Difference between revisions of "Sleep Fall Rate"
Jump to navigation
Jump to search
(more decimals for the lower limit) |
|||
(3 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
− | {{Stub|reason=Check if besides the genes anything else from the [[Biotech DLC]] has this stat}} | + | {{Stub|reason=1) Check if besides the genes anything else from the [[Biotech DLC]] has this stat 2) base rate of sleep fall and some basic examples}} |
{{Stat<!-- defName: RestFallRateFactor --> | {{Stat<!-- defName: RestFallRateFactor --> | ||
| default base value = 1 | | default base value = 1 | ||
− | | | + | | min value = 0.0001 |
| to string style = PercentZero | | to string style = PercentZero | ||
| description = A multiplier on the speed that a person's [[Rest|sleep need]] falls. | | description = A multiplier on the speed that a person's [[Rest|sleep need]] falls. | ||
Line 14: | Line 14: | ||
== Offsets == | == Offsets == | ||
'''Drugs:''' | '''Drugs:''' | ||
− | * [[Go-juice]] addiction: {{++| | + | * [[Go-juice]] addiction: {{++|30%}} |
− | * [[Psychite]] ([[Flake]]/[[Psychite tea]]/[[Yayo]]) addiction: {{++| | + | * [[Psychite]] ([[Flake]]/[[Psychite tea]]/[[Yayo]]) addiction: {{++|30%}} |
− | * [[Wake-up]] addiction: {{++| | + | * [[Wake-up]] addiction: {{++|30%}} |
− | ''' | + | '''Diseases:''' |
− | * [[Muscle parasites]]: {{++| | + | * [[Muscle parasites]]: {{++|100%}} |
* [[Fibrous mechanites]]: | * [[Fibrous mechanites]]: | ||
− | ** mild pain: {{++| | + | ** mild pain: {{++|70%}} |
− | ** intense pain: {{++| | + | ** intense pain: {{++|100%}} |
* [[Sensory mechanites]]: | * [[Sensory mechanites]]: | ||
− | ** mild pain: {{++| | + | ** mild pain: {{++|70%}} |
− | ** intense pain: {{++| | + | ** intense pain: {{++|100%}} |
'''Implants:''' | '''Implants:''' | ||
− | * [[Circadian assistant]] {{RoyaltyIcon}}: {{---| | + | * [[Circadian assistant]] {{RoyaltyIcon}}: {{---|20%}} |
== Factors == | == Factors == | ||
'''Drugs:''' | '''Drugs:''' | ||
− | * [[Flake]] high: {{Good| | + | * [[Flake]] high: {{Good|×33%}} |
− | * [[Psychite tea]] high: {{Good| | + | * [[Psychite tea]] high: {{Good|×80%}} |
− | * [[Wake-up]] high: {{Good| | + | * [[Wake-up]] high: {{Good|×80%}} |
− | * [[Yayo]] high: {{Good| | + | * [[Yayo]] high: {{Good|×33%}} |
'''Misc:''' | '''Misc:''' | ||
− | * [[Psycasts|Psychic hangover]] {{RoyaltyIcon}} buzzing: {{Bad| | + | * [[Psycasts|Psychic hangover]] {{RoyaltyIcon}} buzzing: {{Bad|×150%}} |
'''Genes {{BiotechIcon}}:''' | '''Genes {{BiotechIcon}}:''' | ||
* [[Gene#Low sleep|Low sleep]]: {{Good|×40%}} | * [[Gene#Low sleep|Low sleep]]: {{Good|×40%}} |
Latest revision as of 04:29, 18 November 2023
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Check if besides the genes anything else from the Biotech DLC has this stat 2) base rate of sleep fall and some basic examples. |
Sleep Fall Rate is a stat: A multiplier on the speed that a person's sleep need falls. Its minimum allowed value is 0%. Its default value is 100%.
At the time of writing the highest possible sleep fall rate is 1323% which can be achieved with a pawn addicted to go-juice, psychite and wake-up, which suffers from muscle parasites and intense fibrous and sensory mechanites, with a buzzing psychic hangover and the very sleepy gene
. The lowest possible sleep fall rate of 2.23% can be achieved with a pawn high on flake, psychite tea, wake-up and yayo, which has a circadian assistant
installed and has the low sleep gene
.
Formula[edit]
Sleep Fall Rate = (1 + Sum of all offsets) × Product of all Factors
Offsets[edit]
Drugs:
Diseases:
- Muscle parasites: +100%
- Fibrous mechanites:
- mild pain: +70%
- intense pain: +100%
- Sensory mechanites:
- mild pain: +70%
- intense pain: +100%
Implants:
- Circadian assistant
: −20%
Factors[edit]
Drugs:
- Flake high: ×33%
- Psychite tea high: ×80%
- Wake-up high: ×80%
- Yayo high: ×33%
Misc:
- Psychic hangover
buzzing: ×150%
- Low sleep: ×40%
- Sleepy: ×140%
- Very sleepy: ×180%