairs. Making patchleather can also be convenient to clean up storage zones of small quantities of leftover bits of leather.
 
 
 
The main disadvantages of the patchleather are its bad stats and low hitpoints.
 
 
 
{{#ask: [[Category:Animals]] [[Leather Name::{{lc:{{PAGENAME}}}}]]
 
| mainlabel=Animal
 
| ?Leather Yield
 
| limit = 500
 
}}
 
  
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Generally, it should only be when there is no alternative or where its stats have little effect on the utility of the resulting item, such as in clothing production [[quests]] or [[Armchair]]s whose beauty rarely significantly affects a [[room stats|room's quality]].
  
 
{{nav|materials|wide}}
 
{{nav|materials|wide}}

Revision as of 06:55, 17 December 2020

Patchleather

Patchleather b.png

A weak textile created by cutting up and sewing together various types of leathers. Regardless of what kind of leather is used to create it, patchleather's irregular seams make it less tough and less insulating than any intact leather.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−30
Flammability
1
Market Value
1.5
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.19
Armor - Heat
×0.9
Armor - Sharp
×0.45
Beauty
×1
Flammability
×1
Insulation - Cold
×9
Insulation - Heat
×9
Max Hit Points
×1
Work To Make
×1

Patchleather is a type of leather produced when a tailor combines different types of leather at a tailoring bench.

Acquisition

Unlike other leathers, patchleather is not procured by butchering animals, but rather by combining other leathers together at a tailoring bench. 50 units of any other types of leather, except human leather, will output 50 units of patchleather.

Analysis

Patchleather has the worst stats of any leather in the game in both protection and insulation. The only textiles it is superior to is cloth and the wools, and even then only just and only in terms of protection as it is signifcantly inferior to them in insulation. It has the lowest insulation, market value and beauty of any textile, and tied 2nd lowest item hitpoints.

The main advantages of patchleather are that it's cheap and easy to produce in bulk as it can use up the small quanities of leather left over that are insufficient to make anything. This can convert an usable resource into a usable one when textile supplies are low. Keep in mind, however, that in some cases it may be more profitable to sell the other leather rather than attempt to convert them into patchleather and then construct something out of them.

Generally, it should only be when there is no alternative or where its stats have little effect on the utility of the resulting item, such as in clothing production quests or Armchairs whose beauty rarely significantly affects a room's quality.